595 lines
43 KiB
C++
595 lines
43 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "UI/ShooterReticle.h"
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#include "ShooterTypes/ShooterTypes.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeShooterReticle() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_APawn_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister();
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FPSTEMPLATE_API UClass* Z_Construct_UClass_AWeapon_NoRegister();
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FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterReticle();
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FPSTEMPLATE_API UClass* Z_Construct_UClass_UShooterReticle_NoRegister();
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FPSTEMPLATE_API UScriptStruct* Z_Construct_UScriptStruct_FReticleParams();
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UMG_API UClass* Z_Construct_UClass_UImage_NoRegister();
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UMG_API UClass* Z_Construct_UClass_UUserWidget();
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UPackage* Z_Construct_UPackage__Script_FPSTemplate();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UShooterReticle Function OnAimingStatusChanged ***************************
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struct Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics
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{
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struct ShooterReticle_eventOnAimingStatusChanged_Parms
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{
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bool bIsAiming;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function OnAimingStatusChanged constinit property declarations *****************
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static void NewProp_bIsAiming_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsAiming;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function OnAimingStatusChanged constinit property declarations *******************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function OnAimingStatusChanged Property Definitions ****************************
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void Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming_SetBit(void* Obj)
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{
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((ShooterReticle_eventOnAimingStatusChanged_Parms*)Obj)->bIsAiming = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming = { "bIsAiming", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterReticle_eventOnAimingStatusChanged_Parms), &Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::NewProp_bIsAiming,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers) < 2048);
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// ********** End Function OnAimingStatusChanged Property Definitions ******************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnAimingStatusChanged", Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::ShooterReticle_eventOnAimingStatusChanged_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::ShooterReticle_eventOnAimingStatusChanged_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UShooterReticle::execOnAimingStatusChanged)
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{
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P_GET_UBOOL(Z_Param_bIsAiming);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->OnAimingStatusChanged(Z_Param_bIsAiming);
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P_NATIVE_END;
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}
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// ********** End Class UShooterReticle Function OnAimingStatusChanged *****************************
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// ********** Begin Class UShooterReticle Function OnAmmoCounterChange *****************************
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struct Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics
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{
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struct ShooterReticle_eventOnAmmoCounterChange_Parms
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{
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UMaterialInstanceDynamic* AmmoCounterDynMatInst;
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int32 RoundsCurrent;
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int32 RoundsMax;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function OnAmmoCounterChange constinit property declarations *******************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_AmmoCounterDynMatInst;
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static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCurrent;
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static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsMax;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function OnAmmoCounterChange constinit property declarations *********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function OnAmmoCounterChange Property Definitions ******************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_AmmoCounterDynMatInst = { "AmmoCounterDynMatInst", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnAmmoCounterChange_Parms, AmmoCounterDynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsCurrent = { "RoundsCurrent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnAmmoCounterChange_Parms, RoundsCurrent), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsMax = { "RoundsMax", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnAmmoCounterChange_Parms, RoundsMax), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_AmmoCounterDynMatInst,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsCurrent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::NewProp_RoundsMax,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers) < 2048);
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// ********** End Function OnAmmoCounterChange Property Definitions ********************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnAmmoCounterChange", Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::ShooterReticle_eventOnAmmoCounterChange_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::ShooterReticle_eventOnAmmoCounterChange_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UShooterReticle::execOnAmmoCounterChange)
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{
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P_GET_OBJECT(UMaterialInstanceDynamic,Z_Param_AmmoCounterDynMatInst);
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P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCurrent);
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P_GET_PROPERTY(FIntProperty,Z_Param_RoundsMax);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->OnAmmoCounterChange(Z_Param_AmmoCounterDynMatInst,Z_Param_RoundsCurrent,Z_Param_RoundsMax);
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P_NATIVE_END;
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}
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// ********** End Class UShooterReticle Function OnAmmoCounterChange *******************************
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// ********** Begin Class UShooterReticle Function OnPossessedPawnChanged **************************
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struct Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics
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{
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struct ShooterReticle_eventOnPossessedPawnChanged_Parms
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{
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APawn* OldPawn;
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APawn* NewPawn;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function OnPossessedPawnChanged constinit property declarations ****************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_OldPawn;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_NewPawn;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function OnPossessedPawnChanged constinit property declarations ******************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function OnPossessedPawnChanged Property Definitions ***************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_OldPawn = { "OldPawn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnPossessedPawnChanged_Parms, OldPawn), Z_Construct_UClass_APawn_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_NewPawn = { "NewPawn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnPossessedPawnChanged_Parms, NewPawn), Z_Construct_UClass_APawn_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_OldPawn,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::NewProp_NewPawn,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers) < 2048);
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// ********** End Function OnPossessedPawnChanged Property Definitions *****************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnPossessedPawnChanged", Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::ShooterReticle_eventOnPossessedPawnChanged_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::ShooterReticle_eventOnPossessedPawnChanged_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UShooterReticle::execOnPossessedPawnChanged)
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{
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P_GET_OBJECT(APawn,Z_Param_OldPawn);
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P_GET_OBJECT(APawn,Z_Param_NewPawn);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->OnPossessedPawnChanged(Z_Param_OldPawn,Z_Param_NewPawn);
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P_NATIVE_END;
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}
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// ********** End Class UShooterReticle Function OnPossessedPawnChanged ****************************
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// ********** Begin Class UShooterReticle Function OnReticleChange *********************************
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struct Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics
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{
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struct ShooterReticle_eventOnReticleChange_Parms
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{
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UMaterialInstanceDynamic* ReticleDynMatInst;
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FReticleParams ReticleParams;
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bool bCurrentlyTargetingPlayer;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReticleParams_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function OnReticleChange constinit property declarations ***********************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_ReticleDynMatInst;
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static const UECodeGen_Private::FStructPropertyParams NewProp_ReticleParams;
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static void NewProp_bCurrentlyTargetingPlayer_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bCurrentlyTargetingPlayer;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function OnReticleChange constinit property declarations *************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function OnReticleChange Property Definitions **********************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleDynMatInst = { "ReticleDynMatInst", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnReticleChange_Parms, ReticleDynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) };
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|
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleParams = { "ReticleParams", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnReticleChange_Parms, ReticleParams), Z_Construct_UScriptStruct_FReticleParams, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReticleParams_MetaData), NewProp_ReticleParams_MetaData) }; // 1454073255
|
||
|
|
void Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ShooterReticle_eventOnReticleChange_Parms*)Obj)->bCurrentlyTargetingPlayer = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer = { "bCurrentlyTargetingPlayer", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterReticle_eventOnReticleChange_Parms), &Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleDynMatInst,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_ReticleParams,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::NewProp_bCurrentlyTargetingPlayer,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnReticleChange Property Definitions ************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnReticleChange", Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::ShooterReticle_eventOnReticleChange_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00440401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::ShooterReticle_eventOnReticleChange_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterReticle_OnReticleChange()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnReticleChange_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterReticle::execOnReticleChange)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(UMaterialInstanceDynamic,Z_Param_ReticleDynMatInst);
|
||
|
|
P_GET_STRUCT_REF(FReticleParams,Z_Param_Out_ReticleParams);
|
||
|
|
P_GET_UBOOL(Z_Param_bCurrentlyTargetingPlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnReticleChange(Z_Param_ReticleDynMatInst,Z_Param_Out_ReticleParams,Z_Param_bCurrentlyTargetingPlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterReticle Function OnReticleChange ***********************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterReticle Function OnRoundFired ************************************
|
||
|
|
struct Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics
|
||
|
|
{
|
||
|
|
struct ShooterReticle_eventOnRoundFired_Parms
|
||
|
|
{
|
||
|
|
int32 RoundsCurrent;
|
||
|
|
int32 RoundsMax;
|
||
|
|
int32 RoundsCarried;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function OnRoundFired constinit property declarations **************************
|
||
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCurrent;
|
||
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsMax;
|
||
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_RoundsCarried;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function OnRoundFired constinit property declarations ****************************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function OnRoundFired Property Definitions *************************************
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCurrent = { "RoundsCurrent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnRoundFired_Parms, RoundsCurrent), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsMax = { "RoundsMax", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnRoundFired_Parms, RoundsMax), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCarried = { "RoundsCarried", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnRoundFired_Parms, RoundsCarried), METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCurrent,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsMax,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::NewProp_RoundsCarried,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnRoundFired Property Definitions ***************************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnRoundFired", Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::ShooterReticle_eventOnRoundFired_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::ShooterReticle_eventOnRoundFired_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterReticle_OnRoundFired()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnRoundFired_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterReticle::execOnRoundFired)
|
||
|
|
{
|
||
|
|
P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCurrent);
|
||
|
|
P_GET_PROPERTY(FIntProperty,Z_Param_RoundsMax);
|
||
|
|
P_GET_PROPERTY(FIntProperty,Z_Param_RoundsCarried);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnRoundFired(Z_Param_RoundsCurrent,Z_Param_RoundsMax,Z_Param_RoundsCarried);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterReticle Function OnRoundFired **************************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterReticle Function OnTargetingPlayerStatusChanged ******************
|
||
|
|
struct Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics
|
||
|
|
{
|
||
|
|
struct ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms
|
||
|
|
{
|
||
|
|
bool bIsTargetingPlayer;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function OnTargetingPlayerStatusChanged constinit property declarations ********
|
||
|
|
static void NewProp_bIsTargetingPlayer_SetBit(void* Obj);
|
||
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsTargetingPlayer;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function OnTargetingPlayerStatusChanged constinit property declarations **********
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function OnTargetingPlayerStatusChanged Property Definitions *******************
|
||
|
|
void Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer_SetBit(void* Obj)
|
||
|
|
{
|
||
|
|
((ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms*)Obj)->bIsTargetingPlayer = 1;
|
||
|
|
}
|
||
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer = { "bIsTargetingPlayer", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms), &Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer_SetBit, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::NewProp_bIsTargetingPlayer,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnTargetingPlayerStatusChanged Property Definitions *********************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnTargetingPlayerStatusChanged", Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::ShooterReticle_eventOnTargetingPlayerStatusChanged_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterReticle::execOnTargetingPlayerStatusChanged)
|
||
|
|
{
|
||
|
|
P_GET_UBOOL(Z_Param_bIsTargetingPlayer);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnTargetingPlayerStatusChanged(Z_Param_bIsTargetingPlayer);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterReticle Function OnTargetingPlayerStatusChanged ********************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterReticle Function OnWeaponFirstReplicated *************************
|
||
|
|
struct Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics
|
||
|
|
{
|
||
|
|
struct ShooterReticle_eventOnWeaponFirstReplicated_Parms
|
||
|
|
{
|
||
|
|
AWeapon* Weapon;
|
||
|
|
};
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Function OnWeaponFirstReplicated constinit property declarations ***************
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Weapon;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Function OnWeaponFirstReplicated constinit property declarations *****************
|
||
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||
|
|
};
|
||
|
|
|
||
|
|
// ********** Begin Function OnWeaponFirstReplicated Property Definitions **************************
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::NewProp_Weapon = { "Weapon", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ShooterReticle_eventOnWeaponFirstReplicated_Parms, Weapon), Z_Construct_UClass_AWeapon_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::NewProp_Weapon,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Function OnWeaponFirstReplicated Property Definitions ****************************
|
||
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UShooterReticle, nullptr, "OnWeaponFirstReplicated", Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers,
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::PropPointers),
|
||
|
|
sizeof(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::ShooterReticle_eventOnWeaponFirstReplicated_Parms),
|
||
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::Function_MetaDataParams)}, };
|
||
|
|
static_assert(sizeof(Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::ShooterReticle_eventOnWeaponFirstReplicated_Parms) < MAX_uint16);
|
||
|
|
UFunction* Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated()
|
||
|
|
{
|
||
|
|
static UFunction* ReturnFunction = nullptr;
|
||
|
|
if (!ReturnFunction)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated_Statics::FuncParams);
|
||
|
|
}
|
||
|
|
return ReturnFunction;
|
||
|
|
}
|
||
|
|
DEFINE_FUNCTION(UShooterReticle::execOnWeaponFirstReplicated)
|
||
|
|
{
|
||
|
|
P_GET_OBJECT(AWeapon,Z_Param_Weapon);
|
||
|
|
P_FINISH;
|
||
|
|
P_NATIVE_BEGIN;
|
||
|
|
P_THIS->OnWeaponFirstReplicated(Z_Param_Weapon);
|
||
|
|
P_NATIVE_END;
|
||
|
|
}
|
||
|
|
// ********** End Class UShooterReticle Function OnWeaponFirstReplicated ***************************
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterReticle **********************************************************
|
||
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UShooterReticle;
|
||
|
|
UClass* UShooterReticle::GetPrivateStaticClass()
|
||
|
|
{
|
||
|
|
using TClass = UShooterReticle;
|
||
|
|
if (!Z_Registration_Info_UClass_UShooterReticle.InnerSingleton)
|
||
|
|
{
|
||
|
|
GetPrivateStaticClassBody(
|
||
|
|
TClass::StaticPackage(),
|
||
|
|
TEXT("ShooterReticle"),
|
||
|
|
Z_Registration_Info_UClass_UShooterReticle.InnerSingleton,
|
||
|
|
StaticRegisterNativesUShooterReticle,
|
||
|
|
sizeof(TClass),
|
||
|
|
alignof(TClass),
|
||
|
|
TClass::StaticClassFlags,
|
||
|
|
TClass::StaticClassCastFlags(),
|
||
|
|
TClass::StaticConfigName(),
|
||
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
||
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
||
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
||
|
|
&TClass::Super::StaticClass,
|
||
|
|
&TClass::WithinClass::StaticClass
|
||
|
|
);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UShooterReticle.InnerSingleton;
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UShooterReticle_NoRegister()
|
||
|
|
{
|
||
|
|
return UShooterReticle::GetPrivateStaticClass();
|
||
|
|
}
|
||
|
|
struct Z_Construct_UClass_UShooterReticle_Statics
|
||
|
|
{
|
||
|
|
#if WITH_METADATA
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
||
|
|
#if !UE_BUILD_SHIPPING
|
||
|
|
{ "Comment", "/**\n * \n */" },
|
||
|
|
#endif
|
||
|
|
{ "IncludePath", "UI/ShooterReticle.h" },
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image_Reticle_MetaData[] = {
|
||
|
|
{ "BindWidget", "" },
|
||
|
|
{ "EditInline", "true" },
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Image_AmmoCounter_MetaData[] = {
|
||
|
|
{ "BindWidget", "" },
|
||
|
|
{ "EditInline", "true" },
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentReticle_DynMatInst_MetaData[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentAmmoCounter_DynMatInst_MetaData[] = {
|
||
|
|
{ "ModuleRelativePath", "Public/UI/ShooterReticle.h" },
|
||
|
|
};
|
||
|
|
#endif // WITH_METADATA
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterReticle constinit property declarations **************************
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Image_Reticle;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Image_AmmoCounter;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentReticle_DynMatInst;
|
||
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentAmmoCounter_DynMatInst;
|
||
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
|
// ********** End Class UShooterReticle constinit property declarations ****************************
|
||
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnAimingStatusChanged"), .Pointer = &UShooterReticle::execOnAimingStatusChanged },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnAmmoCounterChange"), .Pointer = &UShooterReticle::execOnAmmoCounterChange },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnPossessedPawnChanged"), .Pointer = &UShooterReticle::execOnPossessedPawnChanged },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnReticleChange"), .Pointer = &UShooterReticle::execOnReticleChange },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnRoundFired"), .Pointer = &UShooterReticle::execOnRoundFired },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnTargetingPlayerStatusChanged"), .Pointer = &UShooterReticle::execOnTargetingPlayerStatusChanged },
|
||
|
|
{ .NameUTF8 = UTF8TEXT("OnWeaponFirstReplicated"), .Pointer = &UShooterReticle::execOnWeaponFirstReplicated },
|
||
|
|
};
|
||
|
|
static UObject* (*const DependentSingletons[])();
|
||
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnAimingStatusChanged, "OnAimingStatusChanged" }, // 3603818488
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnAmmoCounterChange, "OnAmmoCounterChange" }, // 3807456944
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnPossessedPawnChanged, "OnPossessedPawnChanged" }, // 1408918662
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnReticleChange, "OnReticleChange" }, // 1159730070
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnRoundFired, "OnRoundFired" }, // 4226154864
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnTargetingPlayerStatusChanged, "OnTargetingPlayerStatusChanged" }, // 3657148664
|
||
|
|
{ &Z_Construct_UFunction_UShooterReticle_OnWeaponFirstReplicated, "OnWeaponFirstReplicated" }, // 4265714171
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
||
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
||
|
|
TCppClassTypeTraits<UShooterReticle>::IsAbstract,
|
||
|
|
};
|
||
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
||
|
|
}; // struct Z_Construct_UClass_UShooterReticle_Statics
|
||
|
|
|
||
|
|
// ********** Begin Class UShooterReticle Property Definitions *************************************
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_Reticle = { "Image_Reticle", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, Image_Reticle), Z_Construct_UClass_UImage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image_Reticle_MetaData), NewProp_Image_Reticle_MetaData) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_AmmoCounter = { "Image_AmmoCounter", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, Image_AmmoCounter), Z_Construct_UClass_UImage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Image_AmmoCounter_MetaData), NewProp_Image_AmmoCounter_MetaData) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentReticle_DynMatInst = { "CurrentReticle_DynMatInst", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, CurrentReticle_DynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentReticle_DynMatInst_MetaData), NewProp_CurrentReticle_DynMatInst_MetaData) };
|
||
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentAmmoCounter_DynMatInst = { "CurrentAmmoCounter_DynMatInst", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShooterReticle, CurrentAmmoCounter_DynMatInst), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentAmmoCounter_DynMatInst_MetaData), NewProp_CurrentAmmoCounter_DynMatInst_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UShooterReticle_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_Reticle,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_Image_AmmoCounter,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentReticle_DynMatInst,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShooterReticle_Statics::NewProp_CurrentAmmoCounter_DynMatInst,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Class UShooterReticle Property Definitions ***************************************
|
||
|
|
UObject* (*const Z_Construct_UClass_UShooterReticle_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_UUserWidget,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_FPSTemplate,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UShooterReticle_Statics::ClassParams = {
|
||
|
|
&UShooterReticle::StaticClass,
|
||
|
|
nullptr,
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
Z_Construct_UClass_UShooterReticle_Statics::PropPointers,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::PropPointers),
|
||
|
|
0,
|
||
|
|
0x00B010A0u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UShooterReticle_Statics::Class_MetaDataParams), Z_Construct_UClass_UShooterReticle_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void UShooterReticle::StaticRegisterNativesUShooterReticle()
|
||
|
|
{
|
||
|
|
UClass* Class = UShooterReticle::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UShooterReticle_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_UShooterReticle()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_UShooterReticle.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UShooterReticle.OuterSingleton, Z_Construct_UClass_UShooterReticle_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_UShooterReticle.OuterSingleton;
|
||
|
|
}
|
||
|
|
UShooterReticle::UShooterReticle(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UShooterReticle);
|
||
|
|
UShooterReticle::~UShooterReticle() {}
|
||
|
|
// ********** End Class UShooterReticle ************************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics
|
||
|
|
{
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_UShooterReticle, UShooterReticle::StaticClass, TEXT("UShooterReticle"), &Z_Registration_Info_UClass_UShooterReticle, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UShooterReticle), 2812883333U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_1743037809{
|
||
|
|
TEXT("/Script/FPSTemplate"),
|
||
|
|
Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_FPSTemplate_5_4_or_5_5_Source_FPSTemplate_Public_UI_ShooterReticle_h__Script_FPSTemplate_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|