67 lines
3.4 KiB
C
67 lines
3.4 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h"
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#ifdef CHAOSCACHING_GeometryCollectionComponentCacheAdapter_generated_h
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#error "GeometryCollectionComponentCacheAdapter.generated.h already included, missing '#pragma once' in GeometryCollectionComponentCacheAdapter.h"
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#endif
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#define CHAOSCACHING_GeometryCollectionComponentCacheAdapter_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FEnableStateEvent *************************************************
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struct Z_Construct_UScriptStruct_FEnableStateEvent_Statics;
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#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_14_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FEnableStateEvent_Statics; \
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CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
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typedef FCacheEventBase Super;
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struct FEnableStateEvent;
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// ********** End ScriptStruct FEnableStateEvent ***************************************************
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// ********** Begin ScriptStruct FBreakingEvent ****************************************************
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struct Z_Construct_UScriptStruct_FBreakingEvent_Statics;
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#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_40_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FBreakingEvent_Statics; \
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CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
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typedef FCacheEventBase Super;
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struct FBreakingEvent;
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// ********** End ScriptStruct FBreakingEvent ******************************************************
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// ********** Begin ScriptStruct FCollisionEvent ***************************************************
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struct Z_Construct_UScriptStruct_FCollisionEvent_Statics;
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#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_98_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FCollisionEvent_Statics; \
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CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
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typedef FCacheEventBase Super;
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struct FCollisionEvent;
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// ********** End ScriptStruct FCollisionEvent *****************************************************
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// ********** Begin ScriptStruct FTrailingEvent ****************************************************
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struct Z_Construct_UScriptStruct_FTrailingEvent_Statics;
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#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_172_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FTrailingEvent_Statics; \
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CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
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typedef FCacheEventBase Super;
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struct FTrailingEvent;
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// ********** End ScriptStruct FTrailingEvent ******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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