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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/CommonUI/UHT/CommonUIVisibilitySubsystem.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CommonUIVisibilitySubsystem.h"
#ifdef COMMONUI_CommonUIVisibilitySubsystem_generated_h
#error "CommonUIVisibilitySubsystem.generated.h already included, missing '#pragma once' in CommonUIVisibilitySubsystem.h"
#endif
#define COMMONUI_CommonUIVisibilitySubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UCommonUIVisibilitySubsystem;
// ********** Begin Delegate FHardwareVisibilityTagsChangedDynamicEvent ****************************
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_19_DELEGATE \
COMMONUI_API void FHardwareVisibilityTagsChangedDynamicEvent_DelegateWrapper(const FMulticastScriptDelegate& HardwareVisibilityTagsChangedDynamicEvent, UCommonUIVisibilitySubsystem* TagSubsystem);
// ********** End Delegate FHardwareVisibilityTagsChangedDynamicEvent ******************************
// ********** Begin Class UCommonUIVisibilitySubsystem *********************************************
struct Z_Construct_UClass_UCommonUIVisibilitySubsystem_Statics;
COMMONUI_API UClass* Z_Construct_UClass_UCommonUIVisibilitySubsystem_NoRegister();
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCommonUIVisibilitySubsystem(); \
friend struct ::Z_Construct_UClass_UCommonUIVisibilitySubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonUIVisibilitySubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UCommonUIVisibilitySubsystem, ULocalPlayerSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonUIVisibilitySubsystem_NoRegister) \
DECLARE_SERIALIZER(UCommonUIVisibilitySubsystem)
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_24_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCommonUIVisibilitySubsystem(UCommonUIVisibilitySubsystem&&) = delete; \
UCommonUIVisibilitySubsystem(const UCommonUIVisibilitySubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonUIVisibilitySubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonUIVisibilitySubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UCommonUIVisibilitySubsystem) \
COMMONUI_API virtual ~UCommonUIVisibilitySubsystem();
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_21_PROLOG
#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h_24_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCommonUIVisibilitySubsystem;
// ********** End Class UCommonUIVisibilitySubsystem ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUIVisibilitySubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS