62 lines
2.8 KiB
C
62 lines
2.8 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Builders/LinearStairBuilder.h"
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#ifdef UNREALED_LinearStairBuilder_generated_h
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#error "LinearStairBuilder.generated.h already included, missing '#pragma once' in LinearStairBuilder.h"
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#endif
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#define UNREALED_LinearStairBuilder_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class ULinearStairBuilder ******************************************************
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struct Z_Construct_UClass_ULinearStairBuilder_Statics;
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UNREALED_API UClass* Z_Construct_UClass_ULinearStairBuilder_NoRegister();
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULinearStairBuilder(); \
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friend struct ::Z_Construct_UClass_ULinearStairBuilder_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UNREALED_API UClass* ::Z_Construct_UClass_ULinearStairBuilder_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULinearStairBuilder, UEditorBrushBuilder, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_ULinearStairBuilder_NoRegister) \
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DECLARE_SERIALIZER(ULinearStairBuilder)
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULinearStairBuilder(ULinearStairBuilder&&) = delete; \
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ULinearStairBuilder(const ULinearStairBuilder&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, ULinearStairBuilder); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULinearStairBuilder); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULinearStairBuilder) \
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UNREALED_API virtual ~ULinearStairBuilder();
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_17_PROLOG
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h_21_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULinearStairBuilder;
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// ********** End Class ULinearStairBuilder ********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Builders_LinearStairBuilder_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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