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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeNodes/UHT/InterchangeSceneComponentNodes.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "InterchangeSceneComponentNodes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInterchangeSceneComponentNodes() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeBaseNode();
INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeBaseNodeContainer_NoRegister();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_NoRegister();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeSceneComponentNode();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeSceneComponentNode_NoRegister();
INTERCHANGENODES_API UClass* Z_Construct_UClass_UInterchangeSceneNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_InterchangeNodes();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UInterchangeSceneComponentNode Function AddComponentUid ******************
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics
{
struct InterchangeSceneComponentNode_eventAddComponentUid_Parms
{
FString ComponentUid;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentUid_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function AddComponentUid constinit property declarations ***********************
static const UECodeGen_Private::FStrPropertyParams NewProp_ComponentUid;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddComponentUid constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddComponentUid Property Definitions **********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ComponentUid = { "ComponentUid", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventAddComponentUid_Parms, ComponentUid), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentUid_MetaData), NewProp_ComponentUid_MetaData) };
void Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventAddComponentUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventAddComponentUid_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ComponentUid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers) < 2048);
// ********** End Function AddComponentUid Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "AddComponentUid", Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::InterchangeSceneComponentNode_eventAddComponentUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::InterchangeSceneComponentNode_eventAddComponentUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execAddComponentUid)
{
P_GET_PROPERTY(FStrProperty,Z_Param_ComponentUid);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->AddComponentUid(Z_Param_ComponentUid);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function AddComponentUid ********************
// ********** Begin Class UInterchangeSceneComponentNode Function GetComponentUids *****************
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics
{
struct InterchangeSceneComponentNode_eventGetComponentUids_Parms
{
TArray<FString> OutComponentUids;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetComponentUids constinit property declarations **********************
static const UECodeGen_Private::FStrPropertyParams NewProp_OutComponentUids_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutComponentUids;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetComponentUids constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetComponentUids Property Definitions *********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids_Inner = { "OutComponentUids", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids = { "OutComponentUids", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetComponentUids_Parms, OutComponentUids), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::NewProp_OutComponentUids,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers) < 2048);
// ********** End Function GetComponentUids Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetComponentUids", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::InterchangeSceneComponentNode_eventGetComponentUids_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::InterchangeSceneComponentNode_eventGetComponentUids_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetComponentUids)
{
P_GET_TARRAY_REF(FString,Z_Param_Out_OutComponentUids);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->GetComponentUids(Z_Param_Out_OutComponentUids);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function GetComponentUids *******************
// ********** Begin Class UInterchangeSceneComponentNode Function GetCustomComponentVisibility *****
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics
{
struct InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms
{
bool AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | Component" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCustomComponentVisibility constinit property declarations **********
static void NewProp_AttributeValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCustomComponentVisibility constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCustomComponentVisibility Property Definitions *********************
void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms*)Obj)->AttributeValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers) < 2048);
// ********** End Function GetCustomComponentVisibility Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetCustomComponentVisibility", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventGetCustomComponentVisibility_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetCustomComponentVisibility)
{
P_GET_UBOOL_REF(Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetCustomComponentVisibility(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function GetCustomComponentVisibility *******
// ********** Begin Class UInterchangeSceneComponentNode Function GetCustomLocalTransform **********
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics
{
struct InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms
{
FTransform AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | Component" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCustomLocalTransform constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCustomLocalTransform constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCustomLocalTransform Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms, AttributeValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers) < 2048);
// ********** End Function GetCustomLocalTransform Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetCustomLocalTransform", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventGetCustomLocalTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetCustomLocalTransform)
{
P_GET_STRUCT_REF(FTransform,Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetCustomLocalTransform(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function GetCustomLocalTransform ************
// ********** Begin Class UInterchangeSceneComponentNode Function GetParentSceneNodeAndTransform ***
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics
{
struct InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms
{
const UInterchangeBaseNodeContainer* BaseNodeContainer;
FTransform SceneNodeTransform;
bool bForceRecache;
const UInterchangeSceneNode* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component | Instanced" },
{ "Comment", "/** Get's the SceneNode that the SceneComponentNode belongs to, also calculates the GlobalTransform within the SceneNode space.*/" },
{ "CPP_Default_bForceRecache", "false" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
{ "ToolTip", "Get's the SceneNode that the SceneComponentNode belongs to, also calculates the GlobalTransform within the SceneNode space." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseNodeContainer_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetParentSceneNodeAndTransform constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_BaseNodeContainer;
static const UECodeGen_Private::FStructPropertyParams NewProp_SceneNodeTransform;
static void NewProp_bForceRecache_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceRecache;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetParentSceneNodeAndTransform constinit property declarations **********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetParentSceneNodeAndTransform Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_BaseNodeContainer = { "BaseNodeContainer", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms, BaseNodeContainer), Z_Construct_UClass_UInterchangeBaseNodeContainer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseNodeContainer_MetaData), NewProp_BaseNodeContainer_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_SceneNodeTransform = { "SceneNodeTransform", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms, SceneNodeTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms*)Obj)->bForceRecache = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache = { "bForceRecache", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000582, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms, ReturnValue), Z_Construct_UClass_UInterchangeSceneNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_BaseNodeContainer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_SceneNodeTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_bForceRecache,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers) < 2048);
// ********** End Function GetParentSceneNodeAndTransform Property Definitions *********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "GetParentSceneNodeAndTransform", Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::InterchangeSceneComponentNode_eventGetParentSceneNodeAndTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execGetParentSceneNodeAndTransform)
{
P_GET_OBJECT(UInterchangeBaseNodeContainer,Z_Param_BaseNodeContainer);
P_GET_STRUCT_REF(FTransform,Z_Param_Out_SceneNodeTransform);
P_GET_UBOOL(Z_Param_bForceRecache);
P_FINISH;
P_NATIVE_BEGIN;
*(const UInterchangeSceneNode**)Z_Param__Result=P_THIS->GetParentSceneNodeAndTransform(Z_Param_BaseNodeContainer,Z_Param_Out_SceneNodeTransform,Z_Param_bForceRecache);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function GetParentSceneNodeAndTransform *****
// ********** Begin Class UInterchangeSceneComponentNode Function SetCustomComponentVisibility *****
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics
{
struct InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms
{
bool AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | Component" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCustomComponentVisibility constinit property declarations **********
static void NewProp_AttributeValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCustomComponentVisibility constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCustomComponentVisibility Property Definitions *********************
void Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms*)Obj)->AttributeValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
void Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers) < 2048);
// ********** End Function SetCustomComponentVisibility Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "SetCustomComponentVisibility", Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::InterchangeSceneComponentNode_eventSetCustomComponentVisibility_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execSetCustomComponentVisibility)
{
P_GET_UBOOL_REF(Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SetCustomComponentVisibility(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function SetCustomComponentVisibility *******
// ********** Begin Class UInterchangeSceneComponentNode Function SetCustomLocalTransform **********
struct Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics
{
struct InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms
{
FTransform AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | Component" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCustomLocalTransform constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCustomLocalTransform constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCustomLocalTransform Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms, AttributeValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
void Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms), &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers) < 2048);
// ********** End Function SetCustomLocalTransform Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSceneComponentNode, nullptr, "SetCustomLocalTransform", Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::InterchangeSceneComponentNode_eventSetCustomLocalTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSceneComponentNode::execSetCustomLocalTransform)
{
P_GET_STRUCT_REF(FTransform,Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SetCustomLocalTransform(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeSceneComponentNode Function SetCustomLocalTransform ************
// ********** Begin Class UInterchangeSceneComponentNode *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeSceneComponentNode;
UClass* UInterchangeSceneComponentNode::GetPrivateStaticClass()
{
using TClass = UInterchangeSceneComponentNode;
if (!Z_Registration_Info_UClass_UInterchangeSceneComponentNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InterchangeSceneComponentNode"),
Z_Registration_Info_UClass_UInterchangeSceneComponentNode.InnerSingleton,
StaticRegisterNativesUInterchangeSceneComponentNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInterchangeSceneComponentNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UInterchangeSceneComponentNode_NoRegister()
{
return UInterchangeSceneComponentNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInterchangeSceneComponentNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "InterchangeSceneComponentNodes.h" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UInterchangeSceneComponentNode constinit property declarations ***********
// ********** End Class UInterchangeSceneComponentNode constinit property declarations *************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AddComponentUid"), .Pointer = &UInterchangeSceneComponentNode::execAddComponentUid },
{ .NameUTF8 = UTF8TEXT("GetComponentUids"), .Pointer = &UInterchangeSceneComponentNode::execGetComponentUids },
{ .NameUTF8 = UTF8TEXT("GetCustomComponentVisibility"), .Pointer = &UInterchangeSceneComponentNode::execGetCustomComponentVisibility },
{ .NameUTF8 = UTF8TEXT("GetCustomLocalTransform"), .Pointer = &UInterchangeSceneComponentNode::execGetCustomLocalTransform },
{ .NameUTF8 = UTF8TEXT("GetParentSceneNodeAndTransform"), .Pointer = &UInterchangeSceneComponentNode::execGetParentSceneNodeAndTransform },
{ .NameUTF8 = UTF8TEXT("SetCustomComponentVisibility"), .Pointer = &UInterchangeSceneComponentNode::execSetCustomComponentVisibility },
{ .NameUTF8 = UTF8TEXT("SetCustomLocalTransform"), .Pointer = &UInterchangeSceneComponentNode::execSetCustomLocalTransform },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_AddComponentUid, "AddComponentUid" }, // 1895550838
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetComponentUids, "GetComponentUids" }, // 2754366721
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomComponentVisibility, "GetCustomComponentVisibility" }, // 279299847
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetCustomLocalTransform, "GetCustomLocalTransform" }, // 3535296636
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_GetParentSceneNodeAndTransform, "GetParentSceneNodeAndTransform" }, // 82923395
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomComponentVisibility, "SetCustomComponentVisibility" }, // 3828937218
{ &Z_Construct_UFunction_UInterchangeSceneComponentNode_SetCustomLocalTransform, "SetCustomLocalTransform" }, // 1979037331
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInterchangeSceneComponentNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInterchangeSceneComponentNode_Statics
UObject* (*const Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterchangeBaseNode,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeNodes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::ClassParams = {
&UInterchangeSceneComponentNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::Class_MetaDataParams)
};
void UInterchangeSceneComponentNode::StaticRegisterNativesUInterchangeSceneComponentNode()
{
UClass* Class = UInterchangeSceneComponentNode::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::Funcs));
}
UClass* Z_Construct_UClass_UInterchangeSceneComponentNode()
{
if (!Z_Registration_Info_UClass_UInterchangeSceneComponentNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeSceneComponentNode.OuterSingleton, Z_Construct_UClass_UInterchangeSceneComponentNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInterchangeSceneComponentNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeSceneComponentNode);
UInterchangeSceneComponentNode::~UInterchangeSceneComponentNode() {}
// ********** End Class UInterchangeSceneComponentNode *********************************************
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransform
struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics
{
struct InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms
{
FTransform InstanceTransform;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component | Instanced" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceTransform_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function AddInstanceTransform constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_InstanceTransform;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddInstanceTransform constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddInstanceTransform Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::NewProp_InstanceTransform = { "InstanceTransform", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms, InstanceTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceTransform_MetaData), NewProp_InstanceTransform_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::NewProp_InstanceTransform,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers) < 2048);
// ********** End Function AddInstanceTransform Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "AddInstanceTransform", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransform)
{
P_GET_STRUCT_REF(FTransform,Z_Param_Out_InstanceTransform);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->AddInstanceTransform(Z_Param_Out_InstanceTransform);
P_NATIVE_END;
}
// ********** End Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransform *
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransforms
struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics
{
struct InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms
{
TArray<FTransform> InInstanceTransforms;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component | Instanced" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InInstanceTransforms_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function AddInstanceTransforms constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_InInstanceTransforms_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_InInstanceTransforms;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddInstanceTransforms constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddInstanceTransforms Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms_Inner = { "InInstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms = { "InInstanceTransforms", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms, InInstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InInstanceTransforms_MetaData), NewProp_InInstanceTransforms_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::NewProp_InInstanceTransforms,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers) < 2048);
// ********** End Function AddInstanceTransforms Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "AddInstanceTransforms", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventAddInstanceTransforms_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransforms)
{
P_GET_TARRAY_REF(FTransform,Z_Param_Out_InInstanceTransforms);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->AddInstanceTransforms(Z_Param_Out_InInstanceTransforms);
P_NATIVE_END;
}
// ********** End Class UInterchangeInstancedStaticMeshComponentNode Function AddInstanceTransforms
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function GetCustomInstancedAssetUid
struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics
{
struct InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms
{
FString AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component | Instanced" },
{ "Comment", "/** Get which asset, if any, a scene node is instantiating. Return false if the Attribute was not set previously.*/" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
{ "ToolTip", "Get which asset, if any, a scene node is instantiating. Return false if the Attribute was not set previously." },
};
#endif // WITH_METADATA
// ********** Begin Function GetCustomInstancedAssetUid constinit property declarations ************
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCustomInstancedAssetUid constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCustomInstancedAssetUid Property Definitions ***********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms, AttributeValue), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms), &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers) < 2048);
// ********** End Function GetCustomInstancedAssetUid Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "GetCustomInstancedAssetUid", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetCustomInstancedAssetUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execGetCustomInstancedAssetUid)
{
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetCustomInstancedAssetUid(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeInstancedStaticMeshComponentNode Function GetCustomInstancedAssetUid
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function GetInstanceTransforms
struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics
{
struct InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms
{
TArray<FTransform> OutInstanceTransforms;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component | Instanced" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetInstanceTransforms constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_OutInstanceTransforms_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutInstanceTransforms;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetInstanceTransforms constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetInstanceTransforms Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms_Inner = { "OutInstanceTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms = { "OutInstanceTransforms", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms, OutInstanceTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::NewProp_OutInstanceTransforms,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers) < 2048);
// ********** End Function GetInstanceTransforms Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "GetInstanceTransforms", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::InterchangeInstancedStaticMeshComponentNode_eventGetInstanceTransforms_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execGetInstanceTransforms)
{
P_GET_TARRAY_REF(FTransform,Z_Param_Out_OutInstanceTransforms);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->GetInstanceTransforms(Z_Param_Out_OutInstanceTransforms);
P_NATIVE_END;
}
// ********** End Class UInterchangeInstancedStaticMeshComponentNode Function GetInstanceTransforms
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode Function SetCustomInstancedAssetUid
struct Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics
{
struct InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms
{
FString AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Scene | Component | Instanced" },
{ "Comment", "/** Add an asset for this scene node to instantiate. */" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
{ "ToolTip", "Add an asset for this scene node to instantiate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCustomInstancedAssetUid constinit property declarations ************
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCustomInstancedAssetUid constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCustomInstancedAssetUid Property Definitions ***********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
void Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms), &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers) < 2048);
// ********** End Function SetCustomInstancedAssetUid Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, nullptr, "SetCustomInstancedAssetUid", Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::InterchangeInstancedStaticMeshComponentNode_eventSetCustomInstancedAssetUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeInstancedStaticMeshComponentNode::execSetCustomInstancedAssetUid)
{
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SetCustomInstancedAssetUid(Z_Param_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeInstancedStaticMeshComponentNode Function SetCustomInstancedAssetUid
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode *****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode;
UClass* UInterchangeInstancedStaticMeshComponentNode::GetPrivateStaticClass()
{
using TClass = UInterchangeInstancedStaticMeshComponentNode;
if (!Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InterchangeInstancedStaticMeshComponentNode"),
Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.InnerSingleton,
StaticRegisterNativesUInterchangeInstancedStaticMeshComponentNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_NoRegister()
{
return UInterchangeInstancedStaticMeshComponentNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "InterchangeSceneComponentNodes.h" },
{ "ModuleRelativePath", "Public/InterchangeSceneComponentNodes.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UInterchangeInstancedStaticMeshComponentNode constinit property declarations
// ********** End Class UInterchangeInstancedStaticMeshComponentNode constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AddInstanceTransform"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransform },
{ .NameUTF8 = UTF8TEXT("AddInstanceTransforms"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execAddInstanceTransforms },
{ .NameUTF8 = UTF8TEXT("GetCustomInstancedAssetUid"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execGetCustomInstancedAssetUid },
{ .NameUTF8 = UTF8TEXT("GetInstanceTransforms"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execGetInstanceTransforms },
{ .NameUTF8 = UTF8TEXT("SetCustomInstancedAssetUid"), .Pointer = &UInterchangeInstancedStaticMeshComponentNode::execSetCustomInstancedAssetUid },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransform, "AddInstanceTransform" }, // 1982120768
{ &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_AddInstanceTransforms, "AddInstanceTransforms" }, // 1639490611
{ &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetCustomInstancedAssetUid, "GetCustomInstancedAssetUid" }, // 4047096080
{ &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_GetInstanceTransforms, "GetInstanceTransforms" }, // 2840359157
{ &Z_Construct_UFunction_UInterchangeInstancedStaticMeshComponentNode_SetCustomInstancedAssetUid, "SetCustomInstancedAssetUid" }, // 1594726722
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInterchangeInstancedStaticMeshComponentNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics
UObject* (*const Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterchangeSceneComponentNode,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeNodes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::ClassParams = {
&UInterchangeInstancedStaticMeshComponentNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::Class_MetaDataParams)
};
void UInterchangeInstancedStaticMeshComponentNode::StaticRegisterNativesUInterchangeInstancedStaticMeshComponentNode()
{
UClass* Class = UInterchangeInstancedStaticMeshComponentNode::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::Funcs));
}
UClass* Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode()
{
if (!Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.OuterSingleton, Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeInstancedStaticMeshComponentNode);
UInterchangeInstancedStaticMeshComponentNode::~UInterchangeInstancedStaticMeshComponentNode() {}
// ********** End Class UInterchangeInstancedStaticMeshComponentNode *******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInterchangeSceneComponentNode, UInterchangeSceneComponentNode::StaticClass, TEXT("UInterchangeSceneComponentNode"), &Z_Registration_Info_UClass_UInterchangeSceneComponentNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeSceneComponentNode), 3024364108U) },
{ Z_Construct_UClass_UInterchangeInstancedStaticMeshComponentNode, UInterchangeInstancedStaticMeshComponentNode::StaticClass, TEXT("UInterchangeInstancedStaticMeshComponentNode"), &Z_Registration_Info_UClass_UInterchangeInstancedStaticMeshComponentNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeInstancedStaticMeshComponentNode), 2640511216U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_323517580{
TEXT("/Script/InterchangeNodes"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_Nodes_Public_InterchangeSceneComponentNodes_h__Script_InterchangeNodes_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS