64 lines
3.6 KiB
C
64 lines
3.6 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "Transitions/DefaultTransitionConditions.h"
|
||
|
|
|
||
|
|
#ifdef GAMEPLAYCAMERAS_DefaultTransitionConditions_generated_h
|
||
|
|
#error "DefaultTransitionConditions.generated.h already included, missing '#pragma once' in DefaultTransitionConditions.h"
|
||
|
|
#endif
|
||
|
|
#define GAMEPLAYCAMERAS_DefaultTransitionConditions_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
// ********** Begin Class UIsCameraRigTransitionCondition ******************************************
|
||
|
|
struct Z_Construct_UClass_UIsCameraRigTransitionCondition_Statics;
|
||
|
|
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UIsCameraRigTransitionCondition_NoRegister();
|
||
|
|
|
||
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h_17_INCLASS_NO_PURE_DECLS \
|
||
|
|
private: \
|
||
|
|
static void StaticRegisterNativesUIsCameraRigTransitionCondition(); \
|
||
|
|
friend struct ::Z_Construct_UClass_UIsCameraRigTransitionCondition_Statics; \
|
||
|
|
static UClass* GetPrivateStaticClass(); \
|
||
|
|
friend GAMEPLAYCAMERAS_API UClass* ::Z_Construct_UClass_UIsCameraRigTransitionCondition_NoRegister(); \
|
||
|
|
public: \
|
||
|
|
DECLARE_CLASS2(UIsCameraRigTransitionCondition, UCameraRigTransitionCondition, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GameplayCameras"), Z_Construct_UClass_UIsCameraRigTransitionCondition_NoRegister) \
|
||
|
|
DECLARE_SERIALIZER(UIsCameraRigTransitionCondition)
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h_17_ENHANCED_CONSTRUCTORS \
|
||
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||
|
|
GAMEPLAYCAMERAS_API UIsCameraRigTransitionCondition(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
||
|
|
UIsCameraRigTransitionCondition(UIsCameraRigTransitionCondition&&) = delete; \
|
||
|
|
UIsCameraRigTransitionCondition(const UIsCameraRigTransitionCondition&) = delete; \
|
||
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYCAMERAS_API, UIsCameraRigTransitionCondition); \
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UIsCameraRigTransitionCondition); \
|
||
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UIsCameraRigTransitionCondition) \
|
||
|
|
GAMEPLAYCAMERAS_API virtual ~UIsCameraRigTransitionCondition();
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h_13_PROLOG
|
||
|
|
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h_17_GENERATED_BODY \
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||
|
|
public: \
|
||
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h_17_INCLASS_NO_PURE_DECLS \
|
||
|
|
FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h_17_ENHANCED_CONSTRUCTORS \
|
||
|
|
private: \
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
|
||
|
|
class UIsCameraRigTransitionCondition;
|
||
|
|
|
||
|
|
// ********** End Class UIsCameraRigTransitionCondition ********************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Transitions_DefaultTransitionConditions_h
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|