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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/DeveloperSettings/UHT/PlatformSettings.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/PlatformSettings.h"
#ifdef DEVELOPERSETTINGS_PlatformSettings_generated_h
#error "PlatformSettings.generated.h already included, missing '#pragma once' in PlatformSettings.h"
#endif
#define DEVELOPERSETTINGS_PlatformSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FPerPlatformSettings **********************************************
struct Z_Construct_UScriptStruct_FPerPlatformSettings_Statics;
#define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_26_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPerPlatformSettings_Statics; \
DEVELOPERSETTINGS_API static class UScriptStruct* StaticStruct();
struct FPerPlatformSettings;
// ********** End ScriptStruct FPerPlatformSettings ************************************************
// ********** Begin Class UPlatformSettings ********************************************************
struct Z_Construct_UClass_UPlatformSettings_Statics;
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UPlatformSettings_NoRegister();
#define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_60_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUPlatformSettings(); \
friend struct ::Z_Construct_UClass_UPlatformSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend DEVELOPERSETTINGS_API UClass* ::Z_Construct_UClass_UPlatformSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UPlatformSettings, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/DeveloperSettings"), Z_Construct_UClass_UPlatformSettings_NoRegister) \
DECLARE_SERIALIZER(UPlatformSettings)
#define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_60_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UPlatformSettings(UPlatformSettings&&) = delete; \
UPlatformSettings(const UPlatformSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(DEVELOPERSETTINGS_API, UPlatformSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPlatformSettings); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPlatformSettings) \
DEVELOPERSETTINGS_API virtual ~UPlatformSettings();
#define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_57_PROLOG
#define FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_60_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_60_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h_60_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPlatformSettings;
// ********** End Class UPlatformSettings **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_DeveloperSettings_Public_Engine_PlatformSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS