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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelSequence/UHT/LevelSequenceLegacyObjectReference.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LevelSequenceLegacyObjectReference.h"
#ifdef LEVELSEQUENCE_LevelSequenceLegacyObjectReference_generated_h
#error "LevelSequenceLegacyObjectReference.generated.h already included, missing '#pragma once' in LevelSequenceLegacyObjectReference.h"
#endif
#define LEVELSEQUENCE_LevelSequenceLegacyObjectReference_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FLevelSequenceLegacyObjectReference *******************************
struct Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h_18_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceLegacyObjectReference_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceLegacyObjectReference;
// ********** End ScriptStruct FLevelSequenceLegacyObjectReference *********************************
// ********** Begin ScriptStruct FLevelSequenceObjectReferenceMap **********************************
struct Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics;
#define FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h_49_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLevelSequenceObjectReferenceMap_Statics; \
LEVELSEQUENCE_API static class UScriptStruct* StaticStruct();
struct FLevelSequenceObjectReferenceMap;
// ********** End ScriptStruct FLevelSequenceObjectReferenceMap ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceLegacyObjectReference_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS