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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/UnrealEdOptions.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Preferences/UnrealEdOptions.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeUnrealEdOptions() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UNREALED_API UClass* Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UUnrealEdOptions();
UNREALED_API UClass* Z_Construct_UClass_UUnrealEdOptions_NoRegister();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FClassPickerDefaults();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FEditorCommand();
UNREALED_API UScriptStruct* Z_Construct_UScriptStruct_FEditorCommandCategory();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FEditorCommandCategory ********************************************
struct Z_Construct_UScriptStruct_FEditorCommandCategory_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FEditorCommandCategory); }
static inline consteval int16 GetStructAlignment() { return alignof(FEditorCommandCategory); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** A category to store a list of commands. */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "A category to store a list of commands." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parent_MetaData[] = {
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FEditorCommandCategory constinit property declarations ************
static const UECodeGen_Private::FNamePropertyParams NewProp_Parent;
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FEditorCommandCategory constinit property declarations **************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FEditorCommandCategory>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FEditorCommandCategory_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FEditorCommandCategory;
class UScriptStruct* FEditorCommandCategory::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FEditorCommandCategory.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FEditorCommandCategory.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FEditorCommandCategory, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EditorCommandCategory"));
}
return Z_Registration_Info_UScriptStruct_FEditorCommandCategory.OuterSingleton;
}
// ********** Begin ScriptStruct FEditorCommandCategory Property Definitions ***********************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::NewProp_Parent = { "Parent", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorCommandCategory, Parent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parent_MetaData), NewProp_Parent_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorCommandCategory, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::NewProp_Parent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::NewProp_Name,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FEditorCommandCategory Property Definitions *************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"EditorCommandCategory",
Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::PropPointers),
sizeof(FEditorCommandCategory),
alignof(FEditorCommandCategory),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FEditorCommandCategory()
{
if (!Z_Registration_Info_UScriptStruct_FEditorCommandCategory.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FEditorCommandCategory.InnerSingleton, Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FEditorCommandCategory.InnerSingleton);
}
// ********** End ScriptStruct FEditorCommandCategory **********************************************
// ********** Begin ScriptStruct FEditorCommand ****************************************************
struct Z_Construct_UScriptStruct_FEditorCommand_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FEditorCommand); }
static inline consteval int16 GetStructAlignment() { return alignof(FEditorCommand); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** A parameterless exec command that can be bound to hotkeys and menu items in the editor. */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "A parameterless exec command that can be bound to hotkeys and menu items in the editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Parent_MetaData[] = {
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CommandName_MetaData[] = {
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExecCommand_MetaData[] = {
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Description_MetaData[] = {
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FEditorCommand constinit property declarations ********************
static const UECodeGen_Private::FNamePropertyParams NewProp_Parent;
static const UECodeGen_Private::FNamePropertyParams NewProp_CommandName;
static const UECodeGen_Private::FStrPropertyParams NewProp_ExecCommand;
static const UECodeGen_Private::FStrPropertyParams NewProp_Description;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FEditorCommand constinit property declarations **********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FEditorCommand>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FEditorCommand_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FEditorCommand;
class UScriptStruct* FEditorCommand::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FEditorCommand.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FEditorCommand.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FEditorCommand, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("EditorCommand"));
}
return Z_Registration_Info_UScriptStruct_FEditorCommand.OuterSingleton;
}
// ********** Begin ScriptStruct FEditorCommand Property Definitions *******************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_Parent = { "Parent", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorCommand, Parent), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Parent_MetaData), NewProp_Parent_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_CommandName = { "CommandName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorCommand, CommandName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CommandName_MetaData), NewProp_CommandName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_ExecCommand = { "ExecCommand", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorCommand, ExecCommand), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExecCommand_MetaData), NewProp_ExecCommand_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_Description = { "Description", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FEditorCommand, Description), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Description_MetaData), NewProp_Description_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FEditorCommand_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_Parent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_CommandName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_ExecCommand,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FEditorCommand_Statics::NewProp_Description,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorCommand_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FEditorCommand Property Definitions *********************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FEditorCommand_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"EditorCommand",
Z_Construct_UScriptStruct_FEditorCommand_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorCommand_Statics::PropPointers),
sizeof(FEditorCommand),
alignof(FEditorCommand),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FEditorCommand_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FEditorCommand_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FEditorCommand()
{
if (!Z_Registration_Info_UScriptStruct_FEditorCommand.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FEditorCommand.InnerSingleton, Z_Construct_UScriptStruct_FEditorCommand_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FEditorCommand.InnerSingleton);
}
// ********** End ScriptStruct FEditorCommand ******************************************************
// ********** Begin ScriptStruct FClassPickerDefaults **********************************************
struct Z_Construct_UScriptStruct_FClassPickerDefaults_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FClassPickerDefaults); }
static inline consteval int16 GetStructAlignment() { return alignof(FClassPickerDefaults); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Default Classes for the Class Picker Dialog*/" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "Default Classes for the Class Picker Dialog" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassName_MetaData[] = {
{ "Comment", "/** The name of the class to select */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "The name of the class to select" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetClass_MetaData[] = {
{ "Comment", "/** The name of the asset type being created */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "The name of the asset type being created" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FClassPickerDefaults constinit property declarations **************
static const UECodeGen_Private::FStrPropertyParams NewProp_ClassName;
static const UECodeGen_Private::FStrPropertyParams NewProp_AssetClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FClassPickerDefaults constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FClassPickerDefaults>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FClassPickerDefaults_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FClassPickerDefaults;
class UScriptStruct* FClassPickerDefaults::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FClassPickerDefaults.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FClassPickerDefaults.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FClassPickerDefaults, (UObject*)Z_Construct_UPackage__Script_UnrealEd(), TEXT("ClassPickerDefaults"));
}
return Z_Registration_Info_UScriptStruct_FClassPickerDefaults.OuterSingleton;
}
// ********** Begin ScriptStruct FClassPickerDefaults Property Definitions *************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::NewProp_ClassName = { "ClassName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClassPickerDefaults, ClassName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassName_MetaData), NewProp_ClassName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::NewProp_AssetClass = { "AssetClass", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClassPickerDefaults, AssetClass), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetClass_MetaData), NewProp_AssetClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::NewProp_ClassName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::NewProp_AssetClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FClassPickerDefaults Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
nullptr,
&NewStructOps,
"ClassPickerDefaults",
Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::PropPointers),
sizeof(FClassPickerDefaults),
alignof(FClassPickerDefaults),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FClassPickerDefaults()
{
if (!Z_Registration_Info_UScriptStruct_FClassPickerDefaults.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FClassPickerDefaults.InnerSingleton, Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FClassPickerDefaults.InnerSingleton);
}
// ********** End ScriptStruct FClassPickerDefaults ************************************************
// ********** Begin Class UUnrealEdOptions *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UUnrealEdOptions;
UClass* UUnrealEdOptions::GetPrivateStaticClass()
{
using TClass = UUnrealEdOptions;
if (!Z_Registration_Info_UClass_UUnrealEdOptions.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("UnrealEdOptions"),
Z_Registration_Info_UClass_UUnrealEdOptions.InnerSingleton,
StaticRegisterNativesUUnrealEdOptions,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UUnrealEdOptions.InnerSingleton;
}
UClass* Z_Construct_UClass_UUnrealEdOptions_NoRegister()
{
return UUnrealEdOptions::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UUnrealEdOptions_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Preferences/UnrealEdOptions.h" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorCategories_MetaData[] = {
{ "Comment", "/** Categories of commands. */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "Categories of commands." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorCommands_MetaData[] = {
{ "Comment", "/** Commands that can be bound to in the editor. */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "Commands that can be bound to in the editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EditorKeyBindings_MetaData[] = {
{ "Comment", "/** Pointer to the key bindings object that actually stores key bindings for the editor. */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "Pointer to the key bindings object that actually stores key bindings for the editor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExpandClassPickerClassList_MetaData[] = {
{ "Comment", "/** If true, the list of classes in the class picker dialog will be expanded */" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "If true, the list of classes in the class picker dialog will be expanded" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewAssetDefaultClasses_MetaData[] = {
{ "Comment", "/** The array of default objects in the blueprint class dialog **/" },
{ "ModuleRelativePath", "Classes/Preferences/UnrealEdOptions.h" },
{ "ToolTip", "The array of default objects in the blueprint class dialog *" },
};
#endif // WITH_METADATA
// ********** Begin Class UUnrealEdOptions constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_EditorCategories_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EditorCategories;
static const UECodeGen_Private::FStructPropertyParams NewProp_EditorCommands_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EditorCommands;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EditorKeyBindings;
static void NewProp_bExpandClassPickerClassList_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExpandClassPickerClassList;
static const UECodeGen_Private::FStructPropertyParams NewProp_NewAssetDefaultClasses_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_NewAssetDefaultClasses;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UUnrealEdOptions constinit property declarations ***************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UUnrealEdOptions>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UUnrealEdOptions_Statics
// ********** Begin Class UUnrealEdOptions Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCategories_Inner = { "EditorCategories", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FEditorCommandCategory, METADATA_PARAMS(0, nullptr) }; // 2810058289
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCategories = { "EditorCategories", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdOptions, EditorCategories), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorCategories_MetaData), NewProp_EditorCategories_MetaData) }; // 2810058289
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCommands_Inner = { "EditorCommands", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FEditorCommand, METADATA_PARAMS(0, nullptr) }; // 2990985149
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCommands = { "EditorCommands", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdOptions, EditorCommands), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorCommands_MetaData), NewProp_EditorCommands_MetaData) }; // 2990985149
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorKeyBindings = { "EditorKeyBindings", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdOptions, EditorKeyBindings), Z_Construct_UClass_UUnrealEdKeyBindings_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EditorKeyBindings_MetaData), NewProp_EditorKeyBindings_MetaData) };
void Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_bExpandClassPickerClassList_SetBit(void* Obj)
{
((UUnrealEdOptions*)Obj)->bExpandClassPickerClassList = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_bExpandClassPickerClassList = { "bExpandClassPickerClassList", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UUnrealEdOptions), &Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_bExpandClassPickerClassList_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExpandClassPickerClassList_MetaData), NewProp_bExpandClassPickerClassList_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_NewAssetDefaultClasses_Inner = { "NewAssetDefaultClasses", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FClassPickerDefaults, METADATA_PARAMS(0, nullptr) }; // 3176383979
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_NewAssetDefaultClasses = { "NewAssetDefaultClasses", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UUnrealEdOptions, NewAssetDefaultClasses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewAssetDefaultClasses_MetaData), NewProp_NewAssetDefaultClasses_MetaData) }; // 3176383979
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UUnrealEdOptions_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCategories_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCategories,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCommands_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorCommands,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_EditorKeyBindings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_bExpandClassPickerClassList,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_NewAssetDefaultClasses_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UUnrealEdOptions_Statics::NewProp_NewAssetDefaultClasses,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdOptions_Statics::PropPointers) < 2048);
// ********** End Class UUnrealEdOptions Property Definitions **************************************
UObject* (*const Z_Construct_UClass_UUnrealEdOptions_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdOptions_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UUnrealEdOptions_Statics::ClassParams = {
&UUnrealEdOptions::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UUnrealEdOptions_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdOptions_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UUnrealEdOptions_Statics::Class_MetaDataParams), Z_Construct_UClass_UUnrealEdOptions_Statics::Class_MetaDataParams)
};
void UUnrealEdOptions::StaticRegisterNativesUUnrealEdOptions()
{
}
UClass* Z_Construct_UClass_UUnrealEdOptions()
{
if (!Z_Registration_Info_UClass_UUnrealEdOptions.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UUnrealEdOptions.OuterSingleton, Z_Construct_UClass_UUnrealEdOptions_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UUnrealEdOptions.OuterSingleton;
}
UUnrealEdOptions::UUnrealEdOptions(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UUnrealEdOptions);
UUnrealEdOptions::~UUnrealEdOptions() {}
// ********** End Class UUnrealEdOptions ***********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FEditorCommandCategory::StaticStruct, Z_Construct_UScriptStruct_FEditorCommandCategory_Statics::NewStructOps, TEXT("EditorCommandCategory"),&Z_Registration_Info_UScriptStruct_FEditorCommandCategory, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FEditorCommandCategory), 2810058289U) },
{ FEditorCommand::StaticStruct, Z_Construct_UScriptStruct_FEditorCommand_Statics::NewStructOps, TEXT("EditorCommand"),&Z_Registration_Info_UScriptStruct_FEditorCommand, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FEditorCommand), 2990985149U) },
{ FClassPickerDefaults::StaticStruct, Z_Construct_UScriptStruct_FClassPickerDefaults_Statics::NewStructOps, TEXT("ClassPickerDefaults"),&Z_Registration_Info_UScriptStruct_FClassPickerDefaults, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FClassPickerDefaults), 3176383979U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UUnrealEdOptions, UUnrealEdOptions::StaticClass, TEXT("UUnrealEdOptions"), &Z_Registration_Info_UClass_UUnrealEdOptions, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UUnrealEdOptions), 1128638000U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_2987347841{
TEXT("/Script/UnrealEd"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Preferences_UnrealEdOptions_h__Script_UnrealEd_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS