69 lines
3.9 KiB
C
69 lines
3.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AutomationUtilsBlueprintLibrary.h"
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#ifdef AUTOMATIONUTILS_AutomationUtilsBlueprintLibrary_generated_h
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#error "AutomationUtilsBlueprintLibrary.generated.h already included, missing '#pragma once' in AutomationUtilsBlueprintLibrary.h"
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#endif
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#define AUTOMATIONUTILS_AutomationUtilsBlueprintLibrary_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAutomationUtilsBlueprintLibrary *****************************************
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#define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_RPC_WRAPPERS \
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DECLARE_FUNCTION(execTakeGameplayAutomationScreenshot);
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struct Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_Statics;
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AUTOMATIONUTILS_API UClass* Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_NoRegister();
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#define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_INCLASS \
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private: \
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static void StaticRegisterNativesUAutomationUtilsBlueprintLibrary(); \
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friend struct ::Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AUTOMATIONUTILS_API UClass* ::Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAutomationUtilsBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AutomationUtils"), Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_NoRegister) \
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DECLARE_SERIALIZER(UAutomationUtilsBlueprintLibrary)
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#define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AUTOMATIONUTILS_API UAutomationUtilsBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAutomationUtilsBlueprintLibrary) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AUTOMATIONUTILS_API, UAutomationUtilsBlueprintLibrary); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAutomationUtilsBlueprintLibrary); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAutomationUtilsBlueprintLibrary(UAutomationUtilsBlueprintLibrary&&) = delete; \
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UAutomationUtilsBlueprintLibrary(const UAutomationUtilsBlueprintLibrary&) = delete; \
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AUTOMATIONUTILS_API virtual ~UAutomationUtilsBlueprintLibrary();
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#define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_12_PROLOG
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#define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_RPC_WRAPPERS \
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FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_INCLASS \
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FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAutomationUtilsBlueprintLibrary;
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// ********** End Class UAutomationUtilsBlueprintLibrary *******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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