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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/VirtualTextureBuildSettings.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "VT/VirtualTextureBuildSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeVirtualTextureBuildSettings() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FVirtualTextureBuildSettings();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FVirtualTextureBuildSettings **************************************
struct Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FVirtualTextureBuildSettings); }
static inline consteval int16 GetStructAlignment() { return alignof(FVirtualTextureBuildSettings); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Build settings used for virtual textures. */" },
{ "ModuleRelativePath", "Classes/VT/VirtualTextureBuildSettings.h" },
{ "ToolTip", "Build settings used for virtual textures." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TileSize_MetaData[] = {
{ "ModuleRelativePath", "Classes/VT/VirtualTextureBuildSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TileBorderSize_MetaData[] = {
{ "ModuleRelativePath", "Classes/VT/VirtualTextureBuildSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FVirtualTextureBuildSettings constinit property declarations ******
static const UECodeGen_Private::FIntPropertyParams NewProp_TileSize;
static const UECodeGen_Private::FIntPropertyParams NewProp_TileBorderSize;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FVirtualTextureBuildSettings constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVirtualTextureBuildSettings>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings;
class UScriptStruct* FVirtualTextureBuildSettings::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVirtualTextureBuildSettings, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("VirtualTextureBuildSettings"));
}
return Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings.OuterSingleton;
}
// ********** Begin ScriptStruct FVirtualTextureBuildSettings Property Definitions *****************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::NewProp_TileSize = { "TileSize", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVirtualTextureBuildSettings, TileSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TileSize_MetaData), NewProp_TileSize_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::NewProp_TileBorderSize = { "TileBorderSize", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVirtualTextureBuildSettings, TileBorderSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TileBorderSize_MetaData), NewProp_TileBorderSize_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::NewProp_TileSize,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::NewProp_TileBorderSize,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FVirtualTextureBuildSettings Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"VirtualTextureBuildSettings",
Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::PropPointers),
sizeof(FVirtualTextureBuildSettings),
alignof(FVirtualTextureBuildSettings),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FVirtualTextureBuildSettings()
{
if (!Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings.InnerSingleton, Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings.InnerSingleton);
}
// ********** End ScriptStruct FVirtualTextureBuildSettings ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTextureBuildSettings_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FVirtualTextureBuildSettings::StaticStruct, Z_Construct_UScriptStruct_FVirtualTextureBuildSettings_Statics::NewStructOps, TEXT("VirtualTextureBuildSettings"),&Z_Registration_Info_UScriptStruct_FVirtualTextureBuildSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVirtualTextureBuildSettings), 427294154U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTextureBuildSettings_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTextureBuildSettings_h__Script_Engine_985604333{
TEXT("/Script/Engine"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTextureBuildSettings_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTextureBuildSettings_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS