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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT/MaterialShaderQualitySettingsClasses.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once
#include "MaterialShaderQualitySettings.h"
#include "ShaderPlatformQualitySettings.h"