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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/LinearStairBuilder.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Builders/LinearStairBuilder.h"
#ifdef UNREALED_LinearStairBuilder_generated_h
#error "LinearStairBuilder.generated.h already included, missing '#pragma once' in LinearStairBuilder.h"
#endif
#define UNREALED_LinearStairBuilder_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class ULinearStairBuilder ******************************************************
struct Z_Construct_UClass_ULinearStairBuilder_Statics;
UNREALED_API UClass* Z_Construct_UClass_ULinearStairBuilder_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULinearStairBuilder(); \
friend struct ::Z_Construct_UClass_ULinearStairBuilder_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_ULinearStairBuilder_NoRegister(); \
public: \
DECLARE_CLASS2(ULinearStairBuilder, UEditorBrushBuilder, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_ULinearStairBuilder_NoRegister) \
DECLARE_SERIALIZER(ULinearStairBuilder)
#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ULinearStairBuilder(ULinearStairBuilder&&) = delete; \
ULinearStairBuilder(const ULinearStairBuilder&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, ULinearStairBuilder); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULinearStairBuilder); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULinearStairBuilder) \
UNREALED_API virtual ~ULinearStairBuilder();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_17_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULinearStairBuilder;
// ********** End Class ULinearStairBuilder ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS