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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT/PhysicsAssetRenderUtils.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsAssetRenderUtils.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsAssetRenderUtils() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FColor();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EConstraintTransformComponentFlags();
PERSONA_API UClass* Z_Construct_UClass_UPhysicsAssetRenderUtilities();
PERSONA_API UClass* Z_Construct_UClass_UPhysicsAssetRenderUtilities_NoRegister();
PERSONA_API UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings();
UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EPhysicsAssetEditorCenterOfMassViewMode();
UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EPhysicsAssetEditorCollisionViewMode();
UNREALED_API UEnum* Z_Construct_UEnum_UnrealEd_EPhysicsAssetEditorConstraintViewMode();
UPackage* Z_Construct_UPackage__Script_Persona();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FPhysicsAssetRenderSettings ***************************************
struct Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FPhysicsAssetRenderSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FPhysicsAssetRenderSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n\x09Per Physics Asset parameters that determine how debug draw functions \n\x09should render that asset in an editor viewport.\n\x09\n\x09These parameters are used across different editor modes to ensure the \n\x09""debug draw is consistent. This makes it easier to create or debug \n\x09physics assets whilst switching between editor modes.\n*/" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Per Physics Asset parameters that determine how debug draw functions\nshould render that asset in an editor viewport.\n\nThese parameters are used across different editor modes to ensure the\ndebug draw is consistent. This makes it easier to create or debug\nphysics assets whilst switching between editor modes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CenterOfMassViewMode_MetaData[] = {
{ "Comment", "// Physics Asset Editor Viewport Options\n" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Physics Asset Editor Viewport Options" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionViewMode_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintViewMode_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintViewportManipulationFlags_MetaData[] = {
{ "Comment", "// Flags that determine which parts of the constraints transforms (parent frame, child frame, position and rotation) are currently begin manipulated in the viewport.\n" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Flags that determine which parts of the constraints transforms (parent frame, child frame, position and rotation) are currently begin manipulated in the viewport." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags_MetaData[] = {
{ "Comment", "// Flags that determine which parts of the constraints transforms (parent/child position/rotation) should be displayed as an offset from the default (snapped) transforms.\n" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Flags that determine which parts of the constraints transforms (parent/child position/rotation) should be displayed as an offset from the default (snapped) transforms." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintDrawSize_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PhysicsBlend_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHideKinematicBodies_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHideSimulatedBodies_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHideBodyMass_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRenderOnlySelectedConstraints_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowCOM_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowConstraintsAsPoints_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHighlightOverlapingBodies_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDrawViolatedLimits_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHideCenterOfMassForKinematicBodies_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneUnselectedColor_MetaData[] = {
{ "Comment", "// Draw colors\n" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Draw colors" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NoCollisionColor_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_COMRenderColor_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_COMRenderSize_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_COMRenderLineThickness_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_COMRenderMassTextOffsetScreenspace_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InfluenceLineLength_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneUnselectedMaterial_MetaData[] = {
{ "Comment", "// Materials\n" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Materials" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNoCollisionMaterial_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HiddenBodies_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HiddenConstraints_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FPhysicsAssetRenderSettings constinit property declarations *******
static const UECodeGen_Private::FBytePropertyParams NewProp_CenterOfMassViewMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CenterOfMassViewMode;
static const UECodeGen_Private::FBytePropertyParams NewProp_CollisionViewMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CollisionViewMode;
static const UECodeGen_Private::FBytePropertyParams NewProp_ConstraintViewMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ConstraintViewMode;
static const UECodeGen_Private::FBytePropertyParams NewProp_ConstraintViewportManipulationFlags_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ConstraintViewportManipulationFlags;
static const UECodeGen_Private::FBytePropertyParams NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ConstraintDrawSize;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PhysicsBlend;
static void NewProp_bHideKinematicBodies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHideKinematicBodies;
static void NewProp_bHideSimulatedBodies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHideSimulatedBodies;
static void NewProp_bHideBodyMass_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHideBodyMass;
static void NewProp_bRenderOnlySelectedConstraints_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRenderOnlySelectedConstraints;
static void NewProp_bShowCOM_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowCOM;
static void NewProp_bShowConstraintsAsPoints_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowConstraintsAsPoints;
static void NewProp_bHighlightOverlapingBodies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHighlightOverlapingBodies;
static void NewProp_bDrawViolatedLimits_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDrawViolatedLimits;
static void NewProp_bHideCenterOfMassForKinematicBodies_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHideCenterOfMassForKinematicBodies;
static const UECodeGen_Private::FStructPropertyParams NewProp_BoneUnselectedColor;
static const UECodeGen_Private::FStructPropertyParams NewProp_NoCollisionColor;
static const UECodeGen_Private::FStructPropertyParams NewProp_COMRenderColor;
static const UECodeGen_Private::FFloatPropertyParams NewProp_COMRenderSize;
static const UECodeGen_Private::FFloatPropertyParams NewProp_COMRenderLineThickness;
static const UECodeGen_Private::FFloatPropertyParams NewProp_COMRenderMassTextOffsetScreenspace;
static const UECodeGen_Private::FFloatPropertyParams NewProp_InfluenceLineLength;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoneUnselectedMaterial;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoneNoCollisionMaterial;
static const UECodeGen_Private::FIntPropertyParams NewProp_HiddenBodies_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_HiddenBodies;
static const UECodeGen_Private::FIntPropertyParams NewProp_HiddenConstraints_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_HiddenConstraints;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FPhysicsAssetRenderSettings constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FPhysicsAssetRenderSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings;
class UScriptStruct* FPhysicsAssetRenderSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings, (UObject*)Z_Construct_UPackage__Script_Persona(), TEXT("PhysicsAssetRenderSettings"));
}
return Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FPhysicsAssetRenderSettings Property Definitions ******************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CenterOfMassViewMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CenterOfMassViewMode = { "CenterOfMassViewMode", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, CenterOfMassViewMode), Z_Construct_UEnum_UnrealEd_EPhysicsAssetEditorCenterOfMassViewMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CenterOfMassViewMode_MetaData), NewProp_CenterOfMassViewMode_MetaData) }; // 2555562343
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CollisionViewMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CollisionViewMode = { "CollisionViewMode", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, CollisionViewMode), Z_Construct_UEnum_UnrealEd_EPhysicsAssetEditorCollisionViewMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionViewMode_MetaData), NewProp_CollisionViewMode_MetaData) }; // 2883700810
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewMode = { "ConstraintViewMode", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, ConstraintViewMode), Z_Construct_UEnum_UnrealEd_EPhysicsAssetEditorConstraintViewMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintViewMode_MetaData), NewProp_ConstraintViewMode_MetaData) }; // 1791912438
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewportManipulationFlags_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewportManipulationFlags = { "ConstraintViewportManipulationFlags", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, ConstraintViewportManipulationFlags), Z_Construct_UEnum_Engine_EConstraintTransformComponentFlags, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintViewportManipulationFlags_MetaData), NewProp_ConstraintViewportManipulationFlags_MetaData) }; // 2216824653
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags = { "ConstraintTransformComponentDisplayRelativeToDefaultFlags", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, ConstraintTransformComponentDisplayRelativeToDefaultFlags), Z_Construct_UEnum_Engine_EConstraintTransformComponentFlags, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags_MetaData), NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags_MetaData) }; // 2216824653
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintDrawSize = { "ConstraintDrawSize", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, ConstraintDrawSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintDrawSize_MetaData), NewProp_ConstraintDrawSize_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_PhysicsBlend = { "PhysicsBlend", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, PhysicsBlend), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PhysicsBlend_MetaData), NewProp_PhysicsBlend_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideKinematicBodies_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bHideKinematicBodies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideKinematicBodies = { "bHideKinematicBodies", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideKinematicBodies_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHideKinematicBodies_MetaData), NewProp_bHideKinematicBodies_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideSimulatedBodies_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bHideSimulatedBodies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideSimulatedBodies = { "bHideSimulatedBodies", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideSimulatedBodies_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHideSimulatedBodies_MetaData), NewProp_bHideSimulatedBodies_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideBodyMass_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bHideBodyMass = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideBodyMass = { "bHideBodyMass", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideBodyMass_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHideBodyMass_MetaData), NewProp_bHideBodyMass_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bRenderOnlySelectedConstraints_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bRenderOnlySelectedConstraints = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bRenderOnlySelectedConstraints = { "bRenderOnlySelectedConstraints", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bRenderOnlySelectedConstraints_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRenderOnlySelectedConstraints_MetaData), NewProp_bRenderOnlySelectedConstraints_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowCOM_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bShowCOM_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowCOM = { "bShowCOM", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowCOM_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowCOM_MetaData), NewProp_bShowCOM_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowConstraintsAsPoints_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bShowConstraintsAsPoints = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowConstraintsAsPoints = { "bShowConstraintsAsPoints", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowConstraintsAsPoints_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowConstraintsAsPoints_MetaData), NewProp_bShowConstraintsAsPoints_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHighlightOverlapingBodies_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bHighlightOverlapingBodies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHighlightOverlapingBodies = { "bHighlightOverlapingBodies", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHighlightOverlapingBodies_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHighlightOverlapingBodies_MetaData), NewProp_bHighlightOverlapingBodies_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bDrawViolatedLimits_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bDrawViolatedLimits = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bDrawViolatedLimits = { "bDrawViolatedLimits", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bDrawViolatedLimits_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDrawViolatedLimits_MetaData), NewProp_bDrawViolatedLimits_MetaData) };
void Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideCenterOfMassForKinematicBodies_SetBit(void* Obj)
{
((FPhysicsAssetRenderSettings*)Obj)->bHideCenterOfMassForKinematicBodies = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideCenterOfMassForKinematicBodies = { "bHideCenterOfMassForKinematicBodies", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FPhysicsAssetRenderSettings), &Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideCenterOfMassForKinematicBodies_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHideCenterOfMassForKinematicBodies_MetaData), NewProp_bHideCenterOfMassForKinematicBodies_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_BoneUnselectedColor = { "BoneUnselectedColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, BoneUnselectedColor), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneUnselectedColor_MetaData), NewProp_BoneUnselectedColor_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_NoCollisionColor = { "NoCollisionColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, NoCollisionColor), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NoCollisionColor_MetaData), NewProp_NoCollisionColor_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderColor = { "COMRenderColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, COMRenderColor), Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_COMRenderColor_MetaData), NewProp_COMRenderColor_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderSize = { "COMRenderSize", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, COMRenderSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_COMRenderSize_MetaData), NewProp_COMRenderSize_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderLineThickness = { "COMRenderLineThickness", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, COMRenderLineThickness), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_COMRenderLineThickness_MetaData), NewProp_COMRenderLineThickness_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderMassTextOffsetScreenspace = { "COMRenderMassTextOffsetScreenspace", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, COMRenderMassTextOffsetScreenspace), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_COMRenderMassTextOffsetScreenspace_MetaData), NewProp_COMRenderMassTextOffsetScreenspace_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_InfluenceLineLength = { "InfluenceLineLength", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, InfluenceLineLength), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InfluenceLineLength_MetaData), NewProp_InfluenceLineLength_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_BoneUnselectedMaterial = { "BoneUnselectedMaterial", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, BoneUnselectedMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneUnselectedMaterial_MetaData), NewProp_BoneUnselectedMaterial_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_BoneNoCollisionMaterial = { "BoneNoCollisionMaterial", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, BoneNoCollisionMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNoCollisionMaterial_MetaData), NewProp_BoneNoCollisionMaterial_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenBodies_Inner = { "HiddenBodies", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenBodies = { "HiddenBodies", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, HiddenBodies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HiddenBodies_MetaData), NewProp_HiddenBodies_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenConstraints_Inner = { "HiddenConstraints", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenConstraints = { "HiddenConstraints", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FPhysicsAssetRenderSettings, HiddenConstraints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HiddenConstraints_MetaData), NewProp_HiddenConstraints_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CenterOfMassViewMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CenterOfMassViewMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CollisionViewMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_CollisionViewMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewportManipulationFlags_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintViewportManipulationFlags,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintTransformComponentDisplayRelativeToDefaultFlags,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_ConstraintDrawSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_PhysicsBlend,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideKinematicBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideSimulatedBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideBodyMass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bRenderOnlySelectedConstraints,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowCOM,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bShowConstraintsAsPoints,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHighlightOverlapingBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bDrawViolatedLimits,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_bHideCenterOfMassForKinematicBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_BoneUnselectedColor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_NoCollisionColor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderColor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderLineThickness,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_COMRenderMassTextOffsetScreenspace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_InfluenceLineLength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_BoneUnselectedMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_BoneNoCollisionMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenBodies_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenBodies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenConstraints_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewProp_HiddenConstraints,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FPhysicsAssetRenderSettings Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Persona,
nullptr,
&NewStructOps,
"PhysicsAssetRenderSettings",
Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::PropPointers),
sizeof(FPhysicsAssetRenderSettings),
alignof(FPhysicsAssetRenderSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings()
{
if (!Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings.InnerSingleton, Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings.InnerSingleton);
}
// ********** End ScriptStruct FPhysicsAssetRenderSettings *****************************************
// ********** Begin Class UPhysicsAssetRenderUtilities *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities;
UClass* UPhysicsAssetRenderUtilities::GetPrivateStaticClass()
{
using TClass = UPhysicsAssetRenderUtilities;
if (!Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsAssetRenderUtilities"),
Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities.InnerSingleton,
StaticRegisterNativesUPhysicsAssetRenderUtilities,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsAssetRenderUtilities_NoRegister()
{
return UPhysicsAssetRenderUtilities::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Factory class for FPhysicsAssetRenderSettings. */" },
{ "IncludePath", "PhysicsAssetRenderUtils.h" },
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
{ "ToolTip", "Factory class for FPhysicsAssetRenderSettings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IdToSettingsMap_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneUnselectedMaterial_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneNoCollisionMaterial_MetaData[] = {
{ "ModuleRelativePath", "Public/PhysicsAssetRenderUtils.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsAssetRenderUtilities constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_IdToSettingsMap_ValueProp;
static const UECodeGen_Private::FUInt32PropertyParams NewProp_IdToSettingsMap_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_IdToSettingsMap;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoneUnselectedMaterial;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoneNoCollisionMaterial;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPhysicsAssetRenderUtilities constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsAssetRenderUtilities>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics
// ********** Begin Class UPhysicsAssetRenderUtilities Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_IdToSettingsMap_ValueProp = { "IdToSettingsMap", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings, METADATA_PARAMS(0, nullptr) }; // 1719137074
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_IdToSettingsMap_Key_KeyProp = { "IdToSettingsMap_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_IdToSettingsMap = { "IdToSettingsMap", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetRenderUtilities, IdToSettingsMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IdToSettingsMap_MetaData), NewProp_IdToSettingsMap_MetaData) }; // 1719137074
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_BoneUnselectedMaterial = { "BoneUnselectedMaterial", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetRenderUtilities, BoneUnselectedMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneUnselectedMaterial_MetaData), NewProp_BoneUnselectedMaterial_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_BoneNoCollisionMaterial = { "BoneNoCollisionMaterial", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsAssetRenderUtilities, BoneNoCollisionMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneNoCollisionMaterial_MetaData), NewProp_BoneNoCollisionMaterial_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_IdToSettingsMap_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_IdToSettingsMap_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_IdToSettingsMap,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_BoneUnselectedMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::NewProp_BoneNoCollisionMaterial,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::PropPointers) < 2048);
// ********** End Class UPhysicsAssetRenderUtilities Property Definitions **************************
UObject* (*const Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Persona,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::ClassParams = {
&UPhysicsAssetRenderUtilities::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::Class_MetaDataParams)
};
void UPhysicsAssetRenderUtilities::StaticRegisterNativesUPhysicsAssetRenderUtilities()
{
}
UClass* Z_Construct_UClass_UPhysicsAssetRenderUtilities()
{
if (!Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities.OuterSingleton, Z_Construct_UClass_UPhysicsAssetRenderUtilities_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsAssetRenderUtilities);
// ********** End Class UPhysicsAssetRenderUtilities ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FPhysicsAssetRenderSettings::StaticStruct, Z_Construct_UScriptStruct_FPhysicsAssetRenderSettings_Statics::NewStructOps, TEXT("PhysicsAssetRenderSettings"),&Z_Registration_Info_UScriptStruct_FPhysicsAssetRenderSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FPhysicsAssetRenderSettings), 1719137074U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsAssetRenderUtilities, UPhysicsAssetRenderUtilities::StaticClass, TEXT("UPhysicsAssetRenderUtilities"), &Z_Registration_Info_UClass_UPhysicsAssetRenderUtilities, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsAssetRenderUtilities), 2462800859U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_1033969343{
TEXT("/Script/Persona"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_Persona_Public_PhysicsAssetRenderUtils_h__Script_Persona_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS