Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ACLPlugin/UHT/AnimationCompressionLibraryDatabase.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimationCompressionLibraryDatabase.h"
#include "Engine/LatentActionManager.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "UObject/PerPlatformProperties.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimationCompressionLibraryDatabase() {}
// ********** Begin Cross Module References ********************************************************
ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimationCompressionLibraryDatabase();
ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimationCompressionLibraryDatabase_NoRegister();
ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity();
ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FPerPlatformBool();
ENGINE_API UClass* Z_Construct_UClass_UAnimSequence_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FLatentActionInfo();
UPackage* Z_Construct_UPackage__Script_ACLPlugin();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ACLVisualFidelity *********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ACLVisualFidelity;
static UEnum* ACLVisualFidelity_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ACLVisualFidelity.OuterSingleton)
{
Z_Registration_Info_UEnum_ACLVisualFidelity.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity, (UObject*)Z_Construct_UPackage__Script_ACLPlugin(), TEXT("ACLVisualFidelity"));
}
return Z_Registration_Info_UEnum_ACLVisualFidelity.OuterSingleton;
}
template<> ACLPLUGIN_NON_ATTRIBUTED_API UEnum* StaticEnum<ACLVisualFidelity>()
{
return ACLVisualFidelity_StaticEnum();
}
struct Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** An enum to represent the ACL visual fidelity level. */" },
{ "Highest.DisplayName", "Highest" },
{ "Highest.Name", "ACLVisualFidelity::Highest" },
{ "Lowest.DisplayName", "Lowest" },
{ "Lowest.Name", "ACLVisualFidelity::Lowest" },
{ "Medium.DisplayName", "Medium" },
{ "Medium.Name", "ACLVisualFidelity::Medium" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "An enum to represent the ACL visual fidelity level." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ACLVisualFidelity::Highest", (int64)ACLVisualFidelity::Highest },
{ "ACLVisualFidelity::Medium", (int64)ACLVisualFidelity::Medium },
{ "ACLVisualFidelity::Lowest", (int64)ACLVisualFidelity::Lowest },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_ACLPlugin,
nullptr,
"ACLVisualFidelity",
"ACLVisualFidelity",
Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics::Enum_MetaDataParams), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity()
{
if (!Z_Registration_Info_UEnum_ACLVisualFidelity.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ACLVisualFidelity.InnerSingleton, Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ACLVisualFidelity.InnerSingleton;
}
// ********** End Enum ACLVisualFidelity ***********************************************************
// ********** Begin Enum ACLVisualFidelityChangeResult *********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult;
static UEnum* ACLVisualFidelityChangeResult_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult.OuterSingleton)
{
Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult, (UObject*)Z_Construct_UPackage__Script_ACLPlugin(), TEXT("ACLVisualFidelityChangeResult"));
}
return Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult.OuterSingleton;
}
template<> ACLPLUGIN_NON_ATTRIBUTED_API UEnum* StaticEnum<ACLVisualFidelityChangeResult>()
{
return ACLVisualFidelityChangeResult_StaticEnum();
}
struct Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** An enum to represent the result of latent visual fidelity change requests. */" },
{ "Completed.Name", "ACLVisualFidelityChangeResult::Completed" },
{ "Dispatched.Name", "ACLVisualFidelityChangeResult::Dispatched" },
{ "Failed.Name", "ACLVisualFidelityChangeResult::Failed" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "An enum to represent the result of latent visual fidelity change requests." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ACLVisualFidelityChangeResult::Dispatched", (int64)ACLVisualFidelityChangeResult::Dispatched },
{ "ACLVisualFidelityChangeResult::Completed", (int64)ACLVisualFidelityChangeResult::Completed },
{ "ACLVisualFidelityChangeResult::Failed", (int64)ACLVisualFidelityChangeResult::Failed },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_ACLPlugin,
nullptr,
"ACLVisualFidelityChangeResult",
"ACLVisualFidelityChangeResult",
Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult()
{
if (!Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult.InnerSingleton, Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult.InnerSingleton;
}
// ********** End Enum ACLVisualFidelityChangeResult ***********************************************
// ********** Begin Class UAnimationCompressionLibraryDatabase Function GetVisualFidelity **********
struct Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics
{
struct AnimationCompressionLibraryDatabase_eventGetVisualFidelity_Parms
{
UAnimationCompressionLibraryDatabase* DatabaseAsset;
ACLVisualFidelity ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation|ACL" },
{ "DisplayName", "Get Database Visual Fidelity" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetVisualFidelity constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_DatabaseAsset;
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetVisualFidelity constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetVisualFidelity Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::NewProp_DatabaseAsset = { "DatabaseAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventGetVisualFidelity_Parms, DatabaseAsset), Z_Construct_UClass_UAnimationCompressionLibraryDatabase_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::NewProp_ReturnValue_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventGetVisualFidelity_Parms, ReturnValue), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity, METADATA_PARAMS(0, nullptr) }; // 2203242668
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::NewProp_DatabaseAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::NewProp_ReturnValue_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::PropPointers) < 2048);
// ********** End Function GetVisualFidelity Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationCompressionLibraryDatabase, nullptr, "GetVisualFidelity", Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::AnimationCompressionLibraryDatabase_eventGetVisualFidelity_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::AnimationCompressionLibraryDatabase_eventGetVisualFidelity_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimationCompressionLibraryDatabase::execGetVisualFidelity)
{
P_GET_OBJECT(UAnimationCompressionLibraryDatabase,Z_Param_DatabaseAsset);
P_FINISH;
P_NATIVE_BEGIN;
*(ACLVisualFidelity*)Z_Param__Result=UAnimationCompressionLibraryDatabase::GetVisualFidelity(Z_Param_DatabaseAsset);
P_NATIVE_END;
}
// ********** End Class UAnimationCompressionLibraryDatabase Function GetVisualFidelity ************
// ********** Begin Class UAnimationCompressionLibraryDatabase Function SetVisualFidelity **********
struct Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics
{
struct AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms
{
UObject* WorldContextObject;
FLatentActionInfo LatentInfo;
UAnimationCompressionLibraryDatabase* DatabaseAsset;
ACLVisualFidelityChangeResult Result;
ACLVisualFidelity VisualFidelity;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation|ACL" },
{ "Comment", "/** Initiate a latent database change in quality by streaming in/out as necessary. */" },
{ "CPP_Default_VisualFidelity", "Highest" },
{ "DisplayName", "Set Database Visual Fidelity" },
{ "ExpandEnumAsExecs", "Result" },
{ "Latent", "" },
{ "LatentInfo", "LatentInfo" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "Initiate a latent database change in quality by streaming in/out as necessary." },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function SetVisualFidelity constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FStructPropertyParams NewProp_LatentInfo;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DatabaseAsset;
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
static const UECodeGen_Private::FBytePropertyParams NewProp_VisualFidelity_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_VisualFidelity;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetVisualFidelity constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetVisualFidelity Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_LatentInfo = { "LatentInfo", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms, LatentInfo), Z_Construct_UScriptStruct_FLatentActionInfo, METADATA_PARAMS(0, nullptr) }; // 2463020907
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_DatabaseAsset = { "DatabaseAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms, DatabaseAsset), Z_Construct_UClass_UAnimationCompressionLibraryDatabase_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms, Result), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelityChangeResult, METADATA_PARAMS(0, nullptr) }; // 3152476484
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_VisualFidelity_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_VisualFidelity = { "VisualFidelity", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms, VisualFidelity), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity, METADATA_PARAMS(0, nullptr) }; // 2203242668
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_LatentInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_DatabaseAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_Result_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_VisualFidelity_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::NewProp_VisualFidelity,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::PropPointers) < 2048);
// ********** End Function SetVisualFidelity Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationCompressionLibraryDatabase, nullptr, "SetVisualFidelity", Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::AnimationCompressionLibraryDatabase_eventSetVisualFidelity_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimationCompressionLibraryDatabase::execSetVisualFidelity)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_STRUCT(FLatentActionInfo,Z_Param_LatentInfo);
P_GET_OBJECT(UAnimationCompressionLibraryDatabase,Z_Param_DatabaseAsset);
P_GET_ENUM_REF(ACLVisualFidelityChangeResult,Z_Param_Out_Result);
P_GET_ENUM(ACLVisualFidelity,Z_Param_VisualFidelity);
P_FINISH;
P_NATIVE_BEGIN;
UAnimationCompressionLibraryDatabase::SetVisualFidelity(Z_Param_WorldContextObject,Z_Param_LatentInfo,Z_Param_DatabaseAsset,(ACLVisualFidelityChangeResult&)(Z_Param_Out_Result),ACLVisualFidelity(Z_Param_VisualFidelity));
P_NATIVE_END;
}
// ********** End Class UAnimationCompressionLibraryDatabase Function SetVisualFidelity ************
// ********** Begin Class UAnimationCompressionLibraryDatabase *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase;
UClass* UAnimationCompressionLibraryDatabase::GetPrivateStaticClass()
{
using TClass = UAnimationCompressionLibraryDatabase;
if (!Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimationCompressionLibraryDatabase"),
Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase.InnerSingleton,
StaticRegisterNativesUAnimationCompressionLibraryDatabase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimationCompressionLibraryDatabase_NoRegister()
{
return UAnimationCompressionLibraryDatabase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** An ACL database object references several UAnimSequence instances that it contains. */" },
{ "DisplayName", "ACL Database" },
{ "IncludePath", "AnimationCompressionLibraryDatabase.h" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "An ACL database object references several UAnimSequence instances that it contains." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CookedCompressedBytes_MetaData[] = {
{ "Comment", "/** The raw binary data for our compressed database and anim sequences. Present only in cooked builds. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The raw binary data for our compressed database and anim sequences. Present only in cooked builds." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CookedAnimSequenceMappings_MetaData[] = {
{ "Comment", "/** Stores a mapping for each anim sequence, where its compressed data lives in our compressed buffer. Each 64 bit value is split into 32 bits: (Hash << 32) | Offset. Present only in cooked builds. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "Stores a mapping for each anim sequence, where its compressed data lives in our compressed buffer. Each 64 bit value is split into 32 bits: (Hash << 32) | Offset. Present only in cooked builds." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HighestImportanceProportion_MetaData[] = {
{ "Category", "Database" },
{ "Comment", "/** What percentage of the key frames should remain in the anim sequences. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "What percentage of the key frames should remain in the anim sequences." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MediumImportanceProportion_MetaData[] = {
{ "Category", "Database" },
{ "ClampMax", "1" },
{ "ClampMin", "0" },
{ "Comment", "/** What percentage of the key frames should be moved to the database. Medium importance key frames are moved second. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "What percentage of the key frames should be moved to the database. Medium importance key frames are moved second." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LowestImportanceProportion_MetaData[] = {
{ "Category", "Database" },
{ "ClampMax", "1" },
{ "ClampMin", "0" },
{ "Comment", "/** What percentage of the key frames should be moved to the database. Least important key frames are moved first. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "What percentage of the key frames should be moved to the database. Least important key frames are moved first." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StripLowestImportanceTier_MetaData[] = {
{ "Category", "Database" },
{ "Comment", "/** Whether or not to strip the lowest importance tier entirely from disk. Stripping the lowest tier means that the visual fidelity of Highest and Medium are equivalent. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "Whether or not to strip the lowest importance tier entirely from disk. Stripping the lowest tier means that the visual fidelity of Highest and Medium are equivalent." },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxStreamRequestSizeKB_MetaData[] = {
{ "Category", "Database" },
{ "ClampMax", "1048576" },
{ "ClampMin", "4" },
{ "Comment", "/** The maximum size in KiloBytes of streaming requests. Setting this to 0 will force tiers to load in a single request regardless of their size. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The maximum size in KiloBytes of streaming requests. Setting this to 0 will force tiers to load in a single request regardless of their size." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultVisualFidelity_MetaData[] = {
{ "Category", "Database" },
{ "Comment", "/** The default level of quality to set when the database loads in-game. By default, nothing is streamed in. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The default level of quality to set when the database loads in-game. By default, nothing is streamed in." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewVisualFidelity_MetaData[] = {
{ "Category", "Debug" },
{ "Comment", "/** The level of quality to preview with the database when decompressing in the editor. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The level of quality to preview with the database when decompressing in the editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequences_MetaData[] = {
{ "Category", "Metadata" },
{ "Comment", "/** The anim sequences contained within the database. Built manually from the asset UI, content browser, or with a commandlet. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The anim sequences contained within the database. Built manually from the asset UI, content browser, or with a commandlet." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NumAnimSequences_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The total num of Animation Sequences in this database. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The total num of Animation Sequences in this database." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequencesOldSizeKB_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The total size of all Animation Sequences if the database were not used. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The total size of all Animation Sequences if the database were not used." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimSequencesNewSizeKB_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The total size of all Animation Sequences with the database in use. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The total size of all Animation Sequences with the database in use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DatabaseSizeKB_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The total size of the database. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The total size of the database." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DatabaseMetadataSizeKB_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The size of the database metadata. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The size of the database metadata." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MediumImportanceSizeKB_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The size of the database medium importance streaming tier. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The size of the database medium importance streaming tier." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LowImportanceSizeSizeKB_MetaData[] = {
{ "Category", "Stats" },
{ "Comment", "/** The size of the database low importance streaming tier before any stripping. */" },
{ "ModuleRelativePath", "Classes/AnimationCompressionLibraryDatabase.h" },
{ "ToolTip", "The size of the database low importance streaming tier before any stripping." },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UAnimationCompressionLibraryDatabase constinit property declarations *****
static const UECodeGen_Private::FBytePropertyParams NewProp_CookedCompressedBytes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CookedCompressedBytes;
static const UECodeGen_Private::FUInt64PropertyParams NewProp_CookedAnimSequenceMappings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CookedAnimSequenceMappings;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FFloatPropertyParams NewProp_HighestImportanceProportion;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MediumImportanceProportion;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LowestImportanceProportion;
static const UECodeGen_Private::FStructPropertyParams NewProp_StripLowestImportanceTier;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FUInt32PropertyParams NewProp_MaxStreamRequestSizeKB;
static const UECodeGen_Private::FBytePropertyParams NewProp_DefaultVisualFidelity_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DefaultVisualFidelity;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FBytePropertyParams NewProp_PreviewVisualFidelity_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PreviewVisualFidelity;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AnimSequences_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimSequences;
static const UECodeGen_Private::FIntPropertyParams NewProp_NumAnimSequences;
static const UECodeGen_Private::FIntPropertyParams NewProp_AnimSequencesOldSizeKB;
static const UECodeGen_Private::FIntPropertyParams NewProp_AnimSequencesNewSizeKB;
static const UECodeGen_Private::FIntPropertyParams NewProp_DatabaseSizeKB;
static const UECodeGen_Private::FIntPropertyParams NewProp_DatabaseMetadataSizeKB;
static const UECodeGen_Private::FIntPropertyParams NewProp_MediumImportanceSizeKB;
static const UECodeGen_Private::FIntPropertyParams NewProp_LowImportanceSizeSizeKB;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimationCompressionLibraryDatabase constinit property declarations *******
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetVisualFidelity"), .Pointer = &UAnimationCompressionLibraryDatabase::execGetVisualFidelity },
{ .NameUTF8 = UTF8TEXT("SetVisualFidelity"), .Pointer = &UAnimationCompressionLibraryDatabase::execSetVisualFidelity },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_GetVisualFidelity, "GetVisualFidelity" }, // 1285641372
{ &Z_Construct_UFunction_UAnimationCompressionLibraryDatabase_SetVisualFidelity, "SetVisualFidelity" }, // 1097504122
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimationCompressionLibraryDatabase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics
// ********** Begin Class UAnimationCompressionLibraryDatabase Property Definitions ****************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedCompressedBytes_Inner = { "CookedCompressedBytes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedCompressedBytes = { "CookedCompressedBytes", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, CookedCompressedBytes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CookedCompressedBytes_MetaData), NewProp_CookedCompressedBytes_MetaData) };
const UECodeGen_Private::FUInt64PropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedAnimSequenceMappings_Inner = { "CookedAnimSequenceMappings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedAnimSequenceMappings = { "CookedAnimSequenceMappings", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, CookedAnimSequenceMappings), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CookedAnimSequenceMappings_MetaData), NewProp_CookedAnimSequenceMappings_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_HighestImportanceProportion = { "HighestImportanceProportion", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, HighestImportanceProportion), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HighestImportanceProportion_MetaData), NewProp_HighestImportanceProportion_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_MediumImportanceProportion = { "MediumImportanceProportion", nullptr, (EPropertyFlags)0x0040000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, MediumImportanceProportion), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MediumImportanceProportion_MetaData), NewProp_MediumImportanceProportion_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_LowestImportanceProportion = { "LowestImportanceProportion", nullptr, (EPropertyFlags)0x0040000800000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, LowestImportanceProportion), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LowestImportanceProportion_MetaData), NewProp_LowestImportanceProportion_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_StripLowestImportanceTier = { "StripLowestImportanceTier", nullptr, (EPropertyFlags)0x0040000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, StripLowestImportanceTier), Z_Construct_UScriptStruct_FPerPlatformBool, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StripLowestImportanceTier_MetaData), NewProp_StripLowestImportanceTier_MetaData) }; // 4028649551
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_MaxStreamRequestSizeKB = { "MaxStreamRequestSizeKB", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, MaxStreamRequestSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxStreamRequestSizeKB_MetaData), NewProp_MaxStreamRequestSizeKB_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DefaultVisualFidelity_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DefaultVisualFidelity = { "DefaultVisualFidelity", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, DefaultVisualFidelity), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultVisualFidelity_MetaData), NewProp_DefaultVisualFidelity_MetaData) }; // 2203242668
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_PreviewVisualFidelity_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_PreviewVisualFidelity = { "PreviewVisualFidelity", nullptr, (EPropertyFlags)0x0040000800002001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, PreviewVisualFidelity), Z_Construct_UEnum_ACLPlugin_ACLVisualFidelity, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewVisualFidelity_MetaData), NewProp_PreviewVisualFidelity_MetaData) }; // 2203242668
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequences_Inner = { "AnimSequences", nullptr, (EPropertyFlags)0x0104000800020000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAnimSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequences = { "AnimSequences", nullptr, (EPropertyFlags)0x0144000800020001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, AnimSequences), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequences_MetaData), NewProp_AnimSequences_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_NumAnimSequences = { "NumAnimSequences", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, NumAnimSequences), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NumAnimSequences_MetaData), NewProp_NumAnimSequences_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequencesOldSizeKB = { "AnimSequencesOldSizeKB", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, AnimSequencesOldSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequencesOldSizeKB_MetaData), NewProp_AnimSequencesOldSizeKB_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequencesNewSizeKB = { "AnimSequencesNewSizeKB", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, AnimSequencesNewSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimSequencesNewSizeKB_MetaData), NewProp_AnimSequencesNewSizeKB_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DatabaseSizeKB = { "DatabaseSizeKB", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, DatabaseSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DatabaseSizeKB_MetaData), NewProp_DatabaseSizeKB_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DatabaseMetadataSizeKB = { "DatabaseMetadataSizeKB", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, DatabaseMetadataSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DatabaseMetadataSizeKB_MetaData), NewProp_DatabaseMetadataSizeKB_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_MediumImportanceSizeKB = { "MediumImportanceSizeKB", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, MediumImportanceSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MediumImportanceSizeKB_MetaData), NewProp_MediumImportanceSizeKB_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_LowImportanceSizeSizeKB = { "LowImportanceSizeSizeKB", nullptr, (EPropertyFlags)0x0040000800020001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationCompressionLibraryDatabase, LowImportanceSizeSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LowImportanceSizeSizeKB_MetaData), NewProp_LowImportanceSizeSizeKB_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedCompressedBytes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedCompressedBytes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedAnimSequenceMappings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_CookedAnimSequenceMappings,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_HighestImportanceProportion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_MediumImportanceProportion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_LowestImportanceProportion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_StripLowestImportanceTier,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_MaxStreamRequestSizeKB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DefaultVisualFidelity_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DefaultVisualFidelity,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_PreviewVisualFidelity_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_PreviewVisualFidelity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequences_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequences,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_NumAnimSequences,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequencesOldSizeKB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_AnimSequencesNewSizeKB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DatabaseSizeKB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_DatabaseMetadataSizeKB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_MediumImportanceSizeKB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::NewProp_LowImportanceSizeSizeKB,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::PropPointers) < 2048);
// ********** End Class UAnimationCompressionLibraryDatabase Property Definitions ******************
UObject* (*const Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_ACLPlugin,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::ClassParams = {
&UAnimationCompressionLibraryDatabase::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::Class_MetaDataParams)
};
void UAnimationCompressionLibraryDatabase::StaticRegisterNativesUAnimationCompressionLibraryDatabase()
{
UClass* Class = UAnimationCompressionLibraryDatabase::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimationCompressionLibraryDatabase()
{
if (!Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase.OuterSingleton, Z_Construct_UClass_UAnimationCompressionLibraryDatabase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationCompressionLibraryDatabase);
UAnimationCompressionLibraryDatabase::~UAnimationCompressionLibraryDatabase() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimationCompressionLibraryDatabase)
// ********** End Class UAnimationCompressionLibraryDatabase ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ACLVisualFidelity_StaticEnum, TEXT("ACLVisualFidelity"), &Z_Registration_Info_UEnum_ACLVisualFidelity, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2203242668U) },
{ ACLVisualFidelityChangeResult_StaticEnum, TEXT("ACLVisualFidelityChangeResult"), &Z_Registration_Info_UEnum_ACLVisualFidelityChangeResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3152476484U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimationCompressionLibraryDatabase, UAnimationCompressionLibraryDatabase::StaticClass, TEXT("UAnimationCompressionLibraryDatabase"), &Z_Registration_Info_UClass_UAnimationCompressionLibraryDatabase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationCompressionLibraryDatabase), 2405706219U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_1675044173{
TEXT("/Script/ACLPlugin"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimationCompressionLibraryDatabase_h__Script_ACLPlugin_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS