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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT/MovieSceneComponentMaterialSystem.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/MovieSceneComponentMaterialSystem.h"
#ifdef MOVIESCENETRACKS_MovieSceneComponentMaterialSystem_generated_h
#error "MovieSceneComponentMaterialSystem.generated.h already included, missing '#pragma once' in MovieSceneComponentMaterialSystem.h"
#endif
#define MOVIESCENETRACKS_MovieSceneComponentMaterialSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneComponentMaterialSystem ***************************************
struct Z_Construct_UClass_UMovieSceneComponentMaterialSystem_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneComponentMaterialSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h_77_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneComponentMaterialSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneComponentMaterialSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneComponentMaterialSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneComponentMaterialSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneComponentMaterialSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneComponentMaterialSystem) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneComponentMaterialSystem*>(this); }
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h_77_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneComponentMaterialSystem(UMovieSceneComponentMaterialSystem&&) = delete; \
UMovieSceneComponentMaterialSystem(const UMovieSceneComponentMaterialSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneComponentMaterialSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneComponentMaterialSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneComponentMaterialSystem) \
MOVIESCENETRACKS_API virtual ~UMovieSceneComponentMaterialSystem();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h_70_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h_77_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h_77_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h_77_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneComponentMaterialSystem;
// ********** End Class UMovieSceneComponentMaterialSystem *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Systems_MovieSceneComponentMaterialSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS