64 lines
3.6 KiB
C
64 lines
3.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Mechanics/LatticeControlPointsMechanic.h"
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#ifdef MODELINGCOMPONENTS_LatticeControlPointsMechanic_generated_h
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#error "LatticeControlPointsMechanic.generated.h already included, missing '#pragma once' in LatticeControlPointsMechanic.h"
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#endif
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#define MODELINGCOMPONENTS_LatticeControlPointsMechanic_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class ULatticeControlPointsMechanic ********************************************
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struct Z_Construct_UClass_ULatticeControlPointsMechanic_Statics;
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_ULatticeControlPointsMechanic_NoRegister();
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h_31_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULatticeControlPointsMechanic(); \
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friend struct ::Z_Construct_UClass_ULatticeControlPointsMechanic_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_ULatticeControlPointsMechanic_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULatticeControlPointsMechanic, UInteractionMechanic, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_ULatticeControlPointsMechanic_NoRegister) \
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DECLARE_SERIALIZER(ULatticeControlPointsMechanic)
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h_31_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MODELINGCOMPONENTS_API ULatticeControlPointsMechanic(); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULatticeControlPointsMechanic(ULatticeControlPointsMechanic&&) = delete; \
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ULatticeControlPointsMechanic(const ULatticeControlPointsMechanic&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, ULatticeControlPointsMechanic); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULatticeControlPointsMechanic); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULatticeControlPointsMechanic) \
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MODELINGCOMPONENTS_API virtual ~ULatticeControlPointsMechanic();
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h_27_PROLOG
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h_31_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h_31_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h_31_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULatticeControlPointsMechanic;
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// ********** End Class ULatticeControlPointsMechanic **********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_Mechanics_LatticeControlPointsMechanic_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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