Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraVariableCollection.gen.cpp

141 lines
8.5 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraVariableCollection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraVariableCollection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableAsset_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableCollection();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableCollection_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraVariableCollection ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraVariableCollection;
UClass* UCameraVariableCollection::GetPrivateStaticClass()
{
using TClass = UCameraVariableCollection;
if (!Z_Registration_Info_UClass_UCameraVariableCollection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraVariableCollection"),
Z_Registration_Info_UClass_UCameraVariableCollection.InnerSingleton,
StaticRegisterNativesUCameraVariableCollection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraVariableCollection.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraVariableCollection_NoRegister()
{
return UCameraVariableCollection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraVariableCollection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * An asset that represents a collection of camera variables.\n */" },
{ "IncludePath", "Core/CameraVariableCollection.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableCollection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "An asset that represents a collection of camera variables." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variables_MetaData[] = {
{ "Comment", "/** The variables in this collection. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableCollection.h" },
{ "ToolTip", "The variables in this collection." },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraVariableCollection constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variables_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Variables;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraVariableCollection constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraVariableCollection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraVariableCollection_Statics
// ********** Begin Class UCameraVariableCollection Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraVariableCollection_Statics::NewProp_Variables_Inner = { "Variables", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UCameraVariableAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UCameraVariableCollection_Statics::NewProp_Variables = { "Variables", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraVariableCollection, Variables), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variables_MetaData), NewProp_Variables_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraVariableCollection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableCollection_Statics::NewProp_Variables_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableCollection_Statics::NewProp_Variables,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableCollection_Statics::PropPointers) < 2048);
// ********** End Class UCameraVariableCollection Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UCameraVariableCollection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableCollection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraVariableCollection_Statics::ClassParams = {
&UCameraVariableCollection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraVariableCollection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableCollection_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableCollection_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraVariableCollection_Statics::Class_MetaDataParams)
};
void UCameraVariableCollection::StaticRegisterNativesUCameraVariableCollection()
{
}
UClass* Z_Construct_UClass_UCameraVariableCollection()
{
if (!Z_Registration_Info_UClass_UCameraVariableCollection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraVariableCollection.OuterSingleton, Z_Construct_UClass_UCameraVariableCollection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraVariableCollection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraVariableCollection);
UCameraVariableCollection::~UCameraVariableCollection() {}
// ********** End Class UCameraVariableCollection **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableCollection_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraVariableCollection, UCameraVariableCollection::StaticClass, TEXT("UCameraVariableCollection"), &Z_Registration_Info_UClass_UCameraVariableCollection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraVariableCollection), 2325633121U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableCollection_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableCollection_h__Script_GameplayCameras_3604656246{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableCollection_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableCollection_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS