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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/ObjectTreeGraphObject.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Core/ObjectTreeGraphObject.h"
#ifdef GAMEPLAYCAMERAS_ObjectTreeGraphObject_generated_h
#error "ObjectTreeGraphObject.generated.h already included, missing '#pragma once' in ObjectTreeGraphObject.h"
#endif
#define GAMEPLAYCAMERAS_ObjectTreeGraphObject_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UObjectTreeGraphObject ***********************************************
struct Z_Construct_UClass_UObjectTreeGraphObject_Statics;
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UObjectTreeGraphObject_NoRegister();
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GAMEPLAYCAMERAS_API UObjectTreeGraphObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UObjectTreeGraphObject(UObjectTreeGraphObject&&) = delete; \
UObjectTreeGraphObject(const UObjectTreeGraphObject&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UObjectTreeGraphObject); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UObjectTreeGraphObject); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UObjectTreeGraphObject) \
virtual ~UObjectTreeGraphObject() = default;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUObjectTreeGraphObject(); \
friend struct ::Z_Construct_UClass_UObjectTreeGraphObject_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UObjectTreeGraphObject_NoRegister(); \
public: \
DECLARE_CLASS2(UObjectTreeGraphObject, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UObjectTreeGraphObject_NoRegister) \
DECLARE_SERIALIZER(UObjectTreeGraphObject)
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_GENERATED_UINTERFACE_BODY() \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IObjectTreeGraphObject() {} \
public: \
typedef UObjectTreeGraphObject UClassType; \
typedef IObjectTreeGraphObject ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_11_PROLOG
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_41_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h_14_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UObjectTreeGraphObject;
// ********** End Interface UObjectTreeGraphObject *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_ObjectTreeGraphObject_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS