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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraFramingZone.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Nodes/Framing/CameraFramingZone.h"
#ifdef GAMEPLAYCAMERAS_CameraFramingZone_generated_h
#error "CameraFramingZone.generated.h already included, missing '#pragma once' in CameraFramingZone.h"
#endif
#define GAMEPLAYCAMERAS_CameraFramingZone_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FCameraFramingZone ************************************************
struct Z_Construct_UScriptStruct_FCameraFramingZone_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h_20_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraFramingZone_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FCameraFramingZone;
// ********** End ScriptStruct FCameraFramingZone **************************************************
// ********** Begin ScriptStruct FCameraFramingZoneParameter ***************************************
struct Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics;
#define FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h_123_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics; \
GAMEPLAYCAMERAS_API static class UScriptStruct* StaticStruct();
struct FCameraFramingZoneParameter;
// ********** End ScriptStruct FCameraFramingZoneParameter *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS