74 lines
4.0 KiB
C
74 lines
4.0 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "LandscapeHeightfieldCollisionComponent.h"
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#ifdef LANDSCAPE_LandscapeHeightfieldCollisionComponent_generated_h
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#error "LandscapeHeightfieldCollisionComponent.generated.h already included, missing '#pragma once' in LandscapeHeightfieldCollisionComponent.h"
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#endif
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#define LANDSCAPE_LandscapeHeightfieldCollisionComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class ULandscapeComponent;
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// ********** Begin Class ULandscapeHeightfieldCollisionComponent **********************************
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetRenderComponent);
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULandscapeHeightfieldCollisionComponent, LANDSCAPE_API)
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struct Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_INCLASS \
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private: \
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static void StaticRegisterNativesULandscapeHeightfieldCollisionComponent(); \
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friend struct ::Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULandscapeHeightfieldCollisionComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ULandscapeHeightfieldCollisionComponent_NoRegister) \
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DECLARE_SERIALIZER(ULandscapeHeightfieldCollisionComponent) \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_ARCHIVESERIALIZER \
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DECLARE_WITHIN(ALandscapeProxy)
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API ULandscapeHeightfieldCollisionComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULandscapeHeightfieldCollisionComponent) \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULandscapeHeightfieldCollisionComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULandscapeHeightfieldCollisionComponent(ULandscapeHeightfieldCollisionComponent&&) = delete; \
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ULandscapeHeightfieldCollisionComponent(const ULandscapeHeightfieldCollisionComponent&) = delete;
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_39_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_INCLASS \
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FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h_44_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULandscapeHeightfieldCollisionComponent;
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// ********** End Class ULandscapeHeightfieldCollisionComponent ************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeHeightfieldCollisionComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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