92 lines
4.1 KiB
C
92 lines
4.1 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "BehaviorTree/BlackboardComponent.h"
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#ifdef AIMODULE_BlackboardComponent_generated_h
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#error "BlackboardComponent.generated.h already included, missing '#pragma once' in BlackboardComponent.h"
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#endif
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#define AIMODULE_BlackboardComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UClass;
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class UObject;
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// ********** Begin Class UBlackboardComponent *****************************************************
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execClearValue); \
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DECLARE_FUNCTION(execGetRotationFromEntry); \
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DECLARE_FUNCTION(execGetLocationFromEntry); \
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DECLARE_FUNCTION(execIsVectorValueSet); \
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DECLARE_FUNCTION(execSetValueAsRotator); \
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DECLARE_FUNCTION(execSetValueAsVector); \
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DECLARE_FUNCTION(execSetValueAsName); \
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DECLARE_FUNCTION(execSetValueAsString); \
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DECLARE_FUNCTION(execSetValueAsBool); \
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DECLARE_FUNCTION(execSetValueAsFloat); \
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DECLARE_FUNCTION(execSetValueAsInt); \
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DECLARE_FUNCTION(execSetValueAsEnum); \
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DECLARE_FUNCTION(execSetValueAsClass); \
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DECLARE_FUNCTION(execSetValueAsObject); \
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DECLARE_FUNCTION(execGetValueAsRotator); \
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DECLARE_FUNCTION(execGetValueAsVector); \
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DECLARE_FUNCTION(execGetValueAsName); \
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DECLARE_FUNCTION(execGetValueAsString); \
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DECLARE_FUNCTION(execGetValueAsBool); \
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DECLARE_FUNCTION(execGetValueAsFloat); \
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DECLARE_FUNCTION(execGetValueAsInt); \
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DECLARE_FUNCTION(execGetValueAsEnum); \
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DECLARE_FUNCTION(execGetValueAsClass); \
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DECLARE_FUNCTION(execGetValueAsObject);
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struct Z_Construct_UClass_UBlackboardComponent_Statics;
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AIMODULE_API UClass* Z_Construct_UClass_UBlackboardComponent_NoRegister();
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUBlackboardComponent(); \
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friend struct ::Z_Construct_UClass_UBlackboardComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AIMODULE_API UClass* ::Z_Construct_UClass_UBlackboardComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UBlackboardComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBlackboardComponent_NoRegister) \
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DECLARE_SERIALIZER(UBlackboardComponent)
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UBlackboardComponent(UBlackboardComponent&&) = delete; \
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UBlackboardComponent(const UBlackboardComponent&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBlackboardComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlackboardComponent); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlackboardComponent) \
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AIMODULE_API virtual ~UBlackboardComponent();
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_41_PROLOG
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#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h_44_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UBlackboardComponent;
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// ********** End Class UBlackboardComponent *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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