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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SoundNodeBranch.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundNodeBranch.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundNodeBranch() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_USoundNode();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeBranch();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeBranch_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundNodeBranch *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeBranch;
UClass* USoundNodeBranch::GetPrivateStaticClass()
{
using TClass = USoundNodeBranch;
if (!Z_Registration_Info_UClass_USoundNodeBranch.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundNodeBranch"),
Z_Registration_Info_UClass_USoundNodeBranch.InnerSingleton,
StaticRegisterNativesUSoundNodeBranch,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundNodeBranch.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundNodeBranch_NoRegister()
{
return USoundNodeBranch::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundNodeBranch_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Selects a child node based on the value of a boolean parameter\n */" },
{ "DisplayName", "Branch" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Sound/SoundNodeBranch.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeBranch.h" },
{ "ToolTip", "Selects a child node based on the value of a boolean parameter" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoolParameterName_MetaData[] = {
{ "Category", "Branch" },
{ "Comment", "/** The name of the boolean parameter to use to determine which branch we should take */" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeBranch.h" },
{ "ToolTip", "The name of the boolean parameter to use to determine which branch we should take" },
};
#endif // WITH_METADATA
// ********** Begin Class USoundNodeBranch constinit property declarations *************************
static const UECodeGen_Private::FNamePropertyParams NewProp_BoolParameterName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundNodeBranch constinit property declarations ***************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundNodeBranch>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundNodeBranch_Statics
// ********** Begin Class USoundNodeBranch Property Definitions ************************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_USoundNodeBranch_Statics::NewProp_BoolParameterName = { "BoolParameterName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeBranch, BoolParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoolParameterName_MetaData), NewProp_BoolParameterName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeBranch_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeBranch_Statics::NewProp_BoolParameterName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeBranch_Statics::PropPointers) < 2048);
// ********** End Class USoundNodeBranch Property Definitions **************************************
UObject* (*const Z_Construct_UClass_USoundNodeBranch_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundNode,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeBranch_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeBranch_Statics::ClassParams = {
&USoundNodeBranch::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundNodeBranch_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeBranch_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeBranch_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeBranch_Statics::Class_MetaDataParams)
};
void USoundNodeBranch::StaticRegisterNativesUSoundNodeBranch()
{
}
UClass* Z_Construct_UClass_USoundNodeBranch()
{
if (!Z_Registration_Info_UClass_USoundNodeBranch.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeBranch.OuterSingleton, Z_Construct_UClass_USoundNodeBranch_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundNodeBranch.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeBranch);
USoundNodeBranch::~USoundNodeBranch() {}
// ********** End Class USoundNodeBranch ***********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeBranch_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundNodeBranch, USoundNodeBranch::StaticClass, TEXT("USoundNodeBranch"), &Z_Registration_Info_UClass_USoundNodeBranch, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeBranch), 2375217021U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeBranch_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeBranch_h__Script_Engine_2354864277{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeBranch_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeBranch_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS