34 lines
1.9 KiB
C++
34 lines
1.9 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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void EmptyLinkFunctionForGeneratedCodeStateTreeModule_init() {}
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); STATETREEMODULE_API UFunction* Z_Construct_UDelegateFunction_StateTreeModule_StateTreeDynamicDelegate__DelegateSignature();
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static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_StateTreeModule;
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FORCENOINLINE UPackage* Z_Construct_UPackage__Script_StateTreeModule()
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{
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if (!Z_Registration_Info_UPackage__Script_StateTreeModule.OuterSingleton)
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{
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static UObject* (*const SingletonFuncArray[])() = {
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(UObject* (*)())Z_Construct_UDelegateFunction_StateTreeModule_StateTreeDynamicDelegate__DelegateSignature,
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};
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static const UECodeGen_Private::FPackageParams PackageParams = {
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"/Script/StateTreeModule",
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SingletonFuncArray,
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UE_ARRAY_COUNT(SingletonFuncArray),
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PKG_CompiledIn | 0x00000000,
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0x36C80D94,
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0xC94102C7,
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METADATA_PARAMS(0, nullptr)
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};
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UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_StateTreeModule.OuterSingleton, PackageParams);
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}
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return Z_Registration_Info_UPackage__Script_StateTreeModule.OuterSingleton;
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}
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static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_StateTreeModule(Z_Construct_UPackage__Script_StateTreeModule, TEXT("/Script/StateTreeModule"), Z_Registration_Info_UPackage__Script_StateTreeModule, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x36C80D94, 0xC94102C7));
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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