43 lines
2.0 KiB
C
43 lines
2.0 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "StateTreeTasksStatus.h"
|
||
|
|
|
||
|
|
#ifdef STATETREEMODULE_StateTreeTasksStatus_generated_h
|
||
|
|
#error "StateTreeTasksStatus.generated.h already included, missing '#pragma once' in StateTreeTasksStatus.h"
|
||
|
|
#endif
|
||
|
|
#define STATETREEMODULE_StateTreeTasksStatus_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
// ********** Begin ScriptStruct FStateTreeTasksCompletionStatus ***********************************
|
||
|
|
struct Z_Construct_UScriptStruct_FStateTreeTasksCompletionStatus_Statics;
|
||
|
|
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeTasksStatus_h_302_GENERATED_BODY \
|
||
|
|
friend struct ::Z_Construct_UScriptStruct_FStateTreeTasksCompletionStatus_Statics; \
|
||
|
|
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
|
||
|
|
|
||
|
|
|
||
|
|
struct FStateTreeTasksCompletionStatus;
|
||
|
|
// ********** End ScriptStruct FStateTreeTasksCompletionStatus *************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_StateTreeTasksStatus_h
|
||
|
|
|
||
|
|
// ********** Begin Enum EStateTreeTaskCompletionType **********************************************
|
||
|
|
#define FOREACH_ENUM_ESTATETREETASKCOMPLETIONTYPE(op) \
|
||
|
|
op(EStateTreeTaskCompletionType::All) \
|
||
|
|
op(EStateTreeTaskCompletionType::Any)
|
||
|
|
|
||
|
|
enum class EStateTreeTaskCompletionType : uint8;
|
||
|
|
template<> struct TIsUEnumClass<EStateTreeTaskCompletionType> { enum { Value = true }; };
|
||
|
|
template<> STATETREEMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStateTreeTaskCompletionType>();
|
||
|
|
// ********** End Enum EStateTreeTaskCompletionType ************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|