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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/OnlineSubsystemUtils/UHT/AchievementWriteCallbackProxy.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AchievementWriteCallbackProxy.h"
#ifdef ONLINESUBSYSTEMUTILS_AchievementWriteCallbackProxy_generated_h
#error "AchievementWriteCallbackProxy.generated.h already included, missing '#pragma once' in AchievementWriteCallbackProxy.h"
#endif
#define ONLINESUBSYSTEMUTILS_AchievementWriteCallbackProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
class UAchievementWriteCallbackProxy;
class UObject;
// ********** Begin Delegate FAchievementWriteDelegate *********************************************
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_10_DELEGATE \
ONLINESUBSYSTEMUTILS_API void FAchievementWriteDelegate_DelegateWrapper(const FMulticastScriptDelegate& AchievementWriteDelegate, FName WrittenAchievementName, float WrittenProgress, int32 WrittenUserTag);
// ********** End Delegate FAchievementWriteDelegate ***********************************************
// ********** Begin Delegate FAchievementWriteCompleteDelegate *************************************
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_11_DELEGATE \
ONLINESUBSYSTEMUTILS_API void FAchievementWriteCompleteDelegate_DelegateWrapper(const FMulticastScriptDelegate& AchievementWriteCompleteDelegate, const FString& WrittenAchievementName, float WrittenProgress, int32 WrittenUserTag);
// ********** End Delegate FAchievementWriteCompleteDelegate ***************************************
// ********** Begin Class UAchievementWriteCallbackProxy *******************************************
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_RPC_WRAPPERS \
DECLARE_FUNCTION(execWriteProgress);
struct Z_Construct_UClass_UAchievementWriteCallbackProxy_Statics;
ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_UAchievementWriteCallbackProxy_NoRegister();
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_INCLASS \
private: \
static void StaticRegisterNativesUAchievementWriteCallbackProxy(); \
friend struct ::Z_Construct_UClass_UAchievementWriteCallbackProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ONLINESUBSYSTEMUTILS_API UClass* ::Z_Construct_UClass_UAchievementWriteCallbackProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UAchievementWriteCallbackProxy, UOnlineBlueprintCallProxyBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OnlineSubsystemUtils"), Z_Construct_UClass_UAchievementWriteCallbackProxy_NoRegister) \
DECLARE_SERIALIZER(UAchievementWriteCallbackProxy)
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ONLINESUBSYSTEMUTILS_API UAchievementWriteCallbackProxy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAchievementWriteCallbackProxy) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ONLINESUBSYSTEMUTILS_API, UAchievementWriteCallbackProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAchievementWriteCallbackProxy); \
/** Deleted move- and copy-constructors, should never be used */ \
UAchievementWriteCallbackProxy(UAchievementWriteCallbackProxy&&) = delete; \
UAchievementWriteCallbackProxy(const UAchievementWriteCallbackProxy&) = delete; \
ONLINESUBSYSTEMUTILS_API virtual ~UAchievementWriteCallbackProxy();
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_13_PROLOG
#define FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_RPC_WRAPPERS \
FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_INCLASS \
FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAchievementWriteCallbackProxy;
// ********** End Class UAchievementWriteCallbackProxy *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_AchievementWriteCallbackProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS