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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ChaosSolverEngine/UHT/ChaosGameplayEventDispatcher.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Chaos/ChaosGameplayEventDispatcher.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeChaosGameplayEventDispatcher() {}
// ********** Begin Cross Module References ********************************************************
CHAOSSOLVERENGINE_API UClass* Z_Construct_UClass_UChaosEventListenerComponent();
CHAOSSOLVERENGINE_API UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher();
CHAOSSOLVERENGINE_API UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher_NoRegister();
CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBreakEventCallbackWrapper();
CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FChaosHandlerSet();
CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper();
CHAOSSOLVERENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPrimitiveComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_ChaosSolverEngine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBreakEventCallbackWrapper ****************************************
struct Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBreakEventCallbackWrapper); }
static inline consteval int16 GetStructAlignment() { return alignof(FBreakEventCallbackWrapper); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** UStruct wrapper so we can store the TFunction in a TMap */" },
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
{ "ToolTip", "UStruct wrapper so we can store the TFunction in a TMap" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBreakEventCallbackWrapper constinit property declarations ********
// ********** End ScriptStruct FBreakEventCallbackWrapper constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBreakEventCallbackWrapper>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper;
class UScriptStruct* FBreakEventCallbackWrapper::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBreakEventCallbackWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("BreakEventCallbackWrapper"));
}
return Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine,
nullptr,
&NewStructOps,
"BreakEventCallbackWrapper",
nullptr,
0,
sizeof(FBreakEventCallbackWrapper),
alignof(FBreakEventCallbackWrapper),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBreakEventCallbackWrapper()
{
if (!Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.InnerSingleton, Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper.InnerSingleton);
}
// ********** End ScriptStruct FBreakEventCallbackWrapper ******************************************
// ********** Begin ScriptStruct FRemovalEventCallbackWrapper **************************************
struct Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FRemovalEventCallbackWrapper); }
static inline consteval int16 GetStructAlignment() { return alignof(FRemovalEventCallbackWrapper); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** UStruct wrapper so we can store the TFunction in a TMap */" },
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
{ "ToolTip", "UStruct wrapper so we can store the TFunction in a TMap" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FRemovalEventCallbackWrapper constinit property declarations ******
// ********** End ScriptStruct FRemovalEventCallbackWrapper constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FRemovalEventCallbackWrapper>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper;
class UScriptStruct* FRemovalEventCallbackWrapper::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("RemovalEventCallbackWrapper"));
}
return Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine,
nullptr,
&NewStructOps,
"RemovalEventCallbackWrapper",
nullptr,
0,
sizeof(FRemovalEventCallbackWrapper),
alignof(FRemovalEventCallbackWrapper),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper()
{
if (!Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.InnerSingleton, Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper.InnerSingleton);
}
// ********** End ScriptStruct FRemovalEventCallbackWrapper ****************************************
// ********** Begin ScriptStruct FCrumblingEventCallbackWrapper ************************************
struct Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCrumblingEventCallbackWrapper); }
static inline consteval int16 GetStructAlignment() { return alignof(FCrumblingEventCallbackWrapper); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** UStruct wrapper so we can store the TFunction in a TMap */" },
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
{ "ToolTip", "UStruct wrapper so we can store the TFunction in a TMap" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCrumblingEventCallbackWrapper constinit property declarations ****
// ********** End ScriptStruct FCrumblingEventCallbackWrapper constinit property declarations ******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCrumblingEventCallbackWrapper>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper;
class UScriptStruct* FCrumblingEventCallbackWrapper::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("CrumblingEventCallbackWrapper"));
}
return Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine,
nullptr,
&NewStructOps,
"CrumblingEventCallbackWrapper",
nullptr,
0,
sizeof(FCrumblingEventCallbackWrapper),
alignof(FCrumblingEventCallbackWrapper),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper()
{
if (!Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.InnerSingleton, Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper.InnerSingleton);
}
// ********** End ScriptStruct FCrumblingEventCallbackWrapper **************************************
// ********** Begin ScriptStruct FChaosHandlerSet **************************************************
struct Z_Construct_UScriptStruct_FChaosHandlerSet_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FChaosHandlerSet); }
static inline consteval int16 GetStructAlignment() { return alignof(FChaosHandlerSet); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** UStruct wrapper so we can store the TSet in a TMap */" },
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
{ "ToolTip", "UStruct wrapper so we can store the TSet in a TMap" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChaosHandlers_MetaData[] = {
{ "Comment", "/** These should be IChaosNotifyHandlerInterface refs, but we can't store those here */" },
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
{ "ToolTip", "These should be IChaosNotifyHandlerInterface refs, but we can't store those here" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FChaosHandlerSet constinit property declarations ******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ChaosHandlers_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_ChaosHandlers;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FChaosHandlerSet constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FChaosHandlerSet>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FChaosHandlerSet_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FChaosHandlerSet;
class UScriptStruct* FChaosHandlerSet::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FChaosHandlerSet.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FChaosHandlerSet.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FChaosHandlerSet, (UObject*)Z_Construct_UPackage__Script_ChaosSolverEngine(), TEXT("ChaosHandlerSet"));
}
return Z_Registration_Info_UScriptStruct_FChaosHandlerSet.OuterSingleton;
}
// ********** Begin ScriptStruct FChaosHandlerSet Property Definitions *****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers_ElementProp = { "ChaosHandlers", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers = { "ChaosHandlers", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FChaosHandlerSet, ChaosHandlers), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChaosHandlers_MetaData), NewProp_ChaosHandlers_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewProp_ChaosHandlers,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FChaosHandlerSet Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine,
nullptr,
&NewStructOps,
"ChaosHandlerSet",
Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::PropPointers),
sizeof(FChaosHandlerSet),
alignof(FChaosHandlerSet),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FChaosHandlerSet()
{
if (!Z_Registration_Info_UScriptStruct_FChaosHandlerSet.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FChaosHandlerSet.InnerSingleton, Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FChaosHandlerSet.InnerSingleton);
}
// ********** End ScriptStruct FChaosHandlerSet ****************************************************
// ********** Begin Class UChaosGameplayEventDispatcher ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UChaosGameplayEventDispatcher;
UClass* UChaosGameplayEventDispatcher::GetPrivateStaticClass()
{
using TClass = UChaosGameplayEventDispatcher;
if (!Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ChaosGameplayEventDispatcher"),
Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.InnerSingleton,
StaticRegisterNativesUChaosGameplayEventDispatcher,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.InnerSingleton;
}
UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher_NoRegister()
{
return UChaosGameplayEventDispatcher::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Chaos/ChaosGameplayEventDispatcher.h" },
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionEventRegistrations_MetaData[] = {
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BreakEventRegistrations_MetaData[] = {
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RemovalEventRegistrations_MetaData[] = {
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CrumblingEventRegistrations_MetaData[] = {
{ "ModuleRelativePath", "Public/Chaos/ChaosGameplayEventDispatcher.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UChaosGameplayEventDispatcher constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_CollisionEventRegistrations_ValueProp;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CollisionEventRegistrations_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_CollisionEventRegistrations;
static const UECodeGen_Private::FStructPropertyParams NewProp_BreakEventRegistrations_ValueProp;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BreakEventRegistrations_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_BreakEventRegistrations;
static const UECodeGen_Private::FStructPropertyParams NewProp_RemovalEventRegistrations_ValueProp;
static const UECodeGen_Private::FObjectPropertyParams NewProp_RemovalEventRegistrations_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_RemovalEventRegistrations;
static const UECodeGen_Private::FStructPropertyParams NewProp_CrumblingEventRegistrations_ValueProp;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CrumblingEventRegistrations_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_CrumblingEventRegistrations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UChaosGameplayEventDispatcher constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UChaosGameplayEventDispatcher>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics
// ********** Begin Class UChaosGameplayEventDispatcher Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_ValueProp = { "CollisionEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FChaosHandlerSet, METADATA_PARAMS(0, nullptr) }; // 539131498
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_Key_KeyProp = { "CollisionEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations = { "CollisionEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, CollisionEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionEventRegistrations_MetaData), NewProp_CollisionEventRegistrations_MetaData) }; // 539131498
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_ValueProp = { "BreakEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FBreakEventCallbackWrapper, METADATA_PARAMS(0, nullptr) }; // 4087113621
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_Key_KeyProp = { "BreakEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations = { "BreakEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, BreakEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BreakEventRegistrations_MetaData), NewProp_BreakEventRegistrations_MetaData) }; // 4087113621
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_ValueProp = { "RemovalEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper, METADATA_PARAMS(0, nullptr) }; // 2785451256
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_Key_KeyProp = { "RemovalEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations = { "RemovalEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, RemovalEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RemovalEventRegistrations_MetaData), NewProp_RemovalEventRegistrations_MetaData) }; // 2785451256
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_ValueProp = { "CrumblingEventRegistrations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper, METADATA_PARAMS(0, nullptr) }; // 4043012102
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_Key_KeyProp = { "CrumblingEventRegistrations_Key", nullptr, (EPropertyFlags)0x0004000000080000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UPrimitiveComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations = { "CrumblingEventRegistrations", nullptr, (EPropertyFlags)0x0040008000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UChaosGameplayEventDispatcher, CrumblingEventRegistrations), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CrumblingEventRegistrations_MetaData), NewProp_CrumblingEventRegistrations_MetaData) }; // 4043012102
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CollisionEventRegistrations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_BreakEventRegistrations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_RemovalEventRegistrations,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::NewProp_CrumblingEventRegistrations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers) < 2048);
// ********** End Class UChaosGameplayEventDispatcher Property Definitions *************************
UObject* (*const Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UChaosEventListenerComponent,
(UObject* (*)())Z_Construct_UPackage__Script_ChaosSolverEngine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::ClassParams = {
&UChaosGameplayEventDispatcher::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::Class_MetaDataParams), Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::Class_MetaDataParams)
};
void UChaosGameplayEventDispatcher::StaticRegisterNativesUChaosGameplayEventDispatcher()
{
}
UClass* Z_Construct_UClass_UChaosGameplayEventDispatcher()
{
if (!Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.OuterSingleton, Z_Construct_UClass_UChaosGameplayEventDispatcher_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UChaosGameplayEventDispatcher.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UChaosGameplayEventDispatcher);
UChaosGameplayEventDispatcher::~UChaosGameplayEventDispatcher() {}
// ********** End Class UChaosGameplayEventDispatcher **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBreakEventCallbackWrapper::StaticStruct, Z_Construct_UScriptStruct_FBreakEventCallbackWrapper_Statics::NewStructOps, TEXT("BreakEventCallbackWrapper"),&Z_Registration_Info_UScriptStruct_FBreakEventCallbackWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBreakEventCallbackWrapper), 4087113621U) },
{ FRemovalEventCallbackWrapper::StaticStruct, Z_Construct_UScriptStruct_FRemovalEventCallbackWrapper_Statics::NewStructOps, TEXT("RemovalEventCallbackWrapper"),&Z_Registration_Info_UScriptStruct_FRemovalEventCallbackWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRemovalEventCallbackWrapper), 2785451256U) },
{ FCrumblingEventCallbackWrapper::StaticStruct, Z_Construct_UScriptStruct_FCrumblingEventCallbackWrapper_Statics::NewStructOps, TEXT("CrumblingEventCallbackWrapper"),&Z_Registration_Info_UScriptStruct_FCrumblingEventCallbackWrapper, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCrumblingEventCallbackWrapper), 4043012102U) },
{ FChaosHandlerSet::StaticStruct, Z_Construct_UScriptStruct_FChaosHandlerSet_Statics::NewStructOps, TEXT("ChaosHandlerSet"),&Z_Registration_Info_UScriptStruct_FChaosHandlerSet, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FChaosHandlerSet), 539131498U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UChaosGameplayEventDispatcher, UChaosGameplayEventDispatcher::StaticClass, TEXT("UChaosGameplayEventDispatcher"), &Z_Registration_Info_UClass_UChaosGameplayEventDispatcher, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UChaosGameplayEventDispatcher), 3542554666U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_1834328425{
TEXT("/Script/ChaosSolverEngine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Experimental_ChaosSolverEngine_Public_Chaos_ChaosGameplayEventDispatcher_h__Script_ChaosSolverEngine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS