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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MeshLODToolset/UHT/GenerateStaticMeshLODAssetTool.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tools/GenerateStaticMeshLODAssetTool.h"
#include "Graphs/GenerateStaticMeshLODProcess.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeGenerateStaticMeshLODAssetTool() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UInteractiveToolPropertySet();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetTool();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UGenerateStaticMeshLODProcess_NoRegister();
MESHLODTOOLSET_API UClass* Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister();
MESHLODTOOLSET_API UEnum* Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode();
MESHLODTOOLSET_API UEnum* Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction();
MESHLODTOOLSET_API UEnum* Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings();
MESHLODTOOLSET_API UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings();
MESHMODELINGTOOLSEXP_API UClass* Z_Construct_UClass_UCollisionGeometryVisualizationProperties_NoRegister();
MESHMODELINGTOOLSEXP_API UClass* Z_Construct_UClass_UPhysicsObjectToolPropertySet_NoRegister();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UMeshOpPreviewWithBackgroundCompute_NoRegister();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UMultiSelectionMeshEditingTool();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UMultiSelectionMeshEditingToolBuilder();
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UPreviewGeometry_NoRegister();
UPackage* Z_Construct_UPackage__Script_MeshLODToolset();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EGenerateLODAssetOutputMode ***********************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode;
static UEnum* EGenerateLODAssetOutputMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode, (UObject*)Z_Construct_UPackage__Script_MeshLODToolset(), TEXT("EGenerateLODAssetOutputMode"));
}
return Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode.OuterSingleton;
}
template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum<EGenerateLODAssetOutputMode>()
{
return EGenerateLODAssetOutputMode_StaticEnum();
}
struct Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "CreateNewAsset.Name", "EGenerateLODAssetOutputMode::CreateNewAsset" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "UpdateExistingAsset.Name", "EGenerateLODAssetOutputMode::UpdateExistingAsset" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EGenerateLODAssetOutputMode::CreateNewAsset", (int64)EGenerateLODAssetOutputMode::CreateNewAsset },
{ "EGenerateLODAssetOutputMode::UpdateExistingAsset", (int64)EGenerateLODAssetOutputMode::UpdateExistingAsset },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MeshLODToolset,
nullptr,
"EGenerateLODAssetOutputMode",
"EGenerateLODAssetOutputMode",
Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode()
{
if (!Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode.InnerSingleton, Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode.InnerSingleton;
}
// ********** End Enum EGenerateLODAssetOutputMode *************************************************
// ********** Begin Class UGenerateStaticMeshLODAssetToolBuilder ***********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder;
UClass* UGenerateStaticMeshLODAssetToolBuilder::GetPrivateStaticClass()
{
using TClass = UGenerateStaticMeshLODAssetToolBuilder;
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateStaticMeshLODAssetToolBuilder"),
Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder.InnerSingleton,
StaticRegisterNativesUGenerateStaticMeshLODAssetToolBuilder,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_NoRegister()
{
return UGenerateStaticMeshLODAssetToolBuilder::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Tool builder\n */" },
{ "IncludePath", "Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Tool builder" },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateStaticMeshLODAssetToolBuilder constinit property declarations ***
// ********** End Class UGenerateStaticMeshLODAssetToolBuilder constinit property declarations *****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateStaticMeshLODAssetToolBuilder>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics
UObject* (*const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMultiSelectionMeshEditingToolBuilder,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics::ClassParams = {
&UGenerateStaticMeshLODAssetToolBuilder::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics::Class_MetaDataParams)
};
void UGenerateStaticMeshLODAssetToolBuilder::StaticRegisterNativesUGenerateStaticMeshLODAssetToolBuilder()
{
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder()
{
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder.OuterSingleton, Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder.OuterSingleton;
}
UGenerateStaticMeshLODAssetToolBuilder::UGenerateStaticMeshLODAssetToolBuilder(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateStaticMeshLODAssetToolBuilder);
UGenerateStaticMeshLODAssetToolBuilder::~UGenerateStaticMeshLODAssetToolBuilder() {}
// ********** End Class UGenerateStaticMeshLODAssetToolBuilder *************************************
// ********** Begin Class UGenerateStaticMeshLODAssetToolOutputProperties **************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties;
UClass* UGenerateStaticMeshLODAssetToolOutputProperties::GetPrivateStaticClass()
{
using TClass = UGenerateStaticMeshLODAssetToolOutputProperties;
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateStaticMeshLODAssetToolOutputProperties"),
Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties.InnerSingleton,
StaticRegisterNativesUGenerateStaticMeshLODAssetToolOutputProperties,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_NoRegister()
{
return UGenerateStaticMeshLODAssetToolOutputProperties::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OutputMode_MetaData[] = {
{ "Category", "Output Options" },
{ "Comment", "/** Whether to modify the static mesh in place or create a new one. */" },
{ "EditCondition", "bShowOutputMode" },
{ "HideEditConditionToggle", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Whether to modify the static mesh in place or create a new one." },
{ "TransientToolProperty", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewAssetName_MetaData[] = {
{ "Category", "Output Options" },
{ "Comment", "/** Base name for newly-generated asset */" },
{ "EditCondition", "OutputMode == EGenerateLODAssetOutputMode::CreateNewAsset" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Base name for newly-generated asset" },
{ "TransientToolProperty", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSaveInputAsHiResSource_MetaData[] = {
{ "Category", "Output Options" },
{ "Comment", "/** If the Asset doesn't already have a HiRes source, store the input mesh as the HiRes source */" },
{ "EditCondition", "OutputMode == EGenerateLODAssetOutputMode::UpdateExistingAsset" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "If the Asset doesn't already have a HiRes source, store the input mesh as the HiRes source" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GeneratedSuffix_MetaData[] = {
{ "Category", "Output Options" },
{ "Comment", "/** Suffix to append to newly-generated Asset (Meshes, Textures, Materials, etc) */" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Suffix to append to newly-generated Asset (Meshes, Textures, Materials, etc)" },
{ "TransientToolProperty", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowOutputMode_MetaData[] = {
{ "Comment", "/** If false, then OutputMode will not be shown in DetailsView panels (otherwise no effect) */" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "If false, then OutputMode will not be shown in DetailsView panels (otherwise no effect)" },
{ "TransientToolProperty", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateStaticMeshLODAssetToolOutputProperties constinit property declarations
static const UECodeGen_Private::FBytePropertyParams NewProp_OutputMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_OutputMode;
static const UECodeGen_Private::FStrPropertyParams NewProp_NewAssetName;
static void NewProp_bSaveInputAsHiResSource_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSaveInputAsHiResSource;
static const UECodeGen_Private::FStrPropertyParams NewProp_GeneratedSuffix;
static void NewProp_bShowOutputMode_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowOutputMode;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UGenerateStaticMeshLODAssetToolOutputProperties constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateStaticMeshLODAssetToolOutputProperties>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics
// ********** Begin Class UGenerateStaticMeshLODAssetToolOutputProperties Property Definitions *****
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_OutputMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_OutputMode = { "OutputMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolOutputProperties, OutputMode), Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetOutputMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OutputMode_MetaData), NewProp_OutputMode_MetaData) }; // 2987781595
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_NewAssetName = { "NewAssetName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolOutputProperties, NewAssetName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewAssetName_MetaData), NewProp_NewAssetName_MetaData) };
void Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bSaveInputAsHiResSource_SetBit(void* Obj)
{
((UGenerateStaticMeshLODAssetToolOutputProperties*)Obj)->bSaveInputAsHiResSource = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bSaveInputAsHiResSource = { "bSaveInputAsHiResSource", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UGenerateStaticMeshLODAssetToolOutputProperties), &Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bSaveInputAsHiResSource_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSaveInputAsHiResSource_MetaData), NewProp_bSaveInputAsHiResSource_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_GeneratedSuffix = { "GeneratedSuffix", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolOutputProperties, GeneratedSuffix), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GeneratedSuffix_MetaData), NewProp_GeneratedSuffix_MetaData) };
void Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bShowOutputMode_SetBit(void* Obj)
{
((UGenerateStaticMeshLODAssetToolOutputProperties*)Obj)->bShowOutputMode = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bShowOutputMode = { "bShowOutputMode", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UGenerateStaticMeshLODAssetToolOutputProperties), &Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bShowOutputMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowOutputMode_MetaData), NewProp_bShowOutputMode_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_OutputMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_OutputMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_NewAssetName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bSaveInputAsHiResSource,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_GeneratedSuffix,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::NewProp_bShowOutputMode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::PropPointers) < 2048);
// ********** End Class UGenerateStaticMeshLODAssetToolOutputProperties Property Definitions *******
UObject* (*const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInteractiveToolPropertySet,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::ClassParams = {
&UGenerateStaticMeshLODAssetToolOutputProperties::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::Class_MetaDataParams)
};
void UGenerateStaticMeshLODAssetToolOutputProperties::StaticRegisterNativesUGenerateStaticMeshLODAssetToolOutputProperties()
{
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties()
{
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties.OuterSingleton, Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties.OuterSingleton;
}
UGenerateStaticMeshLODAssetToolOutputProperties::UGenerateStaticMeshLODAssetToolOutputProperties(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateStaticMeshLODAssetToolOutputProperties);
UGenerateStaticMeshLODAssetToolOutputProperties::~UGenerateStaticMeshLODAssetToolOutputProperties() {}
// ********** End Class UGenerateStaticMeshLODAssetToolOutputProperties ****************************
// ********** Begin Enum EGenerateLODAssetToolPresetAction *****************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction;
static UEnum* EGenerateLODAssetToolPresetAction_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction.OuterSingleton)
{
Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction, (UObject*)Z_Construct_UPackage__Script_MeshLODToolset(), TEXT("EGenerateLODAssetToolPresetAction"));
}
return Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction.OuterSingleton;
}
template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum<EGenerateLODAssetToolPresetAction>()
{
return EGenerateLODAssetToolPresetAction_StaticEnum();
}
struct Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ReadFromPreset.Name", "EGenerateLODAssetToolPresetAction::ReadFromPreset" },
{ "WriteToPreset.Name", "EGenerateLODAssetToolPresetAction::WriteToPreset" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EGenerateLODAssetToolPresetAction::ReadFromPreset", (int64)EGenerateLODAssetToolPresetAction::ReadFromPreset },
{ "EGenerateLODAssetToolPresetAction::WriteToPreset", (int64)EGenerateLODAssetToolPresetAction::WriteToPreset },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MeshLODToolset,
nullptr,
"EGenerateLODAssetToolPresetAction",
"EGenerateLODAssetToolPresetAction",
Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction()
{
if (!Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction.InnerSingleton, Z_Construct_UEnum_MeshLODToolset_EGenerateLODAssetToolPresetAction_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction.InnerSingleton;
}
// ********** End Enum EGenerateLODAssetToolPresetAction *******************************************
// ********** Begin Class UGenerateStaticMeshLODAssetToolPresetProperties Function ReadFromPreset **
struct Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "Preset" },
{ "Comment", "/** Read the current Tool settings from the Preset Asset */" },
{ "DisplayPriority", "0" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Read the current Tool settings from the Preset Asset" },
};
#endif // WITH_METADATA
// ********** Begin Function ReadFromPreset constinit property declarations ************************
// ********** End Function ReadFromPreset constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties, nullptr, "ReadFromPreset", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UGenerateStaticMeshLODAssetToolPresetProperties::execReadFromPreset)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ReadFromPreset();
P_NATIVE_END;
}
// ********** End Class UGenerateStaticMeshLODAssetToolPresetProperties Function ReadFromPreset ****
// ********** Begin Class UGenerateStaticMeshLODAssetToolPresetProperties Function WriteToPreset ***
struct Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "Preset" },
{ "Comment", "/** Save the current Tool settings to the Preset Asset */" },
{ "DisplayPriority", "1" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Save the current Tool settings to the Preset Asset" },
};
#endif // WITH_METADATA
// ********** Begin Function WriteToPreset constinit property declarations *************************
// ********** End Function WriteToPreset constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties, nullptr, "WriteToPreset", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UGenerateStaticMeshLODAssetToolPresetProperties::execWriteToPreset)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->WriteToPreset();
P_NATIVE_END;
}
// ********** End Class UGenerateStaticMeshLODAssetToolPresetProperties Function WriteToPreset *****
// ********** Begin Class UGenerateStaticMeshLODAssetToolPresetProperties **************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties;
UClass* UGenerateStaticMeshLODAssetToolPresetProperties::GetPrivateStaticClass()
{
using TClass = UGenerateStaticMeshLODAssetToolPresetProperties;
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateStaticMeshLODAssetToolPresetProperties"),
Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties.InnerSingleton,
StaticRegisterNativesUGenerateStaticMeshLODAssetToolPresetProperties,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_NoRegister()
{
return UGenerateStaticMeshLODAssetToolPresetProperties::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Preset_MetaData[] = {
{ "Category", "Preset" },
{ "Comment", "/** Preset Asset represents a set of Saved Settings for this Tool */" },
{ "DisplayName", "Settings Preset" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Preset Asset represents a set of Saved Settings for this Tool" },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateStaticMeshLODAssetToolPresetProperties constinit property declarations
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Preset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UGenerateStaticMeshLODAssetToolPresetProperties constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ReadFromPreset"), .Pointer = &UGenerateStaticMeshLODAssetToolPresetProperties::execReadFromPreset },
{ .NameUTF8 = UTF8TEXT("WriteToPreset"), .Pointer = &UGenerateStaticMeshLODAssetToolPresetProperties::execWriteToPreset },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_ReadFromPreset, "ReadFromPreset" }, // 110603376
{ &Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolPresetProperties_WriteToPreset, "WriteToPreset" }, // 4008831274
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateStaticMeshLODAssetToolPresetProperties>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics
// ********** Begin Class UGenerateStaticMeshLODAssetToolPresetProperties Property Definitions *****
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::NewProp_Preset = { "Preset", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolPresetProperties, Preset), Z_Construct_UClass_UStaticMeshLODGenerationSettings_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Preset_MetaData), NewProp_Preset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::NewProp_Preset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::PropPointers) < 2048);
// ********** End Class UGenerateStaticMeshLODAssetToolPresetProperties Property Definitions *******
UObject* (*const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInteractiveToolPropertySet,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::ClassParams = {
&UGenerateStaticMeshLODAssetToolPresetProperties::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::Class_MetaDataParams)
};
void UGenerateStaticMeshLODAssetToolPresetProperties::StaticRegisterNativesUGenerateStaticMeshLODAssetToolPresetProperties()
{
UClass* Class = UGenerateStaticMeshLODAssetToolPresetProperties::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::Funcs));
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties()
{
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties.OuterSingleton, Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties.OuterSingleton;
}
UGenerateStaticMeshLODAssetToolPresetProperties::UGenerateStaticMeshLODAssetToolPresetProperties(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateStaticMeshLODAssetToolPresetProperties);
UGenerateStaticMeshLODAssetToolPresetProperties::~UGenerateStaticMeshLODAssetToolPresetProperties() {}
// ********** End Class UGenerateStaticMeshLODAssetToolPresetProperties ****************************
// ********** Begin Class UGenerateStaticMeshLODAssetToolProperties Function GetGroupLayersFunc ****
struct Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics
{
struct GenerateStaticMeshLODAssetToolProperties_eventGetGroupLayersFunc_Parms
{
TArray<FString> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "// this function is called provide set of available group layers\n" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "this function is called provide set of available group layers" },
};
#endif // WITH_METADATA
// ********** Begin Function GetGroupLayersFunc constinit property declarations ********************
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetGroupLayersFunc constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetGroupLayersFunc Property Definitions *******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GenerateStaticMeshLODAssetToolProperties_eventGetGroupLayersFunc_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::PropPointers) < 2048);
// ********** End Function GetGroupLayersFunc Property Definitions *********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties, nullptr, "GetGroupLayersFunc", Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::GenerateStaticMeshLODAssetToolProperties_eventGetGroupLayersFunc_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::GenerateStaticMeshLODAssetToolProperties_eventGetGroupLayersFunc_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UGenerateStaticMeshLODAssetToolProperties::execGetGroupLayersFunc)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<FString>*)Z_Param__Result=P_THIS->GetGroupLayersFunc();
P_NATIVE_END;
}
// ********** End Class UGenerateStaticMeshLODAssetToolProperties Function GetGroupLayersFunc ******
// ********** Begin Class UGenerateStaticMeshLODAssetToolProperties ********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties;
UClass* UGenerateStaticMeshLODAssetToolProperties::GetPrivateStaticClass()
{
using TClass = UGenerateStaticMeshLODAssetToolProperties;
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateStaticMeshLODAssetToolProperties"),
Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties.InnerSingleton,
StaticRegisterNativesUGenerateStaticMeshLODAssetToolProperties,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_NoRegister()
{
return UGenerateStaticMeshLODAssetToolProperties::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Standard properties\n */" },
{ "IncludePath", "Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Standard properties" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Preprocessing_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshGeneration_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ExpandByDefault", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Simplification_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ExpandByDefault", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normals_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ExpandByDefault", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureBaking_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ExpandByDefault", "" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UVGeneration_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SimpleCollision_MetaData[] = {
{ "Category", "Generator Configuration" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionGroupLayerName_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Group layer to use for partitioning the mesh for simple collision generation */" },
{ "GetOptions", "GetGroupLayersFunc" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Group layer to use for partitioning the mesh for simple collision generation" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupLayersList_MetaData[] = {
{ "Comment", "// internal list used to implement above\n" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "internal list used to implement above" },
{ "TransientToolProperty", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateStaticMeshLODAssetToolProperties constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_Preprocessing;
static const UECodeGen_Private::FStructPropertyParams NewProp_MeshGeneration;
static const UECodeGen_Private::FStructPropertyParams NewProp_Simplification;
static const UECodeGen_Private::FStructPropertyParams NewProp_Normals;
static const UECodeGen_Private::FStructPropertyParams NewProp_TextureBaking;
static const UECodeGen_Private::FStructPropertyParams NewProp_UVGeneration;
static const UECodeGen_Private::FStructPropertyParams NewProp_SimpleCollision;
static const UECodeGen_Private::FNamePropertyParams NewProp_CollisionGroupLayerName;
static const UECodeGen_Private::FStrPropertyParams NewProp_GroupLayersList_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_GroupLayersList;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UGenerateStaticMeshLODAssetToolProperties constinit property declarations **
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetGroupLayersFunc"), .Pointer = &UGenerateStaticMeshLODAssetToolProperties::execGetGroupLayersFunc },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UGenerateStaticMeshLODAssetToolProperties_GetGroupLayersFunc, "GetGroupLayersFunc" }, // 837288615
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateStaticMeshLODAssetToolProperties>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics
// ********** Begin Class UGenerateStaticMeshLODAssetToolProperties Property Definitions ***********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_Preprocessing = { "Preprocessing", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, Preprocessing), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_PreprocessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Preprocessing_MetaData), NewProp_Preprocessing_MetaData) }; // 88643280
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_MeshGeneration = { "MeshGeneration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, MeshGeneration), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshGeneration_MetaData), NewProp_MeshGeneration_MetaData) }; // 2320874231
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_Simplification = { "Simplification", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, Simplification), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_SimplifySettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Simplification_MetaData), NewProp_Simplification_MetaData) }; // 2464849975
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_Normals = { "Normals", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, Normals), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_NormalsSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normals_MetaData), NewProp_Normals_MetaData) }; // 1995784305
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_TextureBaking = { "TextureBaking", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, TextureBaking), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_TextureSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureBaking_MetaData), NewProp_TextureBaking_MetaData) }; // 1825361225
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_UVGeneration = { "UVGeneration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, UVGeneration), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_UVSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UVGeneration_MetaData), NewProp_UVGeneration_MetaData) }; // 1853366428
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_SimpleCollision = { "SimpleCollision", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, SimpleCollision), Z_Construct_UScriptStruct_FGenerateStaticMeshLODProcess_CollisionSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SimpleCollision_MetaData), NewProp_SimpleCollision_MetaData) }; // 3628347038
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_CollisionGroupLayerName = { "CollisionGroupLayerName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, CollisionGroupLayerName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionGroupLayerName_MetaData), NewProp_CollisionGroupLayerName_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_GroupLayersList_Inner = { "GroupLayersList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_GroupLayersList = { "GroupLayersList", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolProperties, GroupLayersList), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupLayersList_MetaData), NewProp_GroupLayersList_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_Preprocessing,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_MeshGeneration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_Simplification,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_Normals,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_TextureBaking,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_UVGeneration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_SimpleCollision,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_CollisionGroupLayerName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_GroupLayersList_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::NewProp_GroupLayersList,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::PropPointers) < 2048);
// ********** End Class UGenerateStaticMeshLODAssetToolProperties Property Definitions *************
UObject* (*const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInteractiveToolPropertySet,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::ClassParams = {
&UGenerateStaticMeshLODAssetToolProperties::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::Class_MetaDataParams)
};
void UGenerateStaticMeshLODAssetToolProperties::StaticRegisterNativesUGenerateStaticMeshLODAssetToolProperties()
{
UClass* Class = UGenerateStaticMeshLODAssetToolProperties::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::Funcs));
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties()
{
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties.OuterSingleton, Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties.OuterSingleton;
}
UGenerateStaticMeshLODAssetToolProperties::UGenerateStaticMeshLODAssetToolProperties(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateStaticMeshLODAssetToolProperties);
UGenerateStaticMeshLODAssetToolProperties::~UGenerateStaticMeshLODAssetToolProperties() {}
// ********** End Class UGenerateStaticMeshLODAssetToolProperties **********************************
// ********** Begin Enum EGenerateStaticMeshLOD_BakeConstraint *************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint;
static UEnum* EGenerateStaticMeshLOD_BakeConstraint_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint.OuterSingleton)
{
Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint, (UObject*)Z_Construct_UPackage__Script_MeshLODToolset(), TEXT("EGenerateStaticMeshLOD_BakeConstraint"));
}
return Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint.OuterSingleton;
}
template<> MESHLODTOOLSET_NON_ATTRIBUTED_API UEnum* StaticEnum<EGenerateStaticMeshLOD_BakeConstraint>()
{
return EGenerateStaticMeshLOD_BakeConstraint_StaticEnum();
}
struct Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "DoNotBake.Name", "EGenerateStaticMeshLOD_BakeConstraint::DoNotBake" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "NoConstraint.Name", "EGenerateStaticMeshLOD_BakeConstraint::NoConstraint" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EGenerateStaticMeshLOD_BakeConstraint::NoConstraint", (int64)EGenerateStaticMeshLOD_BakeConstraint::NoConstraint },
{ "EGenerateStaticMeshLOD_BakeConstraint::DoNotBake", (int64)EGenerateStaticMeshLOD_BakeConstraint::DoNotBake },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_MeshLODToolset,
nullptr,
"EGenerateStaticMeshLOD_BakeConstraint",
"EGenerateStaticMeshLOD_BakeConstraint",
Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics::Enum_MetaDataParams), Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint()
{
if (!Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint.InnerSingleton, Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint.InnerSingleton;
}
// ********** End Enum EGenerateStaticMeshLOD_BakeConstraint ***************************************
// ********** Begin ScriptStruct FGenerateStaticMeshLOD_TextureConfig ******************************
struct Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FGenerateStaticMeshLOD_TextureConfig); }
static inline consteval int16 GetStructAlignment() { return alignof(FGenerateStaticMeshLOD_TextureConfig); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Texture_MetaData[] = {
{ "Category", "Texture" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Constraint_MetaData[] = {
{ "Category", "Texture" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FGenerateStaticMeshLOD_TextureConfig constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_Texture;
static const UECodeGen_Private::FIntPropertyParams NewProp_Constraint_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Constraint;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FGenerateStaticMeshLOD_TextureConfig constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FGenerateStaticMeshLOD_TextureConfig>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig;
class UScriptStruct* FGenerateStaticMeshLOD_TextureConfig::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig, (UObject*)Z_Construct_UPackage__Script_MeshLODToolset(), TEXT("GenerateStaticMeshLOD_TextureConfig"));
}
return Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig.OuterSingleton;
}
// ********** Begin ScriptStruct FGenerateStaticMeshLOD_TextureConfig Property Definitions *********
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewProp_Texture = { "Texture", nullptr, (EPropertyFlags)0x0114000000020001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGenerateStaticMeshLOD_TextureConfig, Texture), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Texture_MetaData), NewProp_Texture_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewProp_Constraint_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewProp_Constraint = { "Constraint", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGenerateStaticMeshLOD_TextureConfig, Constraint), Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Constraint_MetaData), NewProp_Constraint_MetaData) }; // 2859354303
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewProp_Texture,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewProp_Constraint_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewProp_Constraint,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FGenerateStaticMeshLOD_TextureConfig Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
nullptr,
&NewStructOps,
"GenerateStaticMeshLOD_TextureConfig",
Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::PropPointers),
sizeof(FGenerateStaticMeshLOD_TextureConfig),
alignof(FGenerateStaticMeshLOD_TextureConfig),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig()
{
if (!Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig.InnerSingleton, Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig.InnerSingleton);
}
// ********** End ScriptStruct FGenerateStaticMeshLOD_TextureConfig ********************************
// ********** Begin ScriptStruct FGenerateStaticMeshLOD_MaterialConfig *****************************
struct Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FGenerateStaticMeshLOD_MaterialConfig); }
static inline consteval int16 GetStructAlignment() { return alignof(FGenerateStaticMeshLOD_MaterialConfig); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Material_MetaData[] = {
{ "Category", "Material" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "NoResetToDefault", "" },
{ "TransientToolProperty", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Constraint_MetaData[] = {
{ "Category", "Texture" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "NoResetToDefault", "" },
{ "TransientToolProperty", "" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FGenerateStaticMeshLOD_MaterialConfig constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_Material;
static const UECodeGen_Private::FIntPropertyParams NewProp_Constraint_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Constraint;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FGenerateStaticMeshLOD_MaterialConfig constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FGenerateStaticMeshLOD_MaterialConfig>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig;
class UScriptStruct* FGenerateStaticMeshLOD_MaterialConfig::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig, (UObject*)Z_Construct_UPackage__Script_MeshLODToolset(), TEXT("GenerateStaticMeshLOD_MaterialConfig"));
}
return Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig.OuterSingleton;
}
// ********** Begin ScriptStruct FGenerateStaticMeshLOD_MaterialConfig Property Definitions ********
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewProp_Material = { "Material", nullptr, (EPropertyFlags)0x0114000000020001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGenerateStaticMeshLOD_MaterialConfig, Material), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Material_MetaData), NewProp_Material_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewProp_Constraint_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewProp_Constraint = { "Constraint", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FGenerateStaticMeshLOD_MaterialConfig, Constraint), Z_Construct_UEnum_MeshLODToolset_EGenerateStaticMeshLOD_BakeConstraint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Constraint_MetaData), NewProp_Constraint_MetaData) }; // 2859354303
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewProp_Material,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewProp_Constraint_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewProp_Constraint,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FGenerateStaticMeshLOD_MaterialConfig Property Definitions **********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
nullptr,
&NewStructOps,
"GenerateStaticMeshLOD_MaterialConfig",
Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::PropPointers),
sizeof(FGenerateStaticMeshLOD_MaterialConfig),
alignof(FGenerateStaticMeshLOD_MaterialConfig),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig()
{
if (!Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig.InnerSingleton, Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig.InnerSingleton);
}
// ********** End ScriptStruct FGenerateStaticMeshLOD_MaterialConfig *******************************
// ********** Begin Class UGenerateStaticMeshLODAssetToolTextureProperties *************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties;
UClass* UGenerateStaticMeshLODAssetToolTextureProperties::GetPrivateStaticClass()
{
using TClass = UGenerateStaticMeshLODAssetToolTextureProperties;
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateStaticMeshLODAssetToolTextureProperties"),
Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties.InnerSingleton,
StaticRegisterNativesUGenerateStaticMeshLODAssetToolTextureProperties,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_NoRegister()
{
return UGenerateStaticMeshLODAssetToolTextureProperties::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Materials_MetaData[] = {
{ "Category", "Source Materials Configuration" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "NoResetToDefault", "" },
{ "TransientToolProperty", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Textures_MetaData[] = {
{ "Category", "Source Textures Configuration" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "NoResetToDefault", "" },
{ "TransientToolProperty", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewTextures_MetaData[] = {
{ "Category", "Baked Texture Previews" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "NoResetToDefault", "" },
{ "TransientToolProperty", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateStaticMeshLODAssetToolTextureProperties constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_Materials_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Materials;
static const UECodeGen_Private::FStructPropertyParams NewProp_Textures_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Textures;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewTextures_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PreviewTextures;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UGenerateStaticMeshLODAssetToolTextureProperties constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateStaticMeshLODAssetToolTextureProperties>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics
// ********** Begin Class UGenerateStaticMeshLODAssetToolTextureProperties Property Definitions ****
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Materials_Inner = { "Materials", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig, METADATA_PARAMS(0, nullptr) }; // 3182802490
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Materials = { "Materials", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolTextureProperties, Materials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Materials_MetaData), NewProp_Materials_MetaData) }; // 3182802490
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Textures_Inner = { "Textures", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig, METADATA_PARAMS(0, nullptr) }; // 3123857068
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Textures = { "Textures", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolTextureProperties, Textures), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Textures_MetaData), NewProp_Textures_MetaData) }; // 3123857068
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_PreviewTextures_Inner = { "PreviewTextures", nullptr, (EPropertyFlags)0x0104000000020000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_PreviewTextures = { "PreviewTextures", nullptr, (EPropertyFlags)0x0114000000020001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetToolTextureProperties, PreviewTextures), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewTextures_MetaData), NewProp_PreviewTextures_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Materials_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Materials,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Textures_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_Textures,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_PreviewTextures_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::NewProp_PreviewTextures,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::PropPointers) < 2048);
// ********** End Class UGenerateStaticMeshLODAssetToolTextureProperties Property Definitions ******
UObject* (*const Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInteractiveToolPropertySet,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::ClassParams = {
&UGenerateStaticMeshLODAssetToolTextureProperties::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::Class_MetaDataParams)
};
void UGenerateStaticMeshLODAssetToolTextureProperties::StaticRegisterNativesUGenerateStaticMeshLODAssetToolTextureProperties()
{
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties()
{
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties.OuterSingleton, Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties.OuterSingleton;
}
UGenerateStaticMeshLODAssetToolTextureProperties::UGenerateStaticMeshLODAssetToolTextureProperties(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateStaticMeshLODAssetToolTextureProperties);
UGenerateStaticMeshLODAssetToolTextureProperties::~UGenerateStaticMeshLODAssetToolTextureProperties() {}
// ********** End Class UGenerateStaticMeshLODAssetToolTextureProperties ***************************
// ********** Begin Class UGenerateStaticMeshLODAssetTool ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool;
UClass* UGenerateStaticMeshLODAssetTool::GetPrivateStaticClass()
{
using TClass = UGenerateStaticMeshLODAssetTool;
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("GenerateStaticMeshLODAssetTool"),
Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool.InnerSingleton,
StaticRegisterNativesUGenerateStaticMeshLODAssetTool,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool.InnerSingleton;
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_NoRegister()
{
return UGenerateStaticMeshLODAssetTool::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Simple tool to combine multiple meshes into a single mesh asset\n */" },
{ "IncludePath", "Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
{ "ToolTip", "Simple tool to combine multiple meshes into a single mesh asset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OutputProperties_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BasicProperties_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PresetProperties_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TextureProperties_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionVizSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewWithBackgroundCompute_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewTextures_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewMaterials_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectData_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionPreview_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GenerateProcess_MetaData[] = {
{ "ModuleRelativePath", "Public/Tools/GenerateStaticMeshLODAssetTool.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UGenerateStaticMeshLODAssetTool constinit property declarations **********
static const UECodeGen_Private::FObjectPropertyParams NewProp_OutputProperties;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BasicProperties;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PresetProperties;
static const UECodeGen_Private::FObjectPropertyParams NewProp_TextureProperties;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CollisionVizSettings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewWithBackgroundCompute;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewTextures_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PreviewTextures;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewMaterials_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PreviewMaterials;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ObjectData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CollisionPreview;
static const UECodeGen_Private::FObjectPropertyParams NewProp_GenerateProcess;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UGenerateStaticMeshLODAssetTool constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UGenerateStaticMeshLODAssetTool>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics
// ********** Begin Class UGenerateStaticMeshLODAssetTool Property Definitions *********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_OutputProperties = { "OutputProperties", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, OutputProperties), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OutputProperties_MetaData), NewProp_OutputProperties_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_BasicProperties = { "BasicProperties", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, BasicProperties), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BasicProperties_MetaData), NewProp_BasicProperties_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PresetProperties = { "PresetProperties", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, PresetProperties), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PresetProperties_MetaData), NewProp_PresetProperties_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_TextureProperties = { "TextureProperties", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, TextureProperties), Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TextureProperties_MetaData), NewProp_TextureProperties_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_CollisionVizSettings = { "CollisionVizSettings", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, CollisionVizSettings), Z_Construct_UClass_UCollisionGeometryVisualizationProperties_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionVizSettings_MetaData), NewProp_CollisionVizSettings_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewWithBackgroundCompute = { "PreviewWithBackgroundCompute", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, PreviewWithBackgroundCompute), Z_Construct_UClass_UMeshOpPreviewWithBackgroundCompute_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewWithBackgroundCompute_MetaData), NewProp_PreviewWithBackgroundCompute_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewTextures_Inner = { "PreviewTextures", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewTextures = { "PreviewTextures", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, PreviewTextures), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewTextures_MetaData), NewProp_PreviewTextures_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewMaterials_Inner = { "PreviewMaterials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewMaterials = { "PreviewMaterials", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, PreviewMaterials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewMaterials_MetaData), NewProp_PreviewMaterials_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_ObjectData = { "ObjectData", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, ObjectData), Z_Construct_UClass_UPhysicsObjectToolPropertySet_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectData_MetaData), NewProp_ObjectData_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_CollisionPreview = { "CollisionPreview", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, CollisionPreview), Z_Construct_UClass_UPreviewGeometry_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionPreview_MetaData), NewProp_CollisionPreview_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_GenerateProcess = { "GenerateProcess", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGenerateStaticMeshLODAssetTool, GenerateProcess), Z_Construct_UClass_UGenerateStaticMeshLODProcess_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GenerateProcess_MetaData), NewProp_GenerateProcess_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_OutputProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_BasicProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PresetProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_TextureProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_CollisionVizSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewWithBackgroundCompute,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewTextures_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewTextures,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewMaterials_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_PreviewMaterials,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_ObjectData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_CollisionPreview,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::NewProp_GenerateProcess,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::PropPointers) < 2048);
// ********** End Class UGenerateStaticMeshLODAssetTool Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMultiSelectionMeshEditingTool,
(UObject* (*)())Z_Construct_UPackage__Script_MeshLODToolset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::ClassParams = {
&UGenerateStaticMeshLODAssetTool::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::PropPointers),
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::Class_MetaDataParams), Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::Class_MetaDataParams)
};
void UGenerateStaticMeshLODAssetTool::StaticRegisterNativesUGenerateStaticMeshLODAssetTool()
{
}
UClass* Z_Construct_UClass_UGenerateStaticMeshLODAssetTool()
{
if (!Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool.OuterSingleton, Z_Construct_UClass_UGenerateStaticMeshLODAssetTool_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool.OuterSingleton;
}
UGenerateStaticMeshLODAssetTool::UGenerateStaticMeshLODAssetTool() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGenerateStaticMeshLODAssetTool);
UGenerateStaticMeshLODAssetTool::~UGenerateStaticMeshLODAssetTool() {}
// ********** End Class UGenerateStaticMeshLODAssetTool ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EGenerateLODAssetOutputMode_StaticEnum, TEXT("EGenerateLODAssetOutputMode"), &Z_Registration_Info_UEnum_EGenerateLODAssetOutputMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2987781595U) },
{ EGenerateLODAssetToolPresetAction_StaticEnum, TEXT("EGenerateLODAssetToolPresetAction"), &Z_Registration_Info_UEnum_EGenerateLODAssetToolPresetAction, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1422200129U) },
{ EGenerateStaticMeshLOD_BakeConstraint_StaticEnum, TEXT("EGenerateStaticMeshLOD_BakeConstraint"), &Z_Registration_Info_UEnum_EGenerateStaticMeshLOD_BakeConstraint, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2859354303U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FGenerateStaticMeshLOD_TextureConfig::StaticStruct, Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig_Statics::NewStructOps, TEXT("GenerateStaticMeshLOD_TextureConfig"),&Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_TextureConfig, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGenerateStaticMeshLOD_TextureConfig), 3123857068U) },
{ FGenerateStaticMeshLOD_MaterialConfig::StaticStruct, Z_Construct_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig_Statics::NewStructOps, TEXT("GenerateStaticMeshLOD_MaterialConfig"),&Z_Registration_Info_UScriptStruct_FGenerateStaticMeshLOD_MaterialConfig, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FGenerateStaticMeshLOD_MaterialConfig), 3182802490U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UGenerateStaticMeshLODAssetToolBuilder, UGenerateStaticMeshLODAssetToolBuilder::StaticClass, TEXT("UGenerateStaticMeshLODAssetToolBuilder"), &Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolBuilder, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateStaticMeshLODAssetToolBuilder), 1907639704U) },
{ Z_Construct_UClass_UGenerateStaticMeshLODAssetToolOutputProperties, UGenerateStaticMeshLODAssetToolOutputProperties::StaticClass, TEXT("UGenerateStaticMeshLODAssetToolOutputProperties"), &Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolOutputProperties, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateStaticMeshLODAssetToolOutputProperties), 4190808608U) },
{ Z_Construct_UClass_UGenerateStaticMeshLODAssetToolPresetProperties, UGenerateStaticMeshLODAssetToolPresetProperties::StaticClass, TEXT("UGenerateStaticMeshLODAssetToolPresetProperties"), &Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolPresetProperties, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateStaticMeshLODAssetToolPresetProperties), 1195407881U) },
{ Z_Construct_UClass_UGenerateStaticMeshLODAssetToolProperties, UGenerateStaticMeshLODAssetToolProperties::StaticClass, TEXT("UGenerateStaticMeshLODAssetToolProperties"), &Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolProperties, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateStaticMeshLODAssetToolProperties), 1028753037U) },
{ Z_Construct_UClass_UGenerateStaticMeshLODAssetToolTextureProperties, UGenerateStaticMeshLODAssetToolTextureProperties::StaticClass, TEXT("UGenerateStaticMeshLODAssetToolTextureProperties"), &Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetToolTextureProperties, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateStaticMeshLODAssetToolTextureProperties), 4211282681U) },
{ Z_Construct_UClass_UGenerateStaticMeshLODAssetTool, UGenerateStaticMeshLODAssetTool::StaticClass, TEXT("UGenerateStaticMeshLODAssetTool"), &Z_Registration_Info_UClass_UGenerateStaticMeshLODAssetTool, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGenerateStaticMeshLODAssetTool), 3976230944U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_1099538235{
TEXT("/Script/MeshLODToolset"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Editor_MeshLODToolset_Source_MeshLODToolset_Public_Tools_GenerateStaticMeshLODAssetTool_h__Script_MeshLODToolset_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS