Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneSequencePlayer.generated.h

200 lines
9.6 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MovieSceneSequencePlayer.h"
#ifdef MOVIESCENE_MovieSceneSequencePlayer_generated_h
#error "MovieSceneSequencePlayer.generated.h already included, missing '#pragma once' in MovieSceneSequencePlayer.h"
#endif
#define MOVIESCENE_MovieSceneSequencePlayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
#include "Net/Core/PushModel/PushModelMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UMovieSceneSequence;
class UObject;
enum class EMovieSceneCompletionModeOverride : uint8;
enum class EUpdatePositionMethod : uint8;
struct FFrameRate;
struct FFrameTime;
struct FMovieSceneObjectBindingID;
struct FMovieSceneSequencePlaybackParams;
struct FMovieSceneSequencePlayToParams;
struct FQualifiedFrameTime;
// ********** Begin Delegate FOnMovieSceneSequencePlayerEvent **************************************
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_32_DELEGATE \
MOVIESCENE_API void FOnMovieSceneSequencePlayerEvent_DelegateWrapper(const FMulticastScriptDelegate& OnMovieSceneSequencePlayerEvent);
// ********** End Delegate FOnMovieSceneSequencePlayerEvent ****************************************
// ********** Begin ScriptStruct FMovieSceneSequenceReplProperties *********************************
struct Z_Construct_UScriptStruct_FMovieSceneSequenceReplProperties_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_56_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSequenceReplProperties_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSequenceReplProperties;
// ********** End ScriptStruct FMovieSceneSequenceReplProperties ***********************************
// ********** Begin ScriptStruct FMovieSceneSequencePlaybackParams *********************************
struct Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackParams_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_94_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackParams_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSequencePlaybackParams;
// ********** End ScriptStruct FMovieSceneSequencePlaybackParams ***********************************
// ********** Begin ScriptStruct FMovieSceneSequencePlayToParams ***********************************
struct Z_Construct_UScriptStruct_FMovieSceneSequencePlayToParams_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_165_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSequencePlayToParams_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSequencePlayToParams;
// ********** End ScriptStruct FMovieSceneSequencePlayToParams *************************************
// ********** Begin Class UMovieSceneSequencePlayer ************************************************
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_RPC_WRAPPERS_NO_PURE_DECLS \
MOVIESCENE_API virtual void RPC_OnFinishPlaybackEvent_Implementation(FFrameTime StoppedTime, int32 NewSerialNumber); \
MOVIESCENE_API virtual void RPC_OnStopEvent_Implementation(FFrameTime StoppedTime, int32 NewSerialNumber); \
MOVIESCENE_API virtual void RPC_ExplicitServerUpdateEvent_Implementation(EUpdatePositionMethod Method, FFrameTime RelevantTime, int32 NewSerialNumber); \
DECLARE_FUNCTION(execRPC_OnFinishPlaybackEvent); \
DECLARE_FUNCTION(execRPC_OnStopEvent); \
DECLARE_FUNCTION(execRPC_ExplicitServerUpdateEvent); \
DECLARE_FUNCTION(execGetSequenceName); \
DECLARE_FUNCTION(execGetSequence); \
DECLARE_FUNCTION(execRequestInvalidateBinding); \
DECLARE_FUNCTION(execGetObjectBindings); \
DECLARE_FUNCTION(execGetBoundObjects); \
DECLARE_FUNCTION(execGetDisableCameraCuts); \
DECLARE_FUNCTION(execSetDisableCameraCuts); \
DECLARE_FUNCTION(execSetHideHud); \
DECLARE_FUNCTION(execGetHideHud); \
DECLARE_FUNCTION(execSetPlayRate); \
DECLARE_FUNCTION(execGetPlayRate); \
DECLARE_FUNCTION(execIsReversed); \
DECLARE_FUNCTION(execIsPaused); \
DECLARE_FUNCTION(execIsPlaying); \
DECLARE_FUNCTION(execGetCompletionModeOverride); \
DECLARE_FUNCTION(execSetCompletionModeOverride); \
DECLARE_FUNCTION(execRestoreState); \
DECLARE_FUNCTION(execSetPlaybackPosition); \
DECLARE_FUNCTION(execPlayTo); \
DECLARE_FUNCTION(execSetTimeRange); \
DECLARE_FUNCTION(execSetFrameRange); \
DECLARE_FUNCTION(execRemoveWeight); \
DECLARE_FUNCTION(execSetWeight); \
DECLARE_FUNCTION(execGetEndTime); \
DECLARE_FUNCTION(execGetStartTime); \
DECLARE_FUNCTION(execSetFrameRate); \
DECLARE_FUNCTION(execGetFrameRate); \
DECLARE_FUNCTION(execGetFrameDuration); \
DECLARE_FUNCTION(execGetDuration); \
DECLARE_FUNCTION(execGetCurrentTime); \
DECLARE_FUNCTION(execGoToEndAndStop); \
DECLARE_FUNCTION(execStopAtCurrentTime); \
DECLARE_FUNCTION(execStop); \
DECLARE_FUNCTION(execScrub); \
DECLARE_FUNCTION(execPause); \
DECLARE_FUNCTION(execPlayLooping); \
DECLARE_FUNCTION(execChangePlaybackDirection); \
DECLARE_FUNCTION(execPlayReverse); \
DECLARE_FUNCTION(execPlay);
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_CALLBACK_WRAPPERS
struct Z_Construct_UClass_UMovieSceneSequencePlayer_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequencePlayer_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneSequencePlayer(); \
friend struct ::Z_Construct_UClass_UMovieSceneSequencePlayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSequencePlayer_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneSequencePlayer, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSequencePlayer_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneSequencePlayer) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneSequencePlayer*>(this); } \
MOVIESCENE_API void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override; \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
Observer=NETFIELD_REP_START, \
bReversePlayback, \
StartTime, \
DurationFrames, \
DurationSubFrames, \
PlaybackSettings, \
NetSyncProps, \
NETFIELD_REP_END=NetSyncProps }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(MOVIESCENE_API) \
private: \
REPLICATED_BASE_CLASS(UMovieSceneSequencePlayer) \
public:
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneSequencePlayer(UMovieSceneSequencePlayer&&) = delete; \
UMovieSceneSequencePlayer(const UMovieSceneSequencePlayer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSequencePlayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSequencePlayer); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSequencePlayer)
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_175_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_CALLBACK_WRAPPERS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h_182_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneSequencePlayer;
// ********** End Class UMovieSceneSequencePlayer **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneSequencePlayer_h
// ********** Begin Enum EUpdatePositionMethod *****************************************************
#define FOREACH_ENUM_EUPDATEPOSITIONMETHOD(op) \
op(EUpdatePositionMethod::Play) \
op(EUpdatePositionMethod::Jump) \
op(EUpdatePositionMethod::Scrub)
enum class EUpdatePositionMethod : uint8;
template<> struct TIsUEnumClass<EUpdatePositionMethod> { enum { Value = true }; };
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EUpdatePositionMethod>();
// ********** End Enum EUpdatePositionMethod *******************************************************
// ********** Begin Enum EMovieScenePositionType ***************************************************
#define FOREACH_ENUM_EMOVIESCENEPOSITIONTYPE(op) \
op(EMovieScenePositionType::Frame) \
op(EMovieScenePositionType::Time) \
op(EMovieScenePositionType::MarkedFrame) \
op(EMovieScenePositionType::Timecode)
enum class EMovieScenePositionType : uint8;
template<> struct TIsUEnumClass<EMovieScenePositionType> { enum { Value = true }; };
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMovieScenePositionType>();
// ********** End Enum EMovieScenePositionType *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS