75 lines
3.5 KiB
C
75 lines
3.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Physics/PhysicsQueryHandler.h"
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#ifdef ENGINE_PhysicsQueryHandler_generated_h
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#error "PhysicsQueryHandler.generated.h already included, missing '#pragma once' in PhysicsQueryHandler.h"
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#endif
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#define ENGINE_PhysicsQueryHandler_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UPhysicsQueryHandler *****************************************************
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struct Z_Construct_UClass_UPhysicsQueryHandler_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UPhysicsQueryHandler_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUPhysicsQueryHandler(); \
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friend struct ::Z_Construct_UClass_UPhysicsQueryHandler_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UPhysicsQueryHandler_NoRegister(); \
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public: \
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DECLARE_CLASS2(UPhysicsQueryHandler, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPhysicsQueryHandler_NoRegister) \
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DECLARE_SERIALIZER(UPhysicsQueryHandler)
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UPhysicsQueryHandler(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UPhysicsQueryHandler(UPhysicsQueryHandler&&) = delete; \
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UPhysicsQueryHandler(const UPhysicsQueryHandler&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPhysicsQueryHandler); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsQueryHandler); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsQueryHandler) \
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ENGINE_API virtual ~UPhysicsQueryHandler();
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_27_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UPhysicsQueryHandler;
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// ********** End Class UPhysicsQueryHandler *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h
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// ********** Begin Enum EPhysicsQueryKind *********************************************************
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#define FOREACH_ENUM_EPHYSICSQUERYKIND(op) \
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op(EPhysicsQueryKind::Test) \
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op(EPhysicsQueryKind::Single) \
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op(EPhysicsQueryKind::Multi)
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enum class EPhysicsQueryKind : uint8;
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template<> struct TIsUEnumClass<EPhysicsQueryKind> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPhysicsQueryKind>();
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// ********** End Enum EPhysicsQueryKind ***********************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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