56 lines
2.6 KiB
C
56 lines
2.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ImageComparer.h"
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#ifdef SCREENSHOTCOMPARISONTOOLS_ImageComparer_generated_h
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#error "ImageComparer.generated.h already included, missing '#pragma once' in ImageComparer.h"
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#endif
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#define SCREENSHOTCOMPARISONTOOLS_ImageComparer_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FImageTolerance ***************************************************
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struct Z_Construct_UScriptStruct_FImageTolerance_Statics;
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#define FID_Engine_Source_Developer_ScreenShotComparisonTools_Public_ImageComparer_h_30_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FImageTolerance_Statics; \
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SCREENSHOTCOMPARISONTOOLS_API static class UScriptStruct* StaticStruct();
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struct FImageTolerance;
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// ********** End ScriptStruct FImageTolerance *****************************************************
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// ********** Begin ScriptStruct FImageComparisonResult ********************************************
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struct Z_Construct_UScriptStruct_FImageComparisonResult_Statics;
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#define FID_Engine_Source_Developer_ScreenShotComparisonTools_Public_ImageComparer_h_242_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FImageComparisonResult_Statics; \
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SCREENSHOTCOMPARISONTOOLS_API static class UScriptStruct* StaticStruct();
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struct FImageComparisonResult;
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// ********** End ScriptStruct FImageComparisonResult **********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Developer_ScreenShotComparisonTools_Public_ImageComparer_h
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// ********** Begin Enum EImageTolerancePreset *****************************************************
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#define FOREACH_ENUM_EIMAGETOLERANCEPRESET(op) \
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op(EImageTolerancePreset::IgnoreNothing) \
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op(EImageTolerancePreset::IgnoreLess) \
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op(EImageTolerancePreset::IgnoreAntiAliasing) \
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op(EImageTolerancePreset::IgnoreColors) \
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op(EImageTolerancePreset::Custom)
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enum class EImageTolerancePreset : uint8;
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template<> struct TIsUEnumClass<EImageTolerancePreset> { enum { Value = true }; };
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template<> SCREENSHOTCOMPARISONTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EImageTolerancePreset>();
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// ********** End Enum EImageTolerancePreset *******************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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