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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneEvaluationTemplate.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Evaluation/MovieSceneEvaluationTemplate.h"
#ifdef MOVIESCENE_MovieSceneEvaluationTemplate_generated_h
#error "MovieSceneEvaluationTemplate.generated.h already included, missing '#pragma once' in MovieSceneEvaluationTemplate.h"
#endif
#define MOVIESCENE_MovieSceneEvaluationTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneTemplateGenerationLedger *******************************
struct Z_Construct_UScriptStruct_FMovieSceneTemplateGenerationLedger_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvaluationTemplate_h_37_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneTemplateGenerationLedger_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneTemplateGenerationLedger;
// ********** End ScriptStruct FMovieSceneTemplateGenerationLedger *********************************
// ********** Begin ScriptStruct FMovieSceneSubSectionData *****************************************
struct Z_Construct_UScriptStruct_FMovieSceneSubSectionData_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvaluationTemplate_h_78_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSubSectionData_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSubSectionData;
// ********** End ScriptStruct FMovieSceneSubSectionData *******************************************
// ********** Begin ScriptStruct FMovieSceneEvaluationTemplateSerialNumber *************************
struct Z_Construct_UScriptStruct_FMovieSceneEvaluationTemplateSerialNumber_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvaluationTemplate_h_114_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneEvaluationTemplateSerialNumber_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneEvaluationTemplateSerialNumber;
// ********** End ScriptStruct FMovieSceneEvaluationTemplateSerialNumber ***************************
// ********** Begin ScriptStruct FMovieSceneEvaluationTemplate *************************************
struct Z_Construct_UScriptStruct_FMovieSceneEvaluationTemplate_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvaluationTemplate_h_161_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneEvaluationTemplate_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneEvaluationTemplate;
// ********** End ScriptStruct FMovieSceneEvaluationTemplate ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Evaluation_MovieSceneEvaluationTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS