76 lines
3.6 KiB
C
76 lines
3.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "SkelMeshDNAUtils.h"
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#ifdef RIGLOGICMODULE_SkelMeshDNAUtils_generated_h
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#error "SkelMeshDNAUtils.generated.h already included, missing '#pragma once' in SkelMeshDNAUtils.h"
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#endif
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#define RIGLOGICMODULE_SkelMeshDNAUtils_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class USkelMeshDNAUtils ********************************************************
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struct Z_Construct_UClass_USkelMeshDNAUtils_Statics;
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RIGLOGICMODULE_API UClass* Z_Construct_UClass_USkelMeshDNAUtils_NoRegister();
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#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h_32_INCLASS \
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private: \
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static void StaticRegisterNativesUSkelMeshDNAUtils(); \
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friend struct ::Z_Construct_UClass_USkelMeshDNAUtils_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend RIGLOGICMODULE_API UClass* ::Z_Construct_UClass_USkelMeshDNAUtils_NoRegister(); \
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public: \
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DECLARE_CLASS2(USkelMeshDNAUtils, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/RigLogicModule"), Z_Construct_UClass_USkelMeshDNAUtils_NoRegister) \
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DECLARE_SERIALIZER(USkelMeshDNAUtils)
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#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h_32_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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RIGLOGICMODULE_API USkelMeshDNAUtils(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USkelMeshDNAUtils) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(RIGLOGICMODULE_API, USkelMeshDNAUtils); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USkelMeshDNAUtils); \
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/** Deleted move- and copy-constructors, should never be used */ \
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USkelMeshDNAUtils(USkelMeshDNAUtils&&) = delete; \
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USkelMeshDNAUtils(const USkelMeshDNAUtils&) = delete; \
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RIGLOGICMODULE_API virtual ~USkelMeshDNAUtils();
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#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h_29_PROLOG
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#define FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h_32_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h_32_INCLASS \
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FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h_32_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USkelMeshDNAUtils;
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// ********** End Class USkelMeshDNAUtils **********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_RigLogic_Source_RigLogicModule_Public_SkelMeshDNAUtils_h
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// ********** Begin Enum ELodUpdateOption **********************************************************
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#define FOREACH_ENUM_ELODUPDATEOPTION(op) \
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op(ELodUpdateOption::LOD0Only) \
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op(ELodUpdateOption::LOD0AndLOD1Only) \
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op(ELodUpdateOption::LOD1AndHigher) \
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op(ELodUpdateOption::All)
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enum class ELodUpdateOption : uint8;
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template<> struct TIsUEnumClass<ELodUpdateOption> { enum { Value = true }; };
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template<> RIGLOGICMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELodUpdateOption>();
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// ********** End Enum ELodUpdateOption ************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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