65 lines
3.0 KiB
C
65 lines
3.0 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MeshMerge/MeshMergingSettings.h"
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#ifdef ENGINE_MeshMergingSettings_generated_h
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#error "MeshMergingSettings.generated.h already included, missing '#pragma once' in MeshMergingSettings.h"
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#endif
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#define ENGINE_MeshMergingSettings_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FMeshMergingSettings **********************************************
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struct Z_Construct_UScriptStruct_FMeshMergingSettings_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshMergingSettings_h_43_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMeshMergingSettings_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FMeshMergingSettings;
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// ********** End ScriptStruct FMeshMergingSettings ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshMergingSettings_h
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// ********** Begin Enum EMeshLODSelectionType *****************************************************
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#define FOREACH_ENUM_EMESHLODSELECTIONTYPE(op) \
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op(EMeshLODSelectionType::AllLODs) \
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op(EMeshLODSelectionType::SpecificLOD) \
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op(EMeshLODSelectionType::CalculateLOD) \
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op(EMeshLODSelectionType::LowestDetailLOD)
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enum class EMeshLODSelectionType : uint8;
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template<> struct TIsUEnumClass<EMeshLODSelectionType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshLODSelectionType>();
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// ********** End Enum EMeshLODSelectionType *******************************************************
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// ********** Begin Enum EMeshMergeType ************************************************************
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#define FOREACH_ENUM_EMESHMERGETYPE(op) \
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op(EMeshMergeType::MeshMergeType_Default) \
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op(EMeshMergeType::MeshMergeType_MergeActor)
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enum class EMeshMergeType : uint8;
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template<> struct TIsUEnumClass<EMeshMergeType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshMergeType>();
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// ********** End Enum EMeshMergeType **************************************************************
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// ********** Begin Enum EUVOutput *****************************************************************
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#define FOREACH_ENUM_EUVOUTPUT(op) \
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op(EUVOutput::DoNotOutputChannel) \
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op(EUVOutput::OutputChannel)
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enum class EUVOutput : uint8;
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template<> struct TIsUEnumClass<EUVOutput> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EUVOutput>();
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// ********** End Enum EUVOutput *******************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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