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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ResonanceAudio/UHT/ResonanceAudioAmbisonicsSettings.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ResonanceAudioAmbisonicsSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeResonanceAudioAmbisonicsSettings() {}
// ********** Begin Cross Module References ********************************************************
AUDIOEXTENSIONS_API UClass* Z_Construct_UClass_USoundfieldEncodingSettingsBase();
RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSoundfieldSettings();
RESONANCEAUDIO_API UClass* Z_Construct_UClass_UResonanceAudioSoundfieldSettings_NoRegister();
RESONANCEAUDIO_API UEnum* Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode();
UPackage* Z_Construct_UPackage__Script_ResonanceAudio();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EResonanceRenderMode ******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EResonanceRenderMode;
static UEnum* EResonanceRenderMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EResonanceRenderMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EResonanceRenderMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode, (UObject*)Z_Construct_UPackage__Script_ResonanceAudio(), TEXT("EResonanceRenderMode"));
}
return Z_Registration_Info_UEnum_EResonanceRenderMode.OuterSingleton;
}
template<> RESONANCEAUDIO_NON_ATTRIBUTED_API UEnum* StaticEnum<EResonanceRenderMode>()
{
return EResonanceRenderMode_StaticEnum();
}
struct Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BinauralHighQuality.Comment", "// HRTF-based rendering using Third Order Ambisonics, over a virtual array of\n// 26 loudspeakers arranged in a Lebedev grid: https://goo.gl/DX1wh3.\n" },
{ "BinauralHighQuality.Name", "EResonanceRenderMode::BinauralHighQuality" },
{ "BinauralHighQuality.ToolTip", "HRTF-based rendering using Third Order Ambisonics, over a virtual array of\n26 loudspeakers arranged in a Lebedev grid: https:goo.gl/DX1wh3." },
{ "BinauralLowQuality.Comment", "// HRTF-based rendering using First Order Ambisonics, over a virtual array of\n// 8 loudspeakers arranged in a cube configuration around the listener's head.\n" },
{ "BinauralLowQuality.Name", "EResonanceRenderMode::BinauralLowQuality" },
{ "BinauralLowQuality.ToolTip", "HRTF-based rendering using First Order Ambisonics, over a virtual array of\n8 loudspeakers arranged in a cube configuration around the listener's head." },
{ "BinauralMediumQuality.Comment", "// HRTF-based rendering using Second Order Ambisonics, over a virtual array of\n// 12 loudspeakers arranged in a dodecahedral configuration (using faces of\n// the dodecahedron).\n" },
{ "BinauralMediumQuality.Name", "EResonanceRenderMode::BinauralMediumQuality" },
{ "BinauralMediumQuality.ToolTip", "HRTF-based rendering using Second Order Ambisonics, over a virtual array of\n12 loudspeakers arranged in a dodecahedral configuration (using faces of\nthe dodecahedron)." },
{ "ModuleRelativePath", "Public/ResonanceAudioAmbisonicsSettings.h" },
{ "RoomEffectsOnly.Comment", "// Room effects only rendering. This disables HRTF-based rendering and direct\n// (dry) output of a sound object. Note that this rendering mode should *not*\n// be used for general-purpose sound object spatialization, as it will only\n// render the corresponding room effects of given sound objects without the\n// direct spatialization.\n" },
{ "RoomEffectsOnly.Name", "EResonanceRenderMode::RoomEffectsOnly" },
{ "RoomEffectsOnly.ToolTip", "Room effects only rendering. This disables HRTF-based rendering and direct\n(dry) output of a sound object. Note that this rendering mode should *not*\nbe used for general-purpose sound object spatialization, as it will only\nrender the corresponding room effects of given sound objects without the\ndirect spatialization." },
{ "StereoPanning.Comment", "// Stereo panning, i.e., this disables HRTF-based rendering.\n" },
{ "StereoPanning.Name", "EResonanceRenderMode::StereoPanning" },
{ "StereoPanning.ToolTip", "Stereo panning, i.e., this disables HRTF-based rendering." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EResonanceRenderMode::StereoPanning", (int64)EResonanceRenderMode::StereoPanning },
{ "EResonanceRenderMode::BinauralLowQuality", (int64)EResonanceRenderMode::BinauralLowQuality },
{ "EResonanceRenderMode::BinauralMediumQuality", (int64)EResonanceRenderMode::BinauralMediumQuality },
{ "EResonanceRenderMode::BinauralHighQuality", (int64)EResonanceRenderMode::BinauralHighQuality },
{ "EResonanceRenderMode::RoomEffectsOnly", (int64)EResonanceRenderMode::RoomEffectsOnly },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_ResonanceAudio,
nullptr,
"EResonanceRenderMode",
"EResonanceRenderMode",
Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode()
{
if (!Z_Registration_Info_UEnum_EResonanceRenderMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EResonanceRenderMode.InnerSingleton, Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EResonanceRenderMode.InnerSingleton;
}
// ********** End Enum EResonanceRenderMode ********************************************************
// ********** Begin Class UResonanceAudioSoundfieldSettings ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings;
UClass* UResonanceAudioSoundfieldSettings::GetPrivateStaticClass()
{
using TClass = UResonanceAudioSoundfieldSettings;
if (!Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ResonanceAudioSoundfieldSettings"),
Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings.InnerSingleton,
StaticRegisterNativesUResonanceAudioSoundfieldSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UResonanceAudioSoundfieldSettings_NoRegister()
{
return UResonanceAudioSoundfieldSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "ResonanceAudioAmbisonicsSettings.h" },
{ "ModuleRelativePath", "Public/ResonanceAudioAmbisonicsSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RenderMode_MetaData[] = {
{ "Category", "Ambisonics" },
{ "Comment", "//Which order of ambisonics to use for this submix.\n" },
{ "ModuleRelativePath", "Public/ResonanceAudioAmbisonicsSettings.h" },
{ "ToolTip", "Which order of ambisonics to use for this submix." },
};
#endif // WITH_METADATA
// ********** Begin Class UResonanceAudioSoundfieldSettings constinit property declarations ********
static const UECodeGen_Private::FBytePropertyParams NewProp_RenderMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_RenderMode;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UResonanceAudioSoundfieldSettings constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UResonanceAudioSoundfieldSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics
// ********** Begin Class UResonanceAudioSoundfieldSettings Property Definitions *******************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::NewProp_RenderMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::NewProp_RenderMode = { "RenderMode", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UResonanceAudioSoundfieldSettings, RenderMode), Z_Construct_UEnum_ResonanceAudio_EResonanceRenderMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RenderMode_MetaData), NewProp_RenderMode_MetaData) }; // 302286090
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::NewProp_RenderMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::NewProp_RenderMode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::PropPointers) < 2048);
// ********** End Class UResonanceAudioSoundfieldSettings Property Definitions *********************
UObject* (*const Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundfieldEncodingSettingsBase,
(UObject* (*)())Z_Construct_UPackage__Script_ResonanceAudio,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::ClassParams = {
&UResonanceAudioSoundfieldSettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::Class_MetaDataParams)
};
void UResonanceAudioSoundfieldSettings::StaticRegisterNativesUResonanceAudioSoundfieldSettings()
{
}
UClass* Z_Construct_UClass_UResonanceAudioSoundfieldSettings()
{
if (!Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings.OuterSingleton, Z_Construct_UClass_UResonanceAudioSoundfieldSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings.OuterSingleton;
}
UResonanceAudioSoundfieldSettings::UResonanceAudioSoundfieldSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UResonanceAudioSoundfieldSettings);
UResonanceAudioSoundfieldSettings::~UResonanceAudioSoundfieldSettings() {}
// ********** End Class UResonanceAudioSoundfieldSettings ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EResonanceRenderMode_StaticEnum, TEXT("EResonanceRenderMode"), &Z_Registration_Info_UEnum_EResonanceRenderMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 302286090U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UResonanceAudioSoundfieldSettings, UResonanceAudioSoundfieldSettings::StaticClass, TEXT("UResonanceAudioSoundfieldSettings"), &Z_Registration_Info_UClass_UResonanceAudioSoundfieldSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UResonanceAudioSoundfieldSettings), 2260151477U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_1888084147{
TEXT("/Script/ResonanceAudio"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_ResonanceAudio_Source_ResonanceAudio_Public_ResonanceAudioAmbisonicsSettings_h__Script_ResonanceAudio_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS