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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneSpawnablesSystem.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EntitySystem/MovieSceneSpawnablesSystem.h"
#ifdef MOVIESCENE_MovieSceneSpawnablesSystem_generated_h
#error "MovieSceneSpawnablesSystem.generated.h already included, missing '#pragma once' in MovieSceneSpawnablesSystem.h"
#endif
#define MOVIESCENE_MovieSceneSpawnablesSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneSpawnablesSystem **********************************************
struct Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneSpawnablesSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSpawnablesSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSpawnablesSystem)
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSpawnablesSystem(UMovieSceneSpawnablesSystem&&) = delete; \
UMovieSceneSpawnablesSystem(const UMovieSceneSpawnablesSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSpawnablesSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnablesSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnablesSystem) \
MOVIESCENE_API virtual ~UMovieSceneSpawnablesSystem();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_14_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSpawnablesSystem;
// ********** End Class UMovieSceneSpawnablesSystem ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS