64 lines
3.0 KiB
C
64 lines
3.0 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "SourceControlSettings.h"
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#ifdef SOURCECONTROLWINDOWS_SourceControlSettings_generated_h
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#error "SourceControlSettings.generated.h already included, missing '#pragma once' in SourceControlSettings.h"
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#endif
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#define SOURCECONTROLWINDOWS_SourceControlSettings_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class USourceControlSettings ***************************************************
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struct Z_Construct_UClass_USourceControlSettings_Statics;
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SOURCECONTROLWINDOWS_API UClass* Z_Construct_UClass_USourceControlSettings_NoRegister();
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#define FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h_12_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUSourceControlSettings(); \
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friend struct ::Z_Construct_UClass_USourceControlSettings_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend SOURCECONTROLWINDOWS_API UClass* ::Z_Construct_UClass_USourceControlSettings_NoRegister(); \
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public: \
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DECLARE_CLASS2(USourceControlSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/SourceControlWindows"), Z_Construct_UClass_USourceControlSettings_NoRegister) \
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DECLARE_SERIALIZER(USourceControlSettings) \
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static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
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#define FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h_12_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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USourceControlSettings(USourceControlSettings&&) = delete; \
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USourceControlSettings(const USourceControlSettings&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USourceControlSettings); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USourceControlSettings); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(USourceControlSettings) \
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NO_API virtual ~USourceControlSettings();
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#define FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h_9_PROLOG
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#define FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h_12_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h_12_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h_12_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USourceControlSettings;
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// ********** End Class USourceControlSettings *****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_SourceControlWindows_Private_SourceControlSettings_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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