408 lines
37 KiB
C++
408 lines
37 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "LandscapeSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeLandscapeSettings() {}
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// ********** Begin Cross Module References ********************************************************
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DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
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ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeLayerInfoObject_NoRegister();
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSettings();
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeSettings_NoRegister();
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LANDSCAPE_API UEnum* Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode();
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LANDSCAPE_API UEnum* Z_Construct_UEnum_Landscape_ELandscapeTargetLayerBlendMethod();
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UPackage* Z_Construct_UPackage__Script_Landscape();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ELandscapeDirtyingMode ****************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ELandscapeDirtyingMode;
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static UEnum* ELandscapeDirtyingMode_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ELandscapeDirtyingMode.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ELandscapeDirtyingMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode, (UObject*)Z_Construct_UPackage__Script_Landscape(), TEXT("ELandscapeDirtyingMode"));
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}
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return Z_Registration_Info_UEnum_ELandscapeDirtyingMode.OuterSingleton;
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}
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template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeDirtyingMode>()
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{
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return ELandscapeDirtyingMode_StaticEnum();
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}
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struct Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "Auto.Comment", "/** Auto : \n\x09 Landscapes that are marked as needing to be resaved will appear in the Choose files to save dialog.\n\x09 Changes are saved whenever the Landscape requires it.*/" },
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{ "Auto.Name", "ELandscapeDirtyingMode::Auto" },
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{ "Auto.ToolTip", "Auto :\n Landscapes that are marked as needing to be resaved will appear in the Choose files to save dialog.\n Changes are saved whenever the Landscape requires it." },
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{ "InLandscapeModeAndUserTriggeredChanges.Comment", "/** In Landscape Mode And User Triggered Changes : \n\x09 Landscapes that are marked as needing to be resaved will not appear in the Choose files to save dialog.\n\x09 However, any user-triggered changes (direct or indirect) will require the Landscape to be resaved.\n\x09 This mode is recommended for team collaboration as it provides the best features of the other two modes while ensuring that modified landscape actors are still saved and properly submitted to source control. */" },
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{ "InLandscapeModeAndUserTriggeredChanges.Name", "ELandscapeDirtyingMode::InLandscapeModeAndUserTriggeredChanges" },
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{ "InLandscapeModeAndUserTriggeredChanges.ToolTip", "In Landscape Mode And User Triggered Changes :\n Landscapes that are marked as needing to be resaved will not appear in the Choose files to save dialog.\n However, any user-triggered changes (direct or indirect) will require the Landscape to be resaved.\n This mode is recommended for team collaboration as it provides the best features of the other two modes while ensuring that modified landscape actors are still saved and properly submitted to source control." },
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{ "InLandscapeModeOnly.Comment", "/** In Landscape Mode Only : \n\x09 Landscapes that are marked as needing to be resaved will not appear in the Choose files to save dialog.\n\x09 This is a manual saving mode that puts the responsibility on the user to avoid file contention with other team members.\n\x09 The viewport will display an error message indicating that landscape actors are not up-to-date and need to be resaved. This is done using Build > Save Modified Landscapes (or Build > Build Landscape). */" },
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{ "InLandscapeModeOnly.Name", "ELandscapeDirtyingMode::InLandscapeModeOnly" },
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{ "InLandscapeModeOnly.ToolTip", "In Landscape Mode Only :\n Landscapes that are marked as needing to be resaved will not appear in the Choose files to save dialog.\n This is a manual saving mode that puts the responsibility on the user to avoid file contention with other team members.\n The viewport will display an error message indicating that landscape actors are not up-to-date and need to be resaved. This is done using Build > Save Modified Landscapes (or Build > Build Landscape)." },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ELandscapeDirtyingMode::Auto", (int64)ELandscapeDirtyingMode::Auto },
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{ "ELandscapeDirtyingMode::InLandscapeModeOnly", (int64)ELandscapeDirtyingMode::InLandscapeModeOnly },
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{ "ELandscapeDirtyingMode::InLandscapeModeAndUserTriggeredChanges", (int64)ELandscapeDirtyingMode::InLandscapeModeAndUserTriggeredChanges },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_Landscape,
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nullptr,
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"ELandscapeDirtyingMode",
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"ELandscapeDirtyingMode",
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Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode()
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{
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if (!Z_Registration_Info_UEnum_ELandscapeDirtyingMode.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ELandscapeDirtyingMode.InnerSingleton, Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ELandscapeDirtyingMode.InnerSingleton;
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}
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// ********** End Enum ELandscapeDirtyingMode ******************************************************
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// ********** Begin Class ULandscapeSettings *******************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ULandscapeSettings;
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UClass* ULandscapeSettings::GetPrivateStaticClass()
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{
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using TClass = ULandscapeSettings;
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if (!Z_Registration_Info_UClass_ULandscapeSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("LandscapeSettings"),
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Z_Registration_Info_UClass_ULandscapeSettings.InnerSingleton,
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StaticRegisterNativesULandscapeSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ULandscapeSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ULandscapeSettings_NoRegister()
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{
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return ULandscapeSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ULandscapeSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "DisplayName", "Landscape" },
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{ "IncludePath", "LandscapeSettings.h" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxNumberOfLayers_MetaData[] = {
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{ "Category", "Edit Layers" },
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{ "ClampMax", "32" },
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{ "ClampMin", "1" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "This option controls the maximum editing layers that can be added to a Landscape" },
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{ "UIMax", "32" },
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{ "UIMin", "1" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowDialogForAutomaticLayerCreation_MetaData[] = {
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{ "Category", "Edit Layers" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "When true, automatic edit layer creation pops up a dialog where the new layer can be reordered relative to other layers." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxComponents_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Maximum Dimension of Landscape in Components" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxImageImportCacheSizeMegaBytes_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ClampMax", "1024" },
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{ "ClampMin", "1" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Maximum Size of Import Image Cache in MB" },
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{ "UIMax", "1024" },
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{ "UIMin", "1" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PaintStrengthGamma_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ClampMax", "10.0" },
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{ "ClampMin", "0.0" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Exponent for the Paint Tool Strength" },
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{ "UIMax", "10.0" },
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{ "UIMin", "0.0" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisablePaintingStartupSlowdown_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Disable Painting Startup Slowdown" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LandscapeDirtyingMode_MetaData[] = {
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{ "Category", "Configuration" },
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{ "Comment", "/** Defines when the engine requires the landscape actors to be resaved */" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Defines when the engine requires the landscape actors to be resaved" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SideResolutionLimit_MetaData[] = {
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultLandscapeMaterial_MetaData[] = {
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{ "Category", "Materials" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Default Landscape Material will be prefilled when creating a new landscape." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultLayerInfoObject_MetaData[] = {
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{ "Category", "Target Layers" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Default Layer Info Object" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BrushSizeUIMax_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Maximum size that can be set via the slider for the landscape sculpt/paint brushes" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BrushSizeClampMax_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Maximum size that can be set manually for the landscape sculpt/paint brushes" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HLODMaxTextureSize_MetaData[] = {
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{ "Category", "HLOD" },
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{ "ClampMax", "8192" },
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{ "ClampMin", "64" },
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{ "DisplayName", "HLOD Max Texture Size" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Maximum size of the textures generated for landscape HLODs" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldUpdateEditLayersDuringInteractiveChanges_MetaData[] = {
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{ "Category", "Edit Layers" },
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{ "Comment", "/** For landscape layers-affecting changes, allows the landscape to be updated when performing an interactive change (e.g. when changing an edit layer's alpha). Set to false if the performance when editing gets too bad (the landscape will be properly updated when the dragging operation is done). */" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "For landscape layers-affecting changes, allows the landscape to be updated when performing an interactive change (e.g. when changing an edit layer's alpha). Set to false if the performance when editing gets too bad (the landscape will be properly updated when the dragging operation is done)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRestrictiveMode_MetaData[] = {
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SplineIconWorldZOffset_MetaData[] = {
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{ "Category", "Spline" },
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{ "ClampMin", "0" },
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{ "Comment", "/** Offset in Z for the landscape spline icon in world-space. */" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Offset in Z for the landscape spline icon in world-space." },
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{ "UIMax", "4096" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SplineIconScale_MetaData[] = {
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{ "Category", "Spline" },
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{ "ClampMin", "32" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "UIMax", "2048" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisplayTargetLayerThumbnails_MetaData[] = {
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{ "Category", "Target Layers" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "When true, each target layer will have a representative thumbnail in landscape mode. However, the thumbnail system can be slow. Plus, certain landscape materials (e.g. using RVT) are not able to properly render thumbnails. Thus, setting this to false will skip needlessly rendering landscape layer thumbnails, which can improve the editing experience" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableTemporalAntiAliasingInLandscapeMode_MetaData[] = {
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{ "Category", "Configuration" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "When true, temporal anti-aliasing will be inactive while in landscape mode. This avoids the ghosting effect on the landscape brush but can lead to aliasing or shimmering on other parts of the image." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetLayerDefaultBlendMethod_MetaData[] = {
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{ "Category", "Target Layers" },
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{ "Comment", "/** Target layer blend method to use for newly created Landscape Layer Info assets. Changing this setting will not affect existing Landscape Layer Info assets. This is only used when DefaultLayerInfoObject isn't set. */" },
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{ "ModuleRelativePath", "Public/LandscapeSettings.h" },
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{ "ToolTip", "Target layer blend method to use for newly created Landscape Layer Info assets. Changing this setting will not affect existing Landscape Layer Info assets. This is only used when DefaultLayerInfoObject isn't set." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ULandscapeSettings constinit property declarations ***********************
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static const UECodeGen_Private::FIntPropertyParams NewProp_MaxNumberOfLayers;
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static void NewProp_bShowDialogForAutomaticLayerCreation_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowDialogForAutomaticLayerCreation;
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static const UECodeGen_Private::FIntPropertyParams NewProp_MaxComponents;
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static const UECodeGen_Private::FUInt32PropertyParams NewProp_MaxImageImportCacheSizeMegaBytes;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_PaintStrengthGamma;
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static void NewProp_bDisablePaintingStartupSlowdown_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisablePaintingStartupSlowdown;
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static const UECodeGen_Private::FBytePropertyParams NewProp_LandscapeDirtyingMode_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_LandscapeDirtyingMode;
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static const UECodeGen_Private::FIntPropertyParams NewProp_SideResolutionLimit;
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static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_DefaultLandscapeMaterial;
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static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_DefaultLayerInfoObject;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_BrushSizeUIMax;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_BrushSizeClampMax;
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static const UECodeGen_Private::FIntPropertyParams NewProp_HLODMaxTextureSize;
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static void NewProp_bShouldUpdateEditLayersDuringInteractiveChanges_SetBit(void* Obj);
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|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldUpdateEditLayersDuringInteractiveChanges;
|
||
|
|
static void NewProp_bRestrictiveMode_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRestrictiveMode;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_SplineIconWorldZOffset;
|
||
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_SplineIconScale;
|
||
|
|
static void NewProp_bDisplayTargetLayerThumbnails_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisplayTargetLayerThumbnails;
|
||
|
|
static void NewProp_bDisableTemporalAntiAliasingInLandscapeMode_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableTemporalAntiAliasingInLandscapeMode;
|
||
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_TargetLayerDefaultBlendMethod_Underlying;
|
||
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_TargetLayerDefaultBlendMethod;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Class ULandscapeSettings constinit property declarations *************************
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<ULandscapeSettings>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_ULandscapeSettings_Statics
|
||
|
|
|
||
|
|
// ********** Begin Class ULandscapeSettings Property Definitions **********************************
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_MaxNumberOfLayers = { "MaxNumberOfLayers", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, MaxNumberOfLayers), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxNumberOfLayers_MetaData), NewProp_MaxNumberOfLayers_MetaData) };
|
||
|
|
void Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShowDialogForAutomaticLayerCreation_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ULandscapeSettings*)Obj)->bShowDialogForAutomaticLayerCreation = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShowDialogForAutomaticLayerCreation = { "bShowDialogForAutomaticLayerCreation", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULandscapeSettings), &Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShowDialogForAutomaticLayerCreation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowDialogForAutomaticLayerCreation_MetaData), NewProp_bShowDialogForAutomaticLayerCreation_MetaData) };
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_MaxComponents = { "MaxComponents", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, MaxComponents), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxComponents_MetaData), NewProp_MaxComponents_MetaData) };
|
||
|
|
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_MaxImageImportCacheSizeMegaBytes = { "MaxImageImportCacheSizeMegaBytes", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, MaxImageImportCacheSizeMegaBytes), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxImageImportCacheSizeMegaBytes_MetaData), NewProp_MaxImageImportCacheSizeMegaBytes_MetaData) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_PaintStrengthGamma = { "PaintStrengthGamma", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, PaintStrengthGamma), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PaintStrengthGamma_MetaData), NewProp_PaintStrengthGamma_MetaData) };
|
||
|
|
void Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisablePaintingStartupSlowdown_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ULandscapeSettings*)Obj)->bDisablePaintingStartupSlowdown = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisablePaintingStartupSlowdown = { "bDisablePaintingStartupSlowdown", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULandscapeSettings), &Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisablePaintingStartupSlowdown_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisablePaintingStartupSlowdown_MetaData), NewProp_bDisablePaintingStartupSlowdown_MetaData) };
|
||
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_LandscapeDirtyingMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_LandscapeDirtyingMode = { "LandscapeDirtyingMode", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, LandscapeDirtyingMode), Z_Construct_UEnum_Landscape_ELandscapeDirtyingMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LandscapeDirtyingMode_MetaData), NewProp_LandscapeDirtyingMode_MetaData) }; // 3947320320
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_SideResolutionLimit = { "SideResolutionLimit", nullptr, (EPropertyFlags)0x0020080000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, SideResolutionLimit), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SideResolutionLimit_MetaData), NewProp_SideResolutionLimit_MetaData) };
|
||
|
|
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_DefaultLandscapeMaterial = { "DefaultLandscapeMaterial", nullptr, (EPropertyFlags)0x0024080000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, DefaultLandscapeMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultLandscapeMaterial_MetaData), NewProp_DefaultLandscapeMaterial_MetaData) };
|
||
|
|
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_DefaultLayerInfoObject = { "DefaultLayerInfoObject", nullptr, (EPropertyFlags)0x0024080000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, DefaultLayerInfoObject), Z_Construct_UClass_ULandscapeLayerInfoObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultLayerInfoObject_MetaData), NewProp_DefaultLayerInfoObject_MetaData) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_BrushSizeUIMax = { "BrushSizeUIMax", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, BrushSizeUIMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BrushSizeUIMax_MetaData), NewProp_BrushSizeUIMax_MetaData) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_BrushSizeClampMax = { "BrushSizeClampMax", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, BrushSizeClampMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BrushSizeClampMax_MetaData), NewProp_BrushSizeClampMax_MetaData) };
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_HLODMaxTextureSize = { "HLODMaxTextureSize", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, HLODMaxTextureSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HLODMaxTextureSize_MetaData), NewProp_HLODMaxTextureSize_MetaData) };
|
||
|
|
void Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShouldUpdateEditLayersDuringInteractiveChanges_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ULandscapeSettings*)Obj)->bShouldUpdateEditLayersDuringInteractiveChanges = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShouldUpdateEditLayersDuringInteractiveChanges = { "bShouldUpdateEditLayersDuringInteractiveChanges", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULandscapeSettings), &Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShouldUpdateEditLayersDuringInteractiveChanges_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldUpdateEditLayersDuringInteractiveChanges_MetaData), NewProp_bShouldUpdateEditLayersDuringInteractiveChanges_MetaData) };
|
||
|
|
void Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bRestrictiveMode_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ULandscapeSettings*)Obj)->bRestrictiveMode = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bRestrictiveMode = { "bRestrictiveMode", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULandscapeSettings), &Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bRestrictiveMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRestrictiveMode_MetaData), NewProp_bRestrictiveMode_MetaData) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_SplineIconWorldZOffset = { "SplineIconWorldZOffset", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, SplineIconWorldZOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SplineIconWorldZOffset_MetaData), NewProp_SplineIconWorldZOffset_MetaData) };
|
||
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_SplineIconScale = { "SplineIconScale", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, SplineIconScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SplineIconScale_MetaData), NewProp_SplineIconScale_MetaData) };
|
||
|
|
void Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisplayTargetLayerThumbnails_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ULandscapeSettings*)Obj)->bDisplayTargetLayerThumbnails = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisplayTargetLayerThumbnails = { "bDisplayTargetLayerThumbnails", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULandscapeSettings), &Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisplayTargetLayerThumbnails_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisplayTargetLayerThumbnails_MetaData), NewProp_bDisplayTargetLayerThumbnails_MetaData) };
|
||
|
|
void Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisableTemporalAntiAliasingInLandscapeMode_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ULandscapeSettings*)Obj)->bDisableTemporalAntiAliasingInLandscapeMode = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisableTemporalAntiAliasingInLandscapeMode = { "bDisableTemporalAntiAliasingInLandscapeMode", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ULandscapeSettings), &Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisableTemporalAntiAliasingInLandscapeMode_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableTemporalAntiAliasingInLandscapeMode_MetaData), NewProp_bDisableTemporalAntiAliasingInLandscapeMode_MetaData) };
|
||
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_TargetLayerDefaultBlendMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_TargetLayerDefaultBlendMethod = { "TargetLayerDefaultBlendMethod", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULandscapeSettings, TargetLayerDefaultBlendMethod), Z_Construct_UEnum_Landscape_ELandscapeTargetLayerBlendMethod, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetLayerDefaultBlendMethod_MetaData), NewProp_TargetLayerDefaultBlendMethod_MetaData) }; // 868224622
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULandscapeSettings_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_MaxNumberOfLayers,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShowDialogForAutomaticLayerCreation,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_MaxComponents,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_MaxImageImportCacheSizeMegaBytes,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_PaintStrengthGamma,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisablePaintingStartupSlowdown,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_LandscapeDirtyingMode_Underlying,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_LandscapeDirtyingMode,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_SideResolutionLimit,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_DefaultLandscapeMaterial,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_DefaultLayerInfoObject,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_BrushSizeUIMax,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_BrushSizeClampMax,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_HLODMaxTextureSize,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bShouldUpdateEditLayersDuringInteractiveChanges,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bRestrictiveMode,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_SplineIconWorldZOffset,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_SplineIconScale,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisplayTargetLayerThumbnails,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_bDisableTemporalAntiAliasingInLandscapeMode,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_TargetLayerDefaultBlendMethod_Underlying,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULandscapeSettings_Statics::NewProp_TargetLayerDefaultBlendMethod,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSettings_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Class ULandscapeSettings Property Definitions ************************************
|
||
|
|
UObject* (*const Z_Construct_UClass_ULandscapeSettings_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Landscape,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSettings_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULandscapeSettings_Statics::ClassParams = {
|
||
|
|
&ULandscapeSettings::StaticClass,
|
||
|
|
"Engine",
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
nullptr,
|
||
|
|
Z_Construct_UClass_ULandscapeSettings_Statics::PropPointers,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
0,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSettings_Statics::PropPointers),
|
||
|
|
0,
|
||
|
|
0x000800A6u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULandscapeSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_ULandscapeSettings_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void ULandscapeSettings::StaticRegisterNativesULandscapeSettings()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_ULandscapeSettings()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_ULandscapeSettings.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULandscapeSettings.OuterSingleton, Z_Construct_UClass_ULandscapeSettings_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_ULandscapeSettings.OuterSingleton;
|
||
|
|
}
|
||
|
|
ULandscapeSettings::ULandscapeSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULandscapeSettings);
|
||
|
|
ULandscapeSettings::~ULandscapeSettings() {}
|
||
|
|
// ********** End Class ULandscapeSettings *********************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_Statics
|
||
|
|
{
|
||
|
|
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
|
||
|
|
{ ELandscapeDirtyingMode_StaticEnum, TEXT("ELandscapeDirtyingMode"), &Z_Registration_Info_UEnum_ELandscapeDirtyingMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3947320320U) },
|
||
|
|
};
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_ULandscapeSettings, ULandscapeSettings::StaticClass, TEXT("ULandscapeSettings"), &Z_Registration_Info_UClass_ULandscapeSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULandscapeSettings), 2068413446U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_2394510514{
|
||
|
|
TEXT("/Script/Landscape"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Landscape_Public_LandscapeSettings_h__Script_Landscape_Statics::EnumInfo),
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|