66 lines
2.8 KiB
C
66 lines
2.8 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/ActorChannel.h"
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#ifdef ENGINE_ActorChannel_generated_h
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#error "ActorChannel.generated.h already included, missing '#pragma once' in ActorChannel.h"
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#endif
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#define ENGINE_ActorChannel_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UActorChannel ************************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UActorChannel, ENGINE_API)
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struct Z_Construct_UClass_UActorChannel_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UActorChannel_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUActorChannel(); \
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friend struct ::Z_Construct_UClass_UActorChannel_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UActorChannel_NoRegister(); \
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public: \
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DECLARE_CLASS2(UActorChannel, UChannel, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UActorChannel_NoRegister) \
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DECLARE_SERIALIZER(UActorChannel) \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_ARCHIVESERIALIZER
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UActorChannel(UActorChannel&&) = delete; \
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UActorChannel(const UActorChannel&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UActorChannel); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActorChannel); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActorChannel)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_76_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h_79_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UActorChannel;
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// ********** End Class UActorChannel **************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_ActorChannel_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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