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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MeshComponent.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/MeshComponent.h"
#ifdef ENGINE_MeshComponent_generated_h
#error "MeshComponent.generated.h already included, missing '#pragma once' in MeshComponent.h"
#endif
#define ENGINE_MeshComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UMaterialInterface;
struct FLinearColor;
// ********** Begin Class UMeshComponent ***********************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetColorParameterValueOnMaterials); \
DECLARE_FUNCTION(execSetVectorParameterValueOnMaterials); \
DECLARE_FUNCTION(execSetScalarParameterValueOnMaterials); \
DECLARE_FUNCTION(execPrestreamMeshLODs); \
DECLARE_FUNCTION(execPrestreamTextures); \
DECLARE_FUNCTION(execSetOverlayMaterialMaxDrawDistance); \
DECLARE_FUNCTION(execGetOverlayMaterialMaxDrawDistance); \
DECLARE_FUNCTION(execSetOverlayMaterial); \
DECLARE_FUNCTION(execGetOverlayMaterial); \
DECLARE_FUNCTION(execGetMaterials);
struct Z_Construct_UClass_UMeshComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMeshComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_INCLASS \
private: \
static void StaticRegisterNativesUMeshComponent(); \
friend struct ::Z_Construct_UClass_UMeshComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMeshComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UMeshComponent, UPrimitiveComponent, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMeshComponent_NoRegister) \
DECLARE_SERIALIZER(UMeshComponent)
#define FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UMeshComponent(UMeshComponent&&) = delete; \
UMeshComponent(const UMeshComponent&) = delete; \
ENGINE_API virtual ~UMeshComponent();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_23_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h_26_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMeshComponent;
// ********** End Class UMeshComponent *************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_MeshComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS