174 lines
12 KiB
C++
174 lines
12 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "LevelSequenceProjectSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeLevelSequenceProjectSettings() {}
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// ********** Begin Cross Module References ********************************************************
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DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
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LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceProjectSettings();
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LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister();
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MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EUpdateClockSource();
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UPackage* Z_Construct_UPackage__Script_LevelSequence();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ULevelSequenceProjectSettings ********************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceProjectSettings;
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UClass* ULevelSequenceProjectSettings::GetPrivateStaticClass()
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{
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using TClass = ULevelSequenceProjectSettings;
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if (!Z_Registration_Info_UClass_ULevelSequenceProjectSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("LevelSequenceProjectSettings"),
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Z_Registration_Info_UClass_ULevelSequenceProjectSettings.InnerSingleton,
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StaticRegisterNativesULevelSequenceProjectSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ULevelSequenceProjectSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ULevelSequenceProjectSettings_NoRegister()
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{
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return ULevelSequenceProjectSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ULevelSequenceProjectSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "// Settings for level sequences\n" },
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{ "DisplayName", "Level Sequence" },
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{ "IncludePath", "LevelSequenceProjectSettings.h" },
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{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
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{ "ToolTip", "Settings for level sequences" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDefaultLockEngineToDisplayRate_MetaData[] = {
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{ "Category", "Timeline" },
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{ "ConsoleVariable", "LevelSequence.DefaultLockEngineToDisplayRate" },
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{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
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{ "Tooltip", "0: Playback locked to playback frames\n1: Unlocked playback with sub frame interpolation" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultDisplayRate_MetaData[] = {
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{ "Category", "Timeline" },
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{ "ConsoleVariable", "LevelSequence.DefaultDisplayRate" },
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{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
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{ "Tooltip", "Specifies default display frame rate for newly created level sequences; also defines frame locked frame rate where sequences are set to be frame locked. Examples: 30 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultTickResolution_MetaData[] = {
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{ "Category", "Timeline" },
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{ "ConsoleVariable", "LevelSequence.DefaultTickResolution" },
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{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
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{ "Tooltip", "Specifies default tick resolution for newly created level sequences. Examples: 30 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultClockSource_MetaData[] = {
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{ "Category", "Timeline" },
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{ "ConsoleVariable", "LevelSequence.DefaultClockSource" },
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{ "ModuleRelativePath", "Public/LevelSequenceProjectSettings.h" },
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{ "Tooltip", "Specifies default clock source for newly created level sequences. Examples: 0: Tick, 1: Platform, 2: Audio, 3: RelativeTimecode, 4: Timecode, 5: Custom" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ULevelSequenceProjectSettings constinit property declarations ************
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static void NewProp_bDefaultLockEngineToDisplayRate_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bDefaultLockEngineToDisplayRate;
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static const UECodeGen_Private::FStrPropertyParams NewProp_DefaultDisplayRate;
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static const UECodeGen_Private::FStrPropertyParams NewProp_DefaultTickResolution;
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static const UECodeGen_Private::FBytePropertyParams NewProp_DefaultClockSource_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_DefaultClockSource;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class ULevelSequenceProjectSettings constinit property declarations **************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ULevelSequenceProjectSettings>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ULevelSequenceProjectSettings_Statics
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// ********** Begin Class ULevelSequenceProjectSettings Property Definitions ***********************
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void Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate_SetBit(void* Obj)
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{
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((ULevelSequenceProjectSettings*)Obj)->bDefaultLockEngineToDisplayRate = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate = { "bDefaultLockEngineToDisplayRate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULevelSequenceProjectSettings), &Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDefaultLockEngineToDisplayRate_MetaData), NewProp_bDefaultLockEngineToDisplayRate_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultDisplayRate = { "DefaultDisplayRate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceProjectSettings, DefaultDisplayRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultDisplayRate_MetaData), NewProp_DefaultDisplayRate_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultTickResolution = { "DefaultTickResolution", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceProjectSettings, DefaultTickResolution), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultTickResolution_MetaData), NewProp_DefaultTickResolution_MetaData) };
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource = { "DefaultClockSource", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceProjectSettings, DefaultClockSource), Z_Construct_UEnum_MovieScene_EUpdateClockSource, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultClockSource_MetaData), NewProp_DefaultClockSource_MetaData) }; // 64450376
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_bDefaultLockEngineToDisplayRate,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultDisplayRate,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultTickResolution,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::NewProp_DefaultClockSource,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers) < 2048);
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// ********** End Class ULevelSequenceProjectSettings Property Definitions *************************
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UObject* (*const Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
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(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::ClassParams = {
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&ULevelSequenceProjectSettings::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::PropPointers),
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0,
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0x000800A6u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::Class_MetaDataParams)
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};
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void ULevelSequenceProjectSettings::StaticRegisterNativesULevelSequenceProjectSettings()
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{
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}
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UClass* Z_Construct_UClass_ULevelSequenceProjectSettings()
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{
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if (!Z_Registration_Info_UClass_ULevelSequenceProjectSettings.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceProjectSettings.OuterSingleton, Z_Construct_UClass_ULevelSequenceProjectSettings_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ULevelSequenceProjectSettings.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceProjectSettings);
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ULevelSequenceProjectSettings::~ULevelSequenceProjectSettings() {}
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// ********** End Class ULevelSequenceProjectSettings **********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ULevelSequenceProjectSettings, ULevelSequenceProjectSettings::StaticClass, TEXT("ULevelSequenceProjectSettings"), &Z_Registration_Info_UClass_ULevelSequenceProjectSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceProjectSettings), 1319862430U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_1446689461{
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TEXT("/Script/LevelSequence"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceProjectSettings_h__Script_LevelSequence_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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