74 lines
3.4 KiB
C
74 lines
3.4 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "SceneOutlinerConfig.h"
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#ifdef SCENEOUTLINER_SceneOutlinerConfig_generated_h
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#error "SceneOutlinerConfig.generated.h already included, missing '#pragma once' in SceneOutlinerConfig.h"
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#endif
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#define SCENEOUTLINER_SceneOutlinerConfig_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FSceneOutlinerConfig **********************************************
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struct Z_Construct_UScriptStruct_FSceneOutlinerConfig_Statics;
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#define FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_19_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSceneOutlinerConfig_Statics; \
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SCENEOUTLINER_API static class UScriptStruct* StaticStruct();
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struct FSceneOutlinerConfig;
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// ********** End ScriptStruct FSceneOutlinerConfig ************************************************
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// ********** Begin Class UOutlinerConfig **********************************************************
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struct Z_Construct_UClass_UOutlinerConfig_Statics;
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SCENEOUTLINER_API UClass* Z_Construct_UClass_UOutlinerConfig_NoRegister();
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#define FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_36_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUOutlinerConfig(); \
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friend struct ::Z_Construct_UClass_UOutlinerConfig_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend SCENEOUTLINER_API UClass* ::Z_Construct_UClass_UOutlinerConfig_NoRegister(); \
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public: \
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DECLARE_CLASS2(UOutlinerConfig, UEditorConfigBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SceneOutliner"), Z_Construct_UClass_UOutlinerConfig_NoRegister) \
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DECLARE_SERIALIZER(UOutlinerConfig)
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#define FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_36_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UOutlinerConfig(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UOutlinerConfig(UOutlinerConfig&&) = delete; \
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UOutlinerConfig(const UOutlinerConfig&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOutlinerConfig); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOutlinerConfig); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOutlinerConfig) \
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NO_API virtual ~UOutlinerConfig();
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#define FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_33_PROLOG
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#define FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_36_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_36_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h_36_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UOutlinerConfig;
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// ********** End Class UOutlinerConfig ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_SceneOutliner_Private_SceneOutlinerConfig_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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