Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SoundEffectSource.gen.cpp

328 lines
20 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundEffectSource.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundEffectSource() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_USoundEffectPreset();
ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePreset();
ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePreset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePresetChain();
ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePresetChain_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSourceEffectChainEntry();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundEffectSourcePreset *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundEffectSourcePreset;
UClass* USoundEffectSourcePreset::GetPrivateStaticClass()
{
using TClass = USoundEffectSourcePreset;
if (!Z_Registration_Info_UClass_USoundEffectSourcePreset.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundEffectSourcePreset"),
Z_Registration_Info_UClass_USoundEffectSourcePreset.InnerSingleton,
StaticRegisterNativesUSoundEffectSourcePreset,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundEffectSourcePreset.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundEffectSourcePreset_NoRegister()
{
return USoundEffectSourcePreset::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundEffectSourcePreset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Preset of a source effect that can be shared between chains. */" },
{ "IncludePath", "Sound/SoundEffectSource.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
{ "ToolTip", "Preset of a source effect that can be shared between chains." },
};
#endif // WITH_METADATA
// ********** Begin Class USoundEffectSourcePreset constinit property declarations *****************
// ********** End Class USoundEffectSourcePreset constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundEffectSourcePreset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundEffectSourcePreset_Statics
UObject* (*const Z_Construct_UClass_USoundEffectSourcePreset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundEffectPreset,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePreset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundEffectSourcePreset_Statics::ClassParams = {
&USoundEffectSourcePreset::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePreset_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundEffectSourcePreset_Statics::Class_MetaDataParams)
};
void USoundEffectSourcePreset::StaticRegisterNativesUSoundEffectSourcePreset()
{
}
UClass* Z_Construct_UClass_USoundEffectSourcePreset()
{
if (!Z_Registration_Info_UClass_USoundEffectSourcePreset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundEffectSourcePreset.OuterSingleton, Z_Construct_UClass_USoundEffectSourcePreset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundEffectSourcePreset.OuterSingleton;
}
USoundEffectSourcePreset::USoundEffectSourcePreset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundEffectSourcePreset);
USoundEffectSourcePreset::~USoundEffectSourcePreset() {}
// ********** End Class USoundEffectSourcePreset ***************************************************
// ********** Begin ScriptStruct FSourceEffectChainEntry *******************************************
struct Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FSourceEffectChainEntry); }
static inline consteval int16 GetStructAlignment() { return alignof(FSourceEffectChainEntry); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Preset_MetaData[] = {
{ "Category", "SourceEffect" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bBypass_MetaData[] = {
{ "Category", "SourceEffect" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FSourceEffectChainEntry constinit property declarations ***********
static const UECodeGen_Private::FObjectPropertyParams NewProp_Preset;
static void NewProp_bBypass_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bBypass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FSourceEffectChainEntry constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FSourceEffectChainEntry>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry;
class UScriptStruct* FSourceEffectChainEntry::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSourceEffectChainEntry, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SourceEffectChainEntry"));
}
return Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.OuterSingleton;
}
// ********** Begin ScriptStruct FSourceEffectChainEntry Property Definitions **********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_Preset = { "Preset", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSourceEffectChainEntry, Preset), Z_Construct_UClass_USoundEffectSourcePreset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Preset_MetaData), NewProp_Preset_MetaData) };
void Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass_SetBit(void* Obj)
{
((FSourceEffectChainEntry*)Obj)->bBypass = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass = { "bBypass", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FSourceEffectChainEntry), &Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bBypass_MetaData), NewProp_bBypass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_Preset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FSourceEffectChainEntry Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"SourceEffectChainEntry",
Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers),
sizeof(FSourceEffectChainEntry),
alignof(FSourceEffectChainEntry),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FSourceEffectChainEntry()
{
if (!Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.InnerSingleton, Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.InnerSingleton);
}
// ********** End ScriptStruct FSourceEffectChainEntry *********************************************
// ********** Begin Class USoundEffectSourcePresetChain ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundEffectSourcePresetChain;
UClass* USoundEffectSourcePresetChain::GetPrivateStaticClass()
{
using TClass = USoundEffectSourcePresetChain;
if (!Z_Registration_Info_UClass_USoundEffectSourcePresetChain.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundEffectSourcePresetChain"),
Z_Registration_Info_UClass_USoundEffectSourcePresetChain.InnerSingleton,
StaticRegisterNativesUSoundEffectSourcePresetChain,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundEffectSourcePresetChain.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundEffectSourcePresetChain_NoRegister()
{
return USoundEffectSourcePresetChain::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundEffectSourcePresetChain_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Chain of source effect presets that can be shared between referencing sounds. */" },
{ "IncludePath", "Sound/SoundEffectSource.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
{ "ToolTip", "Chain of source effect presets that can be shared between referencing sounds." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Chain_MetaData[] = {
{ "Category", "SourceEffect" },
{ "Comment", "/** Chain of source effects to use for this sound source. */" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
{ "ToolTip", "Chain of source effects to use for this sound source." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPlayEffectChainTails_MetaData[] = {
{ "Category", "Effects" },
{ "Comment", "/** Whether to keep the source alive for the duration of the effect chain tails. */" },
{ "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" },
{ "ToolTip", "Whether to keep the source alive for the duration of the effect chain tails." },
};
#endif // WITH_METADATA
// ********** Begin Class USoundEffectSourcePresetChain constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_Chain_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Chain;
static void NewProp_bPlayEffectChainTails_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPlayEffectChainTails;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundEffectSourcePresetChain constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundEffectSourcePresetChain>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundEffectSourcePresetChain_Statics
// ********** Begin Class USoundEffectSourcePresetChain Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain_Inner = { "Chain", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSourceEffectChainEntry, METADATA_PARAMS(0, nullptr) }; // 3501944527
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain = { "Chain", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundEffectSourcePresetChain, Chain), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Chain_MetaData), NewProp_Chain_MetaData) }; // 3501944527
void Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails_SetBit(void* Obj)
{
((USoundEffectSourcePresetChain*)Obj)->bPlayEffectChainTails = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails = { "bPlayEffectChainTails", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(USoundEffectSourcePresetChain), &Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPlayEffectChainTails_MetaData), NewProp_bPlayEffectChainTails_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers) < 2048);
// ********** End Class USoundEffectSourcePresetChain Property Definitions *************************
UObject* (*const Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::ClassParams = {
&USoundEffectSourcePresetChain::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::Class_MetaDataParams)
};
void USoundEffectSourcePresetChain::StaticRegisterNativesUSoundEffectSourcePresetChain()
{
}
UClass* Z_Construct_UClass_USoundEffectSourcePresetChain()
{
if (!Z_Registration_Info_UClass_USoundEffectSourcePresetChain.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundEffectSourcePresetChain.OuterSingleton, Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundEffectSourcePresetChain.OuterSingleton;
}
USoundEffectSourcePresetChain::USoundEffectSourcePresetChain(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundEffectSourcePresetChain);
USoundEffectSourcePresetChain::~USoundEffectSourcePresetChain() {}
// ********** End Class USoundEffectSourcePresetChain **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FSourceEffectChainEntry::StaticStruct, Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewStructOps, TEXT("SourceEffectChainEntry"),&Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSourceEffectChainEntry), 3501944527U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundEffectSourcePreset, USoundEffectSourcePreset::StaticClass, TEXT("USoundEffectSourcePreset"), &Z_Registration_Info_UClass_USoundEffectSourcePreset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundEffectSourcePreset), 3994130606U) },
{ Z_Construct_UClass_USoundEffectSourcePresetChain, USoundEffectSourcePresetChain::StaticClass, TEXT("USoundEffectSourcePresetChain"), &Z_Registration_Info_UClass_USoundEffectSourcePresetChain, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundEffectSourcePresetChain), 1042879888U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_2318862748{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS