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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/FileServerCommandlet.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Commandlets/FileServerCommandlet.h"
#ifdef UNREALED_FileServerCommandlet_generated_h
#error "FileServerCommandlet.generated.h already included, missing '#pragma once' in FileServerCommandlet.h"
#endif
#define UNREALED_FileServerCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UFileServerCommandlet ****************************************************
struct Z_Construct_UClass_UFileServerCommandlet_Statics;
UNREALED_API UClass* Z_Construct_UClass_UFileServerCommandlet_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h_22_INCLASS \
private: \
static void StaticRegisterNativesUFileServerCommandlet(); \
friend struct ::Z_Construct_UClass_UFileServerCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UFileServerCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UFileServerCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UFileServerCommandlet_NoRegister) \
DECLARE_SERIALIZER(UFileServerCommandlet)
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h_22_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UFileServerCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFileServerCommandlet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UFileServerCommandlet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFileServerCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UFileServerCommandlet(UFileServerCommandlet&&) = delete; \
UFileServerCommandlet(const UFileServerCommandlet&) = delete; \
NO_API virtual ~UFileServerCommandlet();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h_18_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h_22_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h_22_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h_22_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFileServerCommandlet;
// ********** End Class UFileServerCommandlet ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS