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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ResonanceAudio/UHT/ResonanceAudioAmbisonicsSettings.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ResonanceAudioAmbisonicsSettings.h"
#ifdef RESONANCEAUDIO_ResonanceAudioAmbisonicsSettings_generated_h
#error "ResonanceAudioAmbisonicsSettings.generated.h already included, missing '#pragma once' in ResonanceAudioAmbisonicsSettings.h"
#endif
#define RESONANCEAUDIO_ResonanceAudioAmbisonicsSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UResonanceAudioSoundfieldSettings ****************************************
struct Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics;
RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSoundfieldSettings_NoRegister();
#define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h_40_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUResonanceAudioSoundfieldSettings(); \
friend struct ::Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend RESONANCEAUDIO_API UClass* ::Z_Construct_UClass_UResonanceAudioSoundfieldSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UResonanceAudioSoundfieldSettings, USoundfieldEncodingSettingsBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ResonanceAudio"), Z_Construct_UClass_UResonanceAudioSoundfieldSettings_NoRegister) \
DECLARE_SERIALIZER(UResonanceAudioSoundfieldSettings)
#define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h_40_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
RESONANCEAUDIO_API UResonanceAudioSoundfieldSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UResonanceAudioSoundfieldSettings(UResonanceAudioSoundfieldSettings&&) = delete; \
UResonanceAudioSoundfieldSettings(const UResonanceAudioSoundfieldSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(RESONANCEAUDIO_API, UResonanceAudioSoundfieldSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UResonanceAudioSoundfieldSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UResonanceAudioSoundfieldSettings) \
RESONANCEAUDIO_API virtual ~UResonanceAudioSoundfieldSettings();
#define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h_37_PROLOG
#define FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h_40_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h_40_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h_40_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UResonanceAudioSoundfieldSettings;
// ********** End Class UResonanceAudioSoundfieldSettings ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h
// ********** Begin Enum EResonanceRenderMode ******************************************************
#define FOREACH_ENUM_ERESONANCERENDERMODE(op) \
op(EResonanceRenderMode::StereoPanning) \
op(EResonanceRenderMode::BinauralLowQuality) \
op(EResonanceRenderMode::BinauralMediumQuality) \
op(EResonanceRenderMode::BinauralHighQuality) \
op(EResonanceRenderMode::RoomEffectsOnly)
enum class EResonanceRenderMode : uint8;
template<> struct TIsUEnumClass<EResonanceRenderMode> { enum { Value = true }; };
template<> RESONANCEAUDIO_NON_ATTRIBUTED_API UEnum* StaticEnum<EResonanceRenderMode>();
// ********** End Enum EResonanceRenderMode ********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS