44 lines
2.1 KiB
C
44 lines
2.1 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AnimNodes/AnimNode_BlendBoneByChannel.h"
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#ifdef ANIMGRAPHRUNTIME_AnimNode_BlendBoneByChannel_generated_h
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#error "AnimNode_BlendBoneByChannel.generated.h already included, missing '#pragma once' in AnimNode_BlendBoneByChannel.h"
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#endif
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#define ANIMGRAPHRUNTIME_AnimNode_BlendBoneByChannel_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FBlendBoneByChannelEntry ******************************************
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struct Z_Construct_UScriptStruct_FBlendBoneByChannelEntry_Statics;
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendBoneByChannel_h_15_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FBlendBoneByChannelEntry_Statics; \
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ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct();
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struct FBlendBoneByChannelEntry;
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// ********** End ScriptStruct FBlendBoneByChannelEntry ********************************************
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// ********** Begin ScriptStruct FAnimNode_BlendBoneByChannel **************************************
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struct Z_Construct_UScriptStruct_FAnimNode_BlendBoneByChannel_Statics;
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#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendBoneByChannel_h_48_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimNode_BlendBoneByChannel_Statics; \
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ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \
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typedef FAnimNode_Base Super;
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struct FAnimNode_BlendBoneByChannel;
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// ********** End ScriptStruct FAnimNode_BlendBoneByChannel ****************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_BlendBoneByChannel_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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