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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/HierarchicalLODVolume.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HierarchicalLODVolume.h"
#ifdef UNREALED_HierarchicalLODVolume_generated_h
#error "HierarchicalLODVolume.generated.h already included, missing '#pragma once' in HierarchicalLODVolume.h"
#endif
#define UNREALED_HierarchicalLODVolume_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class AHierarchicalLODVolume ***************************************************
struct Z_Construct_UClass_AHierarchicalLODVolume_Statics;
UNREALED_API UClass* Z_Construct_UClass_AHierarchicalLODVolume_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h_14_INCLASS \
private: \
static void StaticRegisterNativesAHierarchicalLODVolume(); \
friend struct ::Z_Construct_UClass_AHierarchicalLODVolume_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_AHierarchicalLODVolume_NoRegister(); \
public: \
DECLARE_CLASS2(AHierarchicalLODVolume, AVolume, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_AHierarchicalLODVolume_NoRegister) \
DECLARE_SERIALIZER(AHierarchicalLODVolume)
#define FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API AHierarchicalLODVolume(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHierarchicalLODVolume) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, AHierarchicalLODVolume); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHierarchicalLODVolume); \
/** Deleted move- and copy-constructors, should never be used */ \
AHierarchicalLODVolume(AHierarchicalLODVolume&&) = delete; \
AHierarchicalLODVolume(const AHierarchicalLODVolume&) = delete; \
UNREALED_API virtual ~AHierarchicalLODVolume();
#define FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h_11_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h_14_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class AHierarchicalLODVolume;
// ********** End Class AHierarchicalLODVolume *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLODVolume_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS