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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/DatasmithContent/UHT/DatasmithSceneComponentTemplate.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ObjectTemplates/DatasmithSceneComponentTemplate.h"
#ifdef DATASMITHCONTENT_DatasmithSceneComponentTemplate_generated_h
#error "DatasmithSceneComponentTemplate.generated.h already included, missing '#pragma once' in DatasmithSceneComponentTemplate.h"
#endif
#define DATASMITHCONTENT_DatasmithSceneComponentTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDatasmithSceneComponentTemplate *****************************************
struct Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics;
DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister();
#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDatasmithSceneComponentTemplate(); \
friend struct ::Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics; \
static UClass* GetPrivateStaticClass(); \
friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister(); \
public: \
DECLARE_CLASS2(UDatasmithSceneComponentTemplate, UDatasmithObjectTemplate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister) \
DECLARE_SERIALIZER(UDatasmithSceneComponentTemplate)
#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
DATASMITHCONTENT_API UDatasmithSceneComponentTemplate(); \
/** Deleted move- and copy-constructors, should never be used */ \
UDatasmithSceneComponentTemplate(UDatasmithSceneComponentTemplate&&) = delete; \
UDatasmithSceneComponentTemplate(const UDatasmithSceneComponentTemplate&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(DATASMITHCONTENT_API, UDatasmithSceneComponentTemplate); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithSceneComponentTemplate); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDatasmithSceneComponentTemplate) \
DATASMITHCONTENT_API virtual ~UDatasmithSceneComponentTemplate();
#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_12_PROLOG
#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDatasmithSceneComponentTemplate;
// ********** End Class UDatasmithSceneComponentTemplate *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS