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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/SceneThumbnailInfoWithPrimitive.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ThumbnailRendering/SceneThumbnailInfoWithPrimitive.h"
#ifdef UNREALED_SceneThumbnailInfoWithPrimitive_generated_h
#error "SceneThumbnailInfoWithPrimitive.generated.h already included, missing '#pragma once' in SceneThumbnailInfoWithPrimitive.h"
#endif
#define UNREALED_SceneThumbnailInfoWithPrimitive_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USceneThumbnailInfoWithPrimitive *****************************************
#define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USceneThumbnailInfoWithPrimitive, UNREALED_API)
struct Z_Construct_UClass_USceneThumbnailInfoWithPrimitive_Statics;
UNREALED_API UClass* Z_Construct_UClass_USceneThumbnailInfoWithPrimitive_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_INCLASS \
private: \
static void StaticRegisterNativesUSceneThumbnailInfoWithPrimitive(); \
friend struct ::Z_Construct_UClass_USceneThumbnailInfoWithPrimitive_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_USceneThumbnailInfoWithPrimitive_NoRegister(); \
public: \
DECLARE_CLASS2(USceneThumbnailInfoWithPrimitive, USceneThumbnailInfo, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_USceneThumbnailInfoWithPrimitive_NoRegister) \
DECLARE_SERIALIZER(USceneThumbnailInfoWithPrimitive) \
FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API USceneThumbnailInfoWithPrimitive(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneThumbnailInfoWithPrimitive) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, USceneThumbnailInfoWithPrimitive); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneThumbnailInfoWithPrimitive); \
/** Deleted move- and copy-constructors, should never be used */ \
USceneThumbnailInfoWithPrimitive(USceneThumbnailInfoWithPrimitive&&) = delete; \
USceneThumbnailInfoWithPrimitive(const USceneThumbnailInfoWithPrimitive&) = delete; \
UNREALED_API virtual ~USceneThumbnailInfoWithPrimitive();
#define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_18_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USceneThumbnailInfoWithPrimitive;
// ********** End Class USceneThumbnailInfoWithPrimitive *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_ThumbnailRendering_SceneThumbnailInfoWithPrimitive_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS