Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/DerivedDataCacheCommandlet.generated.h

62 lines
3.1 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Commandlets/DerivedDataCacheCommandlet.h"
#ifdef UNREALED_DerivedDataCacheCommandlet_generated_h
#error "DerivedDataCacheCommandlet.generated.h already included, missing '#pragma once' in DerivedDataCacheCommandlet.h"
#endif
#define UNREALED_DerivedDataCacheCommandlet_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UDerivedDataCacheCommandlet **********************************************
struct Z_Construct_UClass_UDerivedDataCacheCommandlet_Statics;
UNREALED_API UClass* Z_Construct_UClass_UDerivedDataCacheCommandlet_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h_28_INCLASS \
private: \
static void StaticRegisterNativesUDerivedDataCacheCommandlet(); \
friend struct ::Z_Construct_UClass_UDerivedDataCacheCommandlet_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UDerivedDataCacheCommandlet_NoRegister(); \
public: \
DECLARE_CLASS2(UDerivedDataCacheCommandlet, UCommandlet, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UDerivedDataCacheCommandlet_NoRegister) \
DECLARE_SERIALIZER(UDerivedDataCacheCommandlet)
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h_28_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UDerivedDataCacheCommandlet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDerivedDataCacheCommandlet) \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDerivedDataCacheCommandlet); \
/** Deleted move- and copy-constructors, should never be used */ \
UDerivedDataCacheCommandlet(UDerivedDataCacheCommandlet&&) = delete; \
UDerivedDataCacheCommandlet(const UDerivedDataCacheCommandlet&) = delete;
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h_25_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h_28_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h_28_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h_28_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDerivedDataCacheCommandlet;
// ********** End Class UDerivedDataCacheCommandlet ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DerivedDataCacheCommandlet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS