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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SoundNodeDelay.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundNodeDelay.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundNodeDelay() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_USoundNode();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeDelay();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeDelay_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundNodeDelay **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeDelay;
UClass* USoundNodeDelay::GetPrivateStaticClass()
{
using TClass = USoundNodeDelay;
if (!Z_Registration_Info_UClass_USoundNodeDelay.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundNodeDelay"),
Z_Registration_Info_UClass_USoundNodeDelay.InnerSingleton,
StaticRegisterNativesUSoundNodeDelay,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundNodeDelay.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundNodeDelay_NoRegister()
{
return USoundNodeDelay::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundNodeDelay_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Defines a delay\n */" },
{ "DisplayName", "Delay" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Sound/SoundNodeDelay.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDelay.h" },
{ "ToolTip", "Defines a delay" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayMin_MetaData[] = {
{ "Category", "Delay" },
{ "Comment", "/* The lower bound of delay time in seconds. */" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDelay.h" },
{ "ToolTip", "The lower bound of delay time in seconds." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DelayMax_MetaData[] = {
{ "Category", "Delay" },
{ "Comment", "/* The upper bound of delay time in seconds. */" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDelay.h" },
{ "ToolTip", "The upper bound of delay time in seconds." },
};
#endif // WITH_METADATA
// ********** Begin Class USoundNodeDelay constinit property declarations **************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayMin;
static const UECodeGen_Private::FFloatPropertyParams NewProp_DelayMax;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundNodeDelay constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundNodeDelay>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundNodeDelay_Statics
// ********** Begin Class USoundNodeDelay Property Definitions *************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeDelay_Statics::NewProp_DelayMin = { "DelayMin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeDelay, DelayMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayMin_MetaData), NewProp_DelayMin_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeDelay_Statics::NewProp_DelayMax = { "DelayMax", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeDelay, DelayMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DelayMax_MetaData), NewProp_DelayMax_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeDelay_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDelay_Statics::NewProp_DelayMin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDelay_Statics::NewProp_DelayMax,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDelay_Statics::PropPointers) < 2048);
// ********** End Class USoundNodeDelay Property Definitions ***************************************
UObject* (*const Z_Construct_UClass_USoundNodeDelay_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundNode,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDelay_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeDelay_Statics::ClassParams = {
&USoundNodeDelay::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundNodeDelay_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDelay_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDelay_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeDelay_Statics::Class_MetaDataParams)
};
void USoundNodeDelay::StaticRegisterNativesUSoundNodeDelay()
{
}
UClass* Z_Construct_UClass_USoundNodeDelay()
{
if (!Z_Registration_Info_UClass_USoundNodeDelay.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeDelay.OuterSingleton, Z_Construct_UClass_USoundNodeDelay_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundNodeDelay.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeDelay);
USoundNodeDelay::~USoundNodeDelay() {}
// ********** End Class USoundNodeDelay ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDelay_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundNodeDelay, USoundNodeDelay::StaticClass, TEXT("USoundNodeDelay"), &Z_Registration_Info_UClass_USoundNodeDelay, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeDelay), 1071279952U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDelay_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDelay_h__Script_Engine_539116985{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDelay_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDelay_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS